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dontkillSif

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Posts posted by dontkillSif

  1. 13 minutes ago, macerator_mmg said:

    Hello,

    I just found this and was trying to patch my .iso of the game with the .ups i downloaded using NUPS but i keep getting an error saying "the patch doesn't match the file, patching canceled". How do I solve this? I'm really looking forward to being able to use this, Thanks for any help!

    I'm not sure why you're getting that error, but the version of the game I use is the NTSC version and it works for me.

    8 hours ago, Emalisha said:

    I'm pretty sure it's Aerodactyl.

    And correct, Dratini is one too.

    Alright, thanks!

  2. This may have been asked before but what are the three pokemon Duking wants you to give him again?  He won't tell me what they are because I apparently have one of them in the pc and just tells me to switch it out to my party... I gave him Chansey and remember Dratini being one he wanted but what was the third again?

  3. I offer the following image for inspection.  I tested the move and it does what Hammer Arm is supposed to do, but has what appears to be metronome's description.

    Hammer Arm.png

    Also, at the Realgam Tower in the center of the main room where you'd enter for the colosseum, the screen flickers to a stretched aspect ratio for some reason.  Not sure what's causing that.

    Other than those things, everything seems really good!

    PS.  When will battle bingo come back 😜

    One other question, there's no gen IV pokemon in the game?  Was wondering if I'd be able to evolve the murkrow.

  4. Started playing this again lol, and a feature request did occur to me.  I know you implemented the physical special split, however there is no way to know currently whether a move is physical or special except through prior knowledge/looking it up.  I was wondering if you'd be able to add in the physical/special icons to the summary screen of pokemon somewhere to indicate this, similar to later gens of pokemon.  Granted, as this would be a visual change, I'm unsure how possible it is for you to do this, but thought I'd ask all the same.

  5. On 12/28/2017 at 5:41 AM, thestevesknees said:

    Also the main reason for this post is to ask if there's a way to go back to where you were if the game crashes, I had the game crash after I traded a chansey to duking (luckily I saved before), and also it crashed after battling the guy in front of the Phenac city poke-mart, so is there a way to keep unsaved gameplay if it were to crash again in the future?

    I'd say just be friendly with the save button.  It's a pokemon hack that is still a work in progress, and as things are changed/added to the game, expect there to also be bugs.  That being said this hack is very close to being complete, and is a great joy to play!

  6. On 12/9/2017 at 12:32 PM, Amaranthis said:

    Was wondering if it was just me.

    Also it seems that you the second battle with robogroundon is bugged, you get loads of error messages after finishing your moves. Guess you aren't supposed to fight chobin with robogroundon a second time.

     

    43d3eb3c62[1].jpg

    Not sure if you figured it out already but these errors aren't a big deal.  You'll notice you can click through them all and the game proceeds as normal.  If you would like to silence these error messages, you can do so by going to Options -> Configuration -> Interface Tab and unticking "Use Panic Handlers".  Just be aware that in the event of a crash it will be a little more difficult to determine what caused the crash.

  7. On 10/31/2017 at 5:12 PM, GamingAori said:

    I look every day if you finally released 1.0.7, yeah I'm really hyped for it. Why did you add v-create? which pokemon will learn it? I mean it's a victini only move or will you adding pokemon with costum models in the future? 

    Yeah man I been checking every day too!  Can't wait for the update <3

  8. On 12/10/2017 at 5:36 PM, Solomon07 said:

    Hello! I'm...new to this to this patching thing, and at least, figured out that only NUPS is supposed to work when patching the file.

    When I tried doing it, I got a response that said the files do not match...am I doing something wrong?

    As long as you have a recent version of NUPS and the US version of Pokemon XD, you should be able to apply his latest patch from the first page (it's a .ups file) to the rom.  Be sure to tick the box that says create a backup so you have the original file on hand, or back up the file yourself!

  9. On 12/09/2017 at 11:23 AM, StarsMmd said:

    I also secretly gave particularly troublesome pokemon really high catch rates but don't tell anyone ;).

    You didn't up the catch rate of that shadow lugia, did you? 0_-  And wow, 1.0.4 to 1.0.7 :o  Why the 3 version jump, if you don't mind answering?

    Glad to see that you're still working on this mod after like a year or more since you started it.<3

  10. On 2017-5-11 at 7:36 AM, StarsMmd said:

    You're most welcome.

    I should mention though, there are a couple of rare but game breaking bugs still in 1.0.1. I have literally just finished my last exam though so I'll be able to really focus on XG now. I've already fixed most of the issues and I'll be releasing the minor update on saturday. Up to you if you want to wait or not though :)

    Aight, I might wait then.  I did notice a similar bug as the guy before me posted, not sure if it's a thing in the romhack, or if I have to delete the physical save file or what, but yeah that's a thing.

  11. Oh man, a big update coming soon?  Would you be able to share any details on what will be in the coming update?  This is the first time in a while I've checked back on this thread (glad that projectpokemon is back online) and am excited to see that this project is still being worked on!

    I do have a couple questions though.  I looked to see if there was a randomizer for this game yet and found something that seems to work, although it needs to be running while the game is being run, and only works on dolphin.  However, if I were to use it with a version of the ROM using your patch, could I expect the randomizer to function correctly?  I know you're working on a randomizer yourself that will write directly to the ROM if I understand right.  But until then I was thinking it would work for now.  The randomizer I'm speaking of is the one created by Reclaimer Shawn, which I think you did have a hand in helping with.  Link to the randomizer I was speaking of is below.  Thanks for all your work on this game, and good luck in the future!

     

  12. Hey Stars. I'm almost at Citadark isle and while watching Jetplit's playthrough I think he mentioned something about giving end game shadow pokemon moves that are more effective against other shadow pokemon. Idk how much this could potentially break the game, but I support this notion! I think it would be more fun if you could do end game and not be able to just wall everything with high level shadows. Admittedly, if this was done it would basically mean you MUST grind to be able to keep up.

    Keep up the great work! <3

  13. Hey dude. Not sure if you saw this already, but found some guy on youtube playing your mod. Now watch as he gets nearly annihilated by Cuddles. mwahahaha. He's playing on basically your first version though. Thought you might appreciate the share.

     

    I've made it past Phenac city myself. fancyhair had a really strong team too x.x

    Also, curiosity gets the best of me so I have to ask. (Maybe put the reply as a spoiler) But what level can I expect the final fight to be? Is it still the same? Thanks so much for the opportunity to play this like this with this mod. And stuff.

  14. The fact that you gave Cuddles the Moonlight move displeases me .____. I got it down to like 1% hp like 6 times and Cuddles healed to half each time lol. But I guess it was my own fault for thinking a rash nature Jolteon with a helping hand hyper voice would do just as well in that fight then all the ones before it, haha. Really good rom hack though, it's much less annoying without every trainer having protect on their pokemon. Can confirm. I almost lost that fight and had to revive my jolteon, and its hyper voice saved my butt.

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