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WileyHenderson

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Everything posted by WileyHenderson

  1. It seems like character clothing has been discussed a lot for PKHeX with regards to X/Y and S/M, but I couldn't find any topics related to the outfits in LGP/E. Does anyone know of a way to use PKHeX for completing the "clothing trunk" in those games? I''m also kind of thinking it would be cool if we could get the Eeveelution sets in Lets go pikachu (and vice versa). I tried looking in the trainer info part and didn't see anything related to it.
  2. Hey everyone, I know not a lot of people do this from what I can find, but something I've done over the past year or so is using PKHeX on various romhacks, and its actually gone pretty well so far. What I can and can't edit varies from game to game, but so far I've been able to use it quite a bit on 4 romhacks without any real issues. However, I recently have started pokemon Gaia, which uses FireRed as its base. PKHeX can open the .sav just fine, the problem is that, even when I don't change anything at all, and simply export the save, when I load back in the game will say "the save file has been corrupted, the previous save file will be loaded." and then kicks me back to previous battery save. I've now tried to edit the .sav from multiple devices, and saved using multiple emulators, and continue to get the same error. I just can't quite figure out why this is happening with Gaia, when it doesn't for others. Anyone have any tips? thanks!
  3. Ah I needed .Net 4.6 first for that version, and I now see the other posts about that on here. Just installed and appears to work just fine now. Thanks!
  4. Hi I'm new here, and I just got PKHeX and when I look at screengrabs from other users and their trainer info they appear to have 4 different tabs, I only have 2, and I don't have one for the battle tree or a spot for editing battle points etc. here's a screenshot of what mine looks like. Did I do something wrong or was this feature removed? I checked the changelog but didn't find anything mentioning the battle tree specifically.
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