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jakermanking

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Everything posted by jakermanking

  1. me again, been testing the latest release, pretty much everything works except the edition of the abilities
  2. there's a typo on the save file, the software is looking for ".sav," with a comma, so on explorer it does not show the .sav files, and it exports the sav as "*.sav," so my "unbound.sav" became "unbound.sav.sav," the file works after renaming it, but just to let it be known I say it here
  3. can you check if the files do in fact exist in said locations? if they do... can you try again but rename the files only to "unbound.sav"? some times the spaces on the path and file break tings, don't know how the script manages them
  4. could you link the dll on releases on codeberg? I believe you gotta turn on the releases page on the project config and also, thank you so much
  5. to my cmake lists I added the gtest libs and pybind11 set(pybind11_DIR path*) set(GTEST_LIBRARY lib/gtest.lib) set(GTEST_LIBRARY lib/gtest.lib) set(GTEST_INCLUDE_DIR include/gtest) set(GTEST_MAIN_LIBRARY lib/gtest_main.lib)
  6. what are you compiling with? on MSVC (cl.exe) __assume(0) is the method you look for on MinGW/GCC __builtin_unreachable() should work as it's in intrinsic from GCC/Clang
  7. Tried to compile it again on Windows and had to edit some files, for reference: on types.h add> #include <cstddef> on move.h add > #undef SING on gba_pokemon.h replace __builtin_unreachable(); with> __assume(0); on gba_pokemon.h replace const u16 shiny_xor = shiny ? randint(0, 8) : randint(9, UINT16_MAX); with >const u16 shiny_xor = shiny ? randint(0, 8) : randint<uint16_t>(9, UINT16_MAX); W/ those changes the only error left is a pybind one, so it makes the output of pkeditpy.exp, pkeditpy.lib and pkeditpy.pdb but not a pkeditpy.pyd required for python
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