Jump to content

foshu

Member
  • Posts

    9
  • Joined

  • Last visited

Posts posted by foshu

  1. also that narc is damaged, i am surprised it not causing the game to crash.

    Actually, it wasn't damaged per se. I don't know why I didn't spot it earlier, but I when I went to compress the files into a narc, I was storing the filenames. Apparently the game didn't care, but now I make sure to not let it happen again. In short, my new narc does work with your tool. Also, I figured this out a while ago, just wanted to give you the heads up.

  2. Any idea why my already edited (hex edited) narc crashes BWWE? I think it might be just mine, since the program seems to work fine on a clean narc.

    My edited narc works fine in game, so I don't really know what's up.

    http://www.mediafire.com/?m55vxbbpac885i9

    ************** Exception Text **************
    System.ArgumentOutOfRangeException: InvalidArgument=Value of '2047' is not valid for 'SelectedIndex'.
    Parameter name: SelectedIndex
      at System.Windows.Forms.ComboBox.set_SelectedIndex(Int32 value)
      at BWWE.Form1.ReadData()
      at BWWE.Form1.comboBox_MapID_SelectedIndexChanged(Object sender, EventArgs e)
      at System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e)
      at System.Windows.Forms.ComboBox.set_SelectedIndex(Int32 value)
      at BWWE.Form1.comboBox_B2W2_SelectedIndexChanged(Object sender, EventArgs e)
      at System.Windows.Forms.ComboBox.OnSelectedIndexChanged(EventArgs e)
      at System.Windows.Forms.ComboBox.WmReflectCommand(Message& m)
      at System.Windows.Forms.ComboBox.WndProc(Message& m)
      at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
      at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
      at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
    

    Also, Kazo, you think you could include the static sprites for Pokemon in BWSE?

×
×
  • Create New...