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khanghuynh93

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Posts posted by khanghuynh93

  1. On 7/5/2018 at 9:51 AM, GamerKid303 said:

    I could be wrong, but I don't think pk3ds offers what your looking for.

    There is an item stat section, but it is in hex ( as i recall ), and I don't have the hex table for that. Also, could you please explain more about the shiny rate ? If my PID is about 3% but my reroll is 0.00%, does it mean my shiny rate is 3% ? what does the reroll actually do ?

  2. Hi guys,

    When I clicked the "static encounters", this error pops up. Could someone please help me with this ?

    Exception Details:
    System.ArgumentOutOfRangeException: InvalidArgument=Value of '256' is not valid for 'SelectedIndex'.
    Parameter name: SelectedIndex
       at System.Windows.Forms.Control.MarshaledInvoke(Control caller, Delegate method, Object[] args, Boolean synchronous)
       at System.Windows.Forms.Control.Invoke(Delegate method, Object[] args)
       at pk3DS.Main.<B_Static_Click>b__60_0() in C:\BuildAgent\work\ccf72a59f9911202\pk3DS\Main.cs:line 1042
       at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
       at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
       at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
       at System.Threading.ThreadHelper.ThreadStart()

    Loaded Assemblies:
    --------------------
    mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscorlib.dll

    pk3DS, Version=1.0.0.352, Culture=neutral, PublicKeyToken=null
    D:\Ken\Games\Emulator\Citra-CC-MSVC-_18_11_2017\pk3DS Build 352\pk3DS.exe

    System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System\v4.0_4.0.0.0__b77a5c561934e089\System.dll

    System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Windows.Forms\v4.0_4.0.0.0__b77a5c561934e089\System.Windows.Forms.dll

    System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
    C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Drawing\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Drawing.dll

    System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Core\v4.0_4.0.0.0__b77a5c561934e089\System.Core.dll

    System.Configuration, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
    C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Configuration\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Configuration.dll

    System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
    C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Xml\v4.0_4.0.0.0__b77a5c561934e089\System.Xml.dll

    pk3DS.Core, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    D:\Ken\Games\Emulator\Citra-CC-MSVC-_18_11_2017\pk3DS Build 352\pk3DS.Core.dll

    --------------------
    User Message:
    An unhandled exception has occurred.
    The program must now close.

     

     

     

    Also, I modded the game after I finished it. Now, as I start a new game, it froze when at the introduction clip ( when kukui calls you before you arrive in Aloha ). However, if I continue from previous save, the game would not freeze. How could I fix this ? 

  3. On 1/3/2018 at 2:22 PM, khanghuynh93 said:

    Hi, 

    Can you please explain to me the Effect box, the Flags boxes, as well as the 0xB box ? What value can I put in there ? In other words, do you have a chart of those values ? For example, if I want Freeze Shock a 1- turn move with 30% chance of paralysis, what value should I put into the Effect box ? What value should be put for the Flags boxes ? If i change the values, would the animation for the move be different ? I changed the value for Flags 1 box to 175, yet nothing changed.

    Also, I wanted to edit ablities, yet I don't know how to do it. For example, I really like the Delta Stream ability due to its ability to reduce damage done to flying types; however, it is easily negated by Air Lock, or changed by Primal Weathers. As a result, I want the Delta Stream not only change the current weather to strong wind, but also prevents other weathers ( including Air Lock, Desolated Lands, Primordial Sea ) from taking effect

    Capture.JPG

    Someone please help me 

  4. Hi, 

    Can you please explain to me the Effect box, the Flags boxes, as well as the 0xB box ? What value can I put in there ? In other words, do you have a chart of those values ? For example, if I want Freeze Shock a 1- turn move with 30% chance of paralysis, what value should I put into the Effect box ? What value should be put for the Flags boxes ? If i change the values, would the animation for the move be different ? I changed the value for Flags 1 box to 175, yet nothing changed.

    Also, I wanted to edit ablities, yet I don't know how to do it. For example, I really like the Delta Stream ability due to its ability to reduce damage done to flying types; however, it is easily negated by Air Lock, or changed by Primal Weathers. As a result, I want the Delta Stream not only change the current weather to strong wind, but also prevents other weathers ( including Air Lock, Desolated Lands, Primordial Sea ) from taking effect

    Capture.JPG

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