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RustInPeace

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Posts posted by RustInPeace

  1. On 2/3/2019 at 2:10 PM, Blob55 said:

    Could you lower the levels of some of the trainers? I've fought every trainer in the game up until Snattle's first battle, yet I can't beat him, plus there's no real grinding areas in the game other than Agate and Pyrite. I also did everything in Pyrite Colosseum and I can't do the Colosseum in Realgam Tower until later.

    Isn't Mt. Battle available to do some grinding by that point?

    For the last week, my internet went out, allowing me loads of free time. I played this game as a result, and I have to say thanks to the OP for this. It was a very fun game.

  2. I'm sorry, forgot to take a picture of me about to accept the event. But does the Global Link link work? The code of course doesn't work anymore, so I can show it. The mega stone entry gifts for Tiny Tourney were just released.
     

    Spoiler


    theSLAYEDmod: blurred out details, as you may not want PGL to link your account to modifications and ban you.

    cap1.PNG

    xFRV9fS.jpg

     

    WC7Full file.

    https://drive.google.com/file/d/0B_rC28AlhHmyMk8yZElDbXFMSFE/view?usp=sharing

  3. My console was banned Monday night, before it really became a banwave. My situation...

    1.) Spotpass was disabled, for a long time, at least since a NAND restore in February, at most since I first got it in October last year.

    2.) The Friends List App setting about showing titles being played to friends, was unwittingly left enabled. In contrast all my 6 other consoles had both Spotpass and this setting disabled and have not been banned (at least not yet).

    3.) I never used Freeshop, I browsed it once a year ago to see if ORAS updates can be downloaded. They couldn't, this was the banned console. Remembering more, another console, I searched on Freeshop for SM updates, still nothing, and that is currently unbanned.

    4.) The banned console really had the least unsighned CIA. NTR CFW, FTPD, InputRedirectionNTR, I ran those the most. When I called Nintendo CS on Tuesday, the rep said that they picked up something on Monday. The thing is all I did was run NTR CFW, the Friends List app to add people, and boot up Pokemon Moon. It does make me lean towards the Friends List app setting.

    5.) It may not be a coincidence that I've done the most genning on that particular console, with that particular Moon game. Seeing as it never game synced too, perhaps that kind of activity was detected and I got snuffed out.

    6.) Not so significant given the varied userbase, I have 11.4 B9S CFW, on all consoles.

    7.) I never went online with the leaked SM copies. I did play a tiny bit (5 minutes worth, technically about 45 minutes but that's the damn cutscenes), but on a console that is currently not banned.

    I think I explained enough. The bottom line is they were able to detect the use of "unauthorized software" better than usual, and acted hastily, perhaps in response to B9S and SigHax, and/or an accumulation of building up a list of people to ban, with this week being execution time. Unfortunately the banned console also had the most NNID purchases, so if I can't move that to a safe console, I'm looking at $30-40 of repurchases (if I want the Smash 4 DLC, I'll likely opt out, it still is crap if I had to buy this stuff again).

  4. PKHex itself has a solid legality checker that will tell you what's wrong with a pokemon, it then becomes trial and error before you get the green checkmark. It's really not hard anyways, the program automates certain things like relearn moves. Just get the right met info: level, location. If it's a non-legendary hatched pokemon, then any legal area is fine as met location (Battle Resort/Lumiose City should be default). Make sure the day care helpers info is selected and displayed. For legendaries, know about their locations and met levels. ORAS legends, most of their met level is 50 for instance. Serebii and Bulbapedia help with getting the right info there. Event pokemon, you are much better off getting a .wc6 file of the event in question, dragging it to PKHex, and edit it to your heart's content without compromising legality. Making legal event pokemon from scratch is tedious and unnecessary.

  5. Is that possible? It would work where you'd get the prompt for confirmation on the party set (as in a list of individual sets you copy from wherever), then another prompt asking to overwrite slots and such like when you import from a folder or PKHex database. Or is such a feature already implemented? Because I can't find it.

