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Draxhax

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  1. Excellent! Thank you for the info! I suppose I could compile to get access to that change earlier! Haha. I didn't think to look for that in the GitHub page. I figured I was just missing something. :)
  2. How do you set or view Hyper Training for the Let's Go Pokemon? According to the about screen, I should be able to Shift + Click on Individual IVs to Hyper Train the IV, but it says it toggles Hyper Training in Gen7 onwards. In all reality, this isn't really a Gen 7 game and it seems to do nothing when I try it. I also can't see that one has been hyper trained, causing further confusion. In a save I'm currently working with I have one that has been given a gold bottle cap and one that has been given a regular bottle cap... but I cannot identify that they have been hyper trained at all. I have one I tried to manually set the IVs to 31 for, but then it says it is illegal. The solution would be to mark it has hyper trained, which can be done in the game via gold bottle cap, but I cannot get it to work within PKHeX. I am running the 18/12/02 update.
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