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Posts posted by Gowon
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Yea I've got a question too. I haven't played PKM after I finished B/W (J) a while back. Will the (U) B/W sav files work with beta or stable versions of the pokegen? I probably haven't touched pokegen in 5 months.
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You can go try Parallels or BootCamp. I have Parallels on my Mac right now. (Been a long ass time since I posted here again )
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You can't have the same items on 2 pokemons. i.e leftovers on tyranitar and blissey on one team
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Trying editing the pokemon in the PC box. Don't edit the ones in your hand.
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Have you registered onto pokemon-gl? It's not your PK. I imported them to my save and they work perfectly fine.
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Just modified some things that I think were the problems. Try it out now. I didn't try it out myself as I'm doing other things, but it should work now.
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What about the main menu GL:Tournament Random Battle? I can't get into that one, but I can get into random battles in the Pokemon Center. Do I still get battle points if I play random battles in the pokemon center?
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Can anyone help me with Global Link? I've put in my Victini to sleep, but don't know how to "Game Sync". Plus, does anyone know the passwords for these events: http://www.serebii.net/blackwhite/dreamworldpokemon.shtml ? In general how do I sync my game up with the site?
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Is there an "Instant Egg from Daycare" code? I've yet to try out the "Instant Egg Hatch".
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@kaphotics
Where can I find the Met Location of the PK? I've been trying to find it in my Eigakan Celebil both shifted & non-shifted (using Kazo's little program).
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Crown Suicune, Box 3, Sot 2, [select] to Activate
Doesn't activate the event, with the name and OT being totally screwed up.
94000130 FFFB0000
0221DF1C 05E6F8B8
0221DF20 94BD0000
0221DF24 9C5534DF
0221DF28 AD53E009
0221DF2C 50AA3DE8
0221DF30 DC57E5DD
0221DF34 D7C55883
0221DF38 306CFAD7
0221DF3C A8D705B3
0221DF40 9FF8CA26
0221DF44 C736DB5F
0221DF48 B28891E0
0221DF4C 18C99966
0221DF50 A60D9E0F
0221DF54 18D6D129
0221DF58 7092B2CB
0221DF5C AE6E28AE
0221DF60 8209AE2B
0221DF64 84BE3C99
0221DF68 524F271A
0221DF6C 464B597B
0221DF70 0EA69112
0221DF74 C7F52818
0221DF78 4B1A4F2A
0221DF7C 8CFA9FF3
0221DF80 06A7E690
0221DF84 C8FC1496
0221DF88 E0E8DA47
0221DF8C 85735CE9
0221DF90 9ADA56F0
0221DF94 64B04740
0221DF98 11690F9B
0221DF9C 15E9BE4C
0221DFA0 118704CE
D2000000 00000000
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I'm trying to add AR codes to my patch version of Black, but won't recognize them. I'm using my Acekard2i. I've already added the same codes to my clean version of Black. Was there something change ie. Game code/Game ID during translation?
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What's the Game Code and Game ID for Black and White? I'm trying to add codes to my AR Code Manager.
Edit: Would these codes work with the English Patch V2? I'm trying to add them using my Acekard2i and won't recognize them. I've already add the codes to my clean Black version and they work fine.
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I've applied the patch to my PKM Black and talked to some PKM trainers, yet it's not in English. Is this just me or did I patch it wrong? Menus and NPC are in English most of the time.
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Decided to move on to NU because I wasn't doing too hot with my UU team. This NU team so far has been good. I've won 10/10 battles that I used it in against mostly OU teams.
[HGSSSPRITE]332[/HGSSSPRITE]
Cacturne (M) @ Focus Sash
Ability: Sand Veil
EVs: 252 Atk/252 Spd/4 SDef
Adamant nature (+Atk, -SAtk)
- Spikes
- Encore
- Sucker Punch
- Protect
>> Went with the lead spiker here wanting some entry hazards support. It does its job most of the time setting up at least 2 spikes.
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[HGSSSPRITE]486[/HGSSSPRITE]
Regigigas @ Leftovers
Ability: Slow Start
EVs: 252 HP/180 Def/76 SDef
Impish nature (+Def, -SAtk)
- Knock Off
- Thunder Wave
- Return
- Earthquake
>> Physical wall so I can take advantage of the slow start. Also, try and spread PAR across the opponents team.
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[HGSSSPRITE]423[/HGSSSPRITE]
Gastrodon (M) @ Leftovers
Ability: Sticky Hold
EVs: 212 HP/240 Def/56 SAtk
Relaxed nature (+Def, -Spd)
- Counter
- Recover
- Surf
- Ice Beam
>> Bulky set here with counter. Counter is awesome plus recover.
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[HGSSSPRITE]226[/HGSSSPRITE]
Mantine (M) @ Leftovers
Ability: Water Absorb
EVs: 252 HP/4 Spd/252 SDef
Calm nature (+SDef, -Atk)
- Hidden Power [Flying]
- Ice Beam
- Toxic
- Hydro Pump
>> My special wall with some nice immunities except for the 4x electric. Other than that I bring it in to force a switch.
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[HGSSSPRITE]196[/HGSSSPRITE]
Espeon (M) @ Life Orb
Ability: Synchronize
EVs: 252 Spd/252 SAtk/4 SDef
Modest nature (+SAtