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Dmode2

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About Dmode2

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  1. From generation 3 onwards, whether you use an Action Replay or PKHeX or what have you to hack for 999 of an item, the pokemon games always round down to 995 when you launch your game. However, at least in gen 3 when I have tried purchasing 999 of an item, saving, and then relaunching, the item count stays at 999. Why does this happen, and is there any way to get PKHeX to keep the count at 999?
  2. I'm having some issues determine the exact default size of a few side series Pokemon games (and unrelated obscure games as well) and was wondering - is there a program that can report what a NDS ROM's corresponding save size is?
  3. Thanks! I'm trying to look at how the program is able to do things like make wondercards shareable / edit dates, so just a few of the things that (I don't think) are implemented in PKHeX c:
  4. Does anybody know where I might find the source code for this? (hopefully 1.4 beta 3, or just 1.3). The creator said he'd host it on Github, but it looks like it didn't end up happening.
  5. That's probably true, unfortunately :c Later in the year when I have more time I will tinker around with the games a little bit and also try generating a handful of answers both for different IDs and the same ID, and then see if there are any patterns between them.
  6. http://www.filb.de/games/tools/aikotoba Does anybody know how I might figure out what this page does for its calculations?
  7. Wow, thank you! :0 (took a break for a minute now, but I'm back) I'm very familiar with the modulo operator, but what do the "&" and ">>" operators mean?
  8. I'm not sure if this post belongs here or not, so please correct me if I'm wrong. https://www.serebii.net/diamondpearl/multiavatar.shtml I ran into this recently and discovered that there was one guy who did research on this and even released an online tool to calculate which of the 8 variants you would get - http://www.pokebeach.com/forums/threads/i-need-some-help-for-a-d-p-avatar-calculator.15718/ - but it is not defunct, and he never published his equations anywhere. If I can get maybe two or three dozen ID numbers + genders + what option you have, I can likely figure out what the equation is and a make a replacement tool for this. In Diamond/Pearl/Platinum, you just need to talk to the psychic dude in the pokemon center in Oreburgh City, and in HeartGold and SoulSilver, you need to talk to a dude near the top left of the pokemon center in Violet City. I've heard that the calculations are different for games from different countries, for now I just want to focus on U.S. games, but if I can get a lot of samples for other country games, I'd be up for figuring those out too. ~ Also, I will probably make a seperate post later, but I have been wanting to ask - for each generation, what are all the different things that your ID number is used for by the game? I know in R/S/E, it is used for the dude in the Mauville pokemon center, and your secret base trainer type (https://bulbapedia.bulbagarden.net/wiki/Old_guys and https://bulbapedia.bulbagarden.net/wiki/Secret_Base#Representative_Trainer_Class). But, what is everything else in all the other games?
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