  6. Where do I download "Homebrew" ?

    and how do I use it ?

    someone please help me :( , I really want to learn how to use this "Homebrew" you guys speak of. I wanna be able to keep hacking my pokies :S

    "Homebrew" refers to the homebrew browser channel, which is accessible through The Homebrew Launcher.

    http://smealum.github.io/3ds/

    If you are up to 10.3 in firmware, you can access it (after putting the necessary files in your SD card) via browserhax and menuhax, the latter would require a prior entry like browserhax. Also carts can get you in: Cubic Ninja, Ocarina of Time, Pokemon Super Mystery Dungeon (the latter two can go along with a Powersaves for HB entry, though I don't know the details of that). If you are over 10.3, such as 10.7 and the latest firmware, your only option is the carts. Cubic Ninja is the most well known and developed option out of the carts, and for a few months now, its price has been slashed, and even obtainable via Gamestop nowadays.

    If you're on 9.2 firmware, it's better to use a CFW. I would go into more detail, but first thing to settle, what firmware are you on?

  7. Some Pokemon would come up as illegal, whether normal pokemon with egg moves as part of their moveset, or legal event Pokemon, like this.

    fFfvsUz.png

    These can pass through wifi trades, but PKHex would give it the red sign. Other times, they get a green check, but aren't tradeable.

    7D85UcO.png

  8. I get the message when I click on the TID/SID boxes.

    See the end of this message for details on invoking

    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************

    System.NullReferenceException: Object reference not set to an instance of an object.

    at PKHeX.Main.updateTSV(Object sender, EventArgs e)

    at System.Windows.Forms.Control.OnMouseHover(EventArgs e)

    at System.Windows.Forms.Control.WndProc(Message& m)

    at System.Windows.Forms.TextBoxBase.WndProc(Message& m)

    at System.Windows.Forms.MaskedTextBox.WndProc(Message& m)

    at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)

    at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)

    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

    ************** Loaded Assemblies **************

    mscorlib

    Assembly Version: 4.0.0.0

    Win32 Version: 4.6.96.0 built by: NETFXREL2STAGE

    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll

    ----------------------------------------

    PKHeX

    Assembly Version: 1.0.0.0

    Win32 Version: 1.0.0.0

    CodeBase: file:///G:/Programs/PKHex/PKHeX.exe

    ----------------------------------------

    System.Core

    Assembly Version: 4.0.0.0

    Win32 Version: 4.6.79.0 built by: NETFXREL2

    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll

    ----------------------------------------

    System

    Assembly Version: 4.0.0.0

    Win32 Version: 4.6.79.0 built by: NETFXREL2

    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll

    ----------------------------------------

    System.Windows.Forms

    Assembly Version: 4.0.0.0

    Win32 Version: 4.6.79.0 built by: NETFXREL2

    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll

    ----------------------------------------

    System.Drawing

    Assembly Version: 4.0.0.0

    Win32 Version: 4.6.93.0 built by: NETFXREL2STAGE

    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll

    ----------------------------------------

    System.Configuration

    Assembly Version: 4.0.0.0

    Win32 Version: 4.6.79.0 built by: NETFXREL2

    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll

    ----------------------------------------

    System.Xml

    Assembly Version: 4.0.0.0

    Win32 Version: 4.6.79.0 built by: NETFXREL2

    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll

    ----------------------------------------

    System.Data

    Assembly Version: 4.0.0.0

    Win32 Version: 4.6.79.0 built by: NETFXREL2

    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll

    ----------------------------------------

    ************** JIT Debugging **************

    To enable just-in-time (JIT) debugging, the .config file for this

    application or computer (machine.config) must have the

    jitDebugging value set in the system.windows.forms section.

    The application must also be compiled with debugging

    enabled.

    For example:

    <configuration>

    <system.windows.forms jitDebugging="true" />

    </configuration>

    When JIT debugging is enabled, any unhandled exception

    will be sent to the JIT debugger registered on the computer

    rather than be handled by this dialog box.

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