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ertaboy356b

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Everything posted by ertaboy356b

  1. Updated to 1.04 changes: - Added Pokedex Editor - Fixed a bug that when loading an Emerald game, the program identifies it as Ruby/Sapphire
  2. Updated to 1.03 changes: - Added 'Default' button when naming a pokemon - Added Contest Stats Editor - Redesigned Markings - Added Pokerus - Fixed 'Items' in Ruby/Sapphire - Devised a way to correctly detect the Game code of the save file - Added GC Met Locations
  3. Thanks for the sapphire save. I have isolated the problem with the items and found out that the problem was due to an incorrect address. I also found out that the error was caused by an error in bulbapedia's documentation of the save data. Also, thanks to this, I was able to reliably devised a way to properly identify which game the save file was based. The above changes will be in the next version. Thanks a lot mate .
  4. Updated to 1.02 Edit: HOLY CRAP!! Visual Studio suddenly rolled back the source code. Now, the Limit Moves function was not included in the latest build. Fixing it now... Edit 2: Fixed
  5. Hi, thanks for trying out the tool, I have some questions: Do you mean the Type-Enhancing items? Do you have a save file in RS? Can you please send it to me so I can work on it? This one has been added to the code, it will be in the next release. I wasn't able to consider the GameCube games because I am using an Emerald save file during development. Also, I haven't played any GameCube pokemon games before. Please send me the data and I will add it to the database. Thanks.
  6. Hi, thanks for trying out the tool. For the obedience/disobedience, I think the data is the same with the fateful encounter field, not sure though. For the extended item/moves support, I'll try to add it up but that's not a guarantee.
  7. Thanks for trying out the tool. Some 64kb support would be great but sadly, I don't know the reason why the program is unable to map properly in 64kb mode.
  8. Hello, I've been lurking in this forums for a long time. After the boom of emulators for android, me and my friends started playing GBA pokemon games in our phones. The emulator has a link feature so we are able to do link-battles using our phones. The problem is, it took us a long time to train our pokemon. Not only that, making it learn the preferred set of moves is difficult. So I searched around for a Pokemon GBA Editor. I found Pokemon Enciclopedia. It was good, the only problem is, it's in spanish and for some reason, if you put the program and its resources in a zip file, it modifies some file names within the program making it crash after unzipping it on another computer. In the end, I decided to do a research around across many forums including bulbapedia and manage to create this Gen 3 Save Editor. I wasn't aware of A-Save that time so I went ahead and just finished it. This program is coded in C# and WPF. Also this program uses SQLite, Caliburn.Micro, and NHibernate. Changelog Screenshots: (v1.0) Download Link (v1.04) Archive
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