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Posts posted by WillTheSalmon
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So I would have to do the ROM hacking twice if I want to have battles with my friend, got it. And ROM hacks seem to be my best bet for the results I'm looking for. In that case, I know PK3ds can edit base stats, but can it also edit sprites and in-game models? I would like to avoid having a caterpie with legendary-level stats in my game, as funny as it would be.
As a follow up to that (and to keep the topic relevant to this forum), how do ROM hacks interact with PkHeX? Are they cross-compatable? Would I be able to use PKHaX in the same way as an unmodified ROM?
I still can't thank you enough for your help, I see that you're really active on these forums! We'd be doomed without you, no joke.
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Okay, so keeping the hacked pokemon in your party will preserve the hacked stats, if I read that right. What if the hacked-stat pokemon is also a permanent mega/primal? In my experience, permanent mega/primal pokemon revert to their normal forms after saving/quitting and starting the game (not sure if this was changed with an update, though I'm pretty sure my version of PKHaX is up to date). I assume modified stats would be lost upon reverting to normal forms? Also, is there a way to modify the game itself such that it does store the edited stat values, allowing for storage of hacked-stat pokemon in the box?
I figured ROM hacks would allow me to change base stats, but if I went this route, would I still be able to battle my friend with the edited pokemon? If so, would I need to modify his game as well as my own?
Thanks for the quick reply! I know I ask a lot of questions and I appreciate your patience!
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Okay I posted something similar to this a while ago and tried my hand at ROM editing, but burned out and stopped working on it. Recently I wanted to try something similar, but I don't know if I have all my facts straight.
Short version; my friend and I like to hack pokemon to battle each other with (we never go online with hacked pokemon), and I want to edit the raw stat values of one particular pokemon. For example, I want to create one charizard with an unusually high physical attack, and another charizard with a unusually high special attack. I understand that in PKHaX, one can simply check the "hacked stats" box on the stat screen and change the stats manually. But I notice that the stat values reset after setting the pokemon in a box and viewing it (referring to the above example, I'll set the charizard's physical attack to my liking, set the pokemon into a box, then view it and see the normal charizard attack stat). I read on another post that the hacked stat is still there, only it displays the 'normal' value; is this true? If so, and the hacked stats are still there, is there any way to display the hacked stat properly (via rom-hacks or other means if necessary)? If not, how can I work around this?
Any clarification is helpful!
EDIT: forgot to add, I'm doing this on Omega Ruby and Alpha Sapphire
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Ok awesome!! I will look into it!
You respond so quickly you are literally a lifesaver!
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Okay, so it can be done. How would I go about doing that? Do I need programs other than PKHeX?
Thanks so much for the quick answer btw, I almost didn't expect a response at all haha.
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So obviously in Gen 6, PKHeX can modify IVs and EVs of any pokemon, and create permanent megas/primals and whatnot. But is there a way to modify the base stats of a pokemon, or create new pokemon entirely? I'm basically trying to create a superpowered mega charizard x and y, to match a story I'm writing.
Thanks in advance!
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Very Lost in General:
So I'm on Mac High Sierra, and I've downloaded Xquartz 2.7.7, Wine 2.03 and the file named PKHax_171017.7z, but I don't have much of a clue what to do from here. Help?
Editing Stat Values
in PKHeX
Posted
Alrighty, I'll look around on these forums. Thank you so much for the help!