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PKMNTrainerNick144

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Posts posted by PKMNTrainerNick144

  1. PPRE 2.2.0 has some problems with Pokemon editing... I'm editing the ROM for Black 2 and here's the problems I have with this

    Pokemon editing bugs so far:

    1. Doesn't save edited data for the following:

    -Staryu

    -Electabuzz

    -Elekid

    -Magby

    -Torterra

    -Chimchar

    -Roserade

    -Magmortar

    -Togekiss

    -Pansear

    -Excadrill

    -Sawk

    -Lilligant

    -Garbodor

    -Zorua

    -Vanilluxe

    -Amoonguss

    -Klinklang

    -Golett line

    -Heatmor

    -Meloetta

    Forget it... this program DOES NOT export to a new rom

  2. I've managed to make a patch for the Battle Subway for BW & BW2.

    The list with changes made by me are at this link:

    http://www.mediafire.com/view/?jcp91l58n9pyrz7

    Here's what the patch does:

    -Increase number of Pokemon in database to 1612

    -All trainers in Normal line have a huge Pokemon roster

    -Few Super Line Pokemon were edited in terms of moveset, items and EV spread

    -Partner Pokemon roster is 464 (310 in Attack and 154 in Defense)

    NOTE: If you already have a patched rom, such as BlazeBlack2... don't worry. Use the NitroExplorer to extract the narcs from the clean rom that's been patched for the Battle Subway and reinsert them in the rom you're currently playing.

    Leave feedback and any suggestions of who should I fix in the Super Line and enjoy fighting in the ultimate Battle Subway.

    Link:

    https://www.dropbox.com/s/io1214wdgsufxad/BattleSubwayPatch.zip

  3. Have anyone forgotten about the fact that there were event Pokemon that seemed to be a once-in-a-lifetime event? Before I had a personal computer or learned of PokeGen and whatnot... I've NEVER in my life had an event Pokemon because I lived too far to go to where it was distributed and there was limited transportation for me. With PokeGen I had the event Pokemon I needed and in the Battle Facilities... how come the enemies and CPU-controlled-partner PKMN have maximum IVs. If they rid of PokeGen for Gen VI... it will be unfair because the CPU-Pokes have Max IVs in Battle Facilities and we players don't. I'm not complaining here because there are chances you can get a Pokemon with 31 IVs in one or more stats.

  4. Hey, Drayano, I really enjoy your BlazeBlack2 a lot! I haven't found any problems at all so far, and I'm already on the path to the 7th badge. I was wondering of contributing to your hack by modifying the entire Battle Subway data (Trainers and Pokemon). Thanks to a tool by Andibad, and Andibad himself, I'm currently compiling a list of non-Unova Pokemon I'm planning to add to the Battle Subway and modify the current Super Line Pokemon that's already there. It will take me some time, believe me because I'm doing this using a Hex editor... If you ever plan on a re-release... hopefully I'll be finished.

  5. For a/2/1/2 (Trainer list) :

    Example :

    307 – 314 are Masters Ingo (58) & Emmet (66)

    Structure :

    • Single battle 21 win streak Ingo

    • Single battle 21 win streak Emmet

    • Single battle 48 win streak Ingo

    • Single battle 48 win streak Emmet

    • Double battle 21 win streak Ingo

    • Double battle 21 win streak Emmet

    • Double battle 48 win streak Ingo

    • Double battle 48 win streak Emmet

    Double battle 48 win streak Emmet :

    Trainer classes

    How many pokemon on this trainer

    Pokemon list id
    (from a/2/1/1)

    You can see on
    http://serebii.net/blackwhite/battlesubway.shtml

    fact pokemon list id is can handle 65535 pokemon since used 16 bit.

    I managed to add 2 more slots to Emmett's list... but how I fix the Pokemon list ID?

    edit: nevermind... i figured out how... thanks to your pwt/subway viewer once again.

