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Posts posted by Tux
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Hi,
I'm currently developing a software which reads Pokémon save file data. Also, I have a few questions :
- How does work the small/big blocks mechanics in a 256-kilobytes file ?
- How does work the save file data in Generation III ?
- Is the block footer structure the same beetween D/P/Pl/HG/SS/B/W ?
- Where are located the ID, sID, 'Number of Party Pokémon', the Party Pokémon data, the PC Pokémon data in B/W? Same question for Generation III save file data.
- Is something new about these save file informations beetween B/W and HG/SS ?
- Is it the same blocks mechanics between B/W and HG/SS ? What are the blocks limits offsets in B/W ?
Tux.
- How does work the small/big blocks mechanics in a 256-kilobytes file ?
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Hi,
I'm currently developing a software which reads, decrypts, and analizes Pokémon data. Also, I have a question :
Are the Pokemon encryption/PRNG, shuffle, blocks, algorithms the same ?
Tux.
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Hi,
I'm Tux. I am French, so I don't speak English very well. I like the Pokémon games series. I am also very interested in development.
I hope I can be useful, and I hope I could help some people here.
Bye,
Tux.
A question about Pokémon data
in PKM
Posted
Sorry, I forgot to add that the question was about Gen V Pokémon data algorithms ...