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Darkling

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Posts posted by Darkling

  1. My legit japanese Feraligatr comes up as hacked because its name is 'FERALIGATR'.

    When Japanese/other language non-nicknamed pokemon level up on an English game their name changes to the English version.

    http://pokecheck.kraftpaper.org/?p=detail&uid=88503

    I don't know if this was brought up before either, but some gen III pokemon who only had one ability in gen III and gained a second ability later (such as Banette) come up as 'not matching PID' beside Ability if the Ability would be incorrect to the PID in gen V. Hope that makes sense ^^;

    http://pokecheck.kraftpaper.org/?p=detail&uid=88536

    EDIT: Or is this one caused by uploading a gen IV file as a gen V file?

  2. go into ms config and go to the "startup" tab. uncheck everything that is checked(but note what you're unchecking so you can re-check the right ones later) and restart. does it work now? if so, go one by one through re-checking things and restarting your pc. if not, go to a command prompt and type:

    netstat -a -o

    without having hypergts running. note whether or not anything is listening on port 80 or 53. there likely won;t be and it's just a transparent proxy, but if something is listening, you can figure out what it is via process ID and disable it while you use hypergts.

    I tried this and managed to get a message appear on HyperGTS - something about 'error: wrong connection, probably not a DS' (I don't remember exactly).

    This might be because my brother and sister are both using other computers on our home network that may be using the ports. I will try again later when no other computers are being used, like I did last time.

  3. COULD be due to your ISP having a Transparent Proxy.

    From what I understand, your ISP (Telstra Internet, correct?) does not block Port 80, but has a transparent proxy. A transparent proxy could cause you to be unable to connect.

    Not sure about this. Correct me if I'm wrong.

    Well I don't know anything about proxies so you're probably right.

    I just wish it was as easy as connecting internally...

    Thanks for your input, though.

  4. Error: I could not see your service on 58.169.110.111 on port (80)

    Reason: Connection timed out

    Hmm, not sure why that is.

    I have unblocked the ports both on my firewall and router.

    I have also disabled all IM services and Skype, because after reading previous posts I noted they were common Port 80 users.

    Oh, and I've also checked netstat -ano and nothing was listening on either 53 or 80.

  5. Recently I discovered HyperGTS, and successfully used it with my internal IP to send pokemon to and from my PC.

    After that, I decided that I would like to try my hand at a public distribution with my newly uploaded .pkm files. It was here I hit problems.

    After inserting my external IP into HyperGTS and my DS's DNS settings and checking that both UDP 53 and TCP 80 were open, I proceeded the same way I had when sending pokemon using my internal IP. I went into the GTS as normal in my game, but after displaying as a full green connection for about 10-20 seconds, the connection suddenly goes empty and then displays the error 52000.

    I have tried this with both the original HyperGTS and the Modified HyperGTS. Using both I get the same problem within my game.

    Does anyone know how I can fix this?

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