  6. I'd to greatly thank those who came up with the Hex editor and Andibad for his PWT/Subway viewer. I've finally finished coming up with the list of possible EV spreads for the enemy Pokemon in the Battle Subway/PWT

    Here's an example:

    A000 7F00 F200 1801 0800 0A03 0A01

    The 2 digits in red on this line is the EV spread. This is the Feraligatr I modified... giving it the exact moves my Feraligatr have. Anyway...

    Those 2 digits "0A" mean that Feraligatr has 255 EVs for Attack & Speed.

    Here's the link for the complete list of EV spread via Hex to view:

    http://www.mediafire.com/view/?t812v8mdih5dwe2

    This might make you come up with your own version of the Battle Subway/PWT.

    Now if only someone can come up with a Battle Subway editor to add more Pokemon and enlist them in a trainer's roster... I would've done it myself... but I don't know anything about compiling stuff together to make an editor.

  7. I'm already liking the new starters, especially that frog Pokemon, I'm definitely choosing that one. But I wonder what other Gen VI Pokemon are there... is there a possibility that some of the new Gen VI Pokemon may be pre-evolved or evolved forms of Pokemon that already exist?

  8. Battle Frontier trainers have an extra byte? That IS odd... but don't the PWT and Battle Subway Trainers have an extra byte too? I haven't researched it yet because I was busy messing around changing the Pokemon Data for the Battle Subway... did a test run and it a big success... I ended up fighting Kyurem in the battle subway after I replaced 2 of the 4 Articunos with Kyurem.

    edit: And you're in your third year of college too? My Spring semester starts on the 28th of this month.

  9. Ok, when I went to check on that Blastoise Via Hex for that narc file... I didn't understand this but I went to "Find" and pasted the Hex values for the program to find it , it leads me to the picture in the thumbnail below. I'm new to hex editing so what did I do wrong?

    Edit: I checked the last piece of data and thanks to Kaphotics giving me the list of subway Pokemon, it turns out that this is the Hex Values for Regigigas #4:

    E601 D501 6800 6D00 5C00 0517 EA00 0000

    PKMN ID: 988 Regigigas

    Moveset: Wide Guard, Double Team, Confuse Ray, Toxic

    EVs: 255 HP & Def

    Nature: Careful

    Item: Leftovers

    So is there a chance that you can add more PKMN into the Battle Subway? Because if that's possible, that'll be awesome!

    hex..jpeg

    hex..jpeg.ff86dbe00efbc115476ab9c07476a0

  10. Quick question, how do you parse all the teams and stuff? What program did you use because I just used your PWT Teambuilder and finished making a team, which is my actual Black2 team. I just want to know how can I make this officially work on my Black2 ROM.

  11. Well, this is my main game team, I usually use others in the PWT and Battle Subway but outside, these 6 I always have. I'm not a competitive battler so... these are the ones I use mostly

    Feraligatr(Torrent) - Adamant w/Muscle Band

    252 Atk/ 252 Spd / 6 SpD

    Waterfall

    Ice Punch

    Crunch

    Brick Break

    Archeops(Defeatist)- Jolly w/ Flying Gem

    252 Atk / 252 Spd / 6 HP

    Rock Slide

    Acrobatics

    Earthquake

    Dragon Claw

    Krookodile(Moxie) - Jolly w/Expert Belt

    252 Atk / 252 Spd / 6 HP

    Earthquake

    Crunch

    Low Sweep

    Rock Slide

    **Haxorus(Mold Breaker) - Jolly w/ Expert Belt

    252 Atk / 252 Spd / 6 SpD

    Dual Chop

    Low Kick

    X-Scissor

    Shadow Claw

    Lucario(Inner Focus) - Modest w/ Wise Glasses

    252 SpA / 252 Spd / 6 HP

    Aura Sphere

    Flash Cannon

    Dragon Pulse

    Dark Pulse

    Umbreon(Inner Focus) - Careful w/ Chesto Berry

    252 SpD / 129 Atk / 129 Spd

    Payback

    Iron Tail

    Rest

    Curse

    **My Haxorus is shiny

  12. I'd like to help but I never knew about making 3rd Gen Events... I love ROM hacking but I never made events for Gen III so I don't know any info... sorry. I know how to change base stats and trainer editing and what not...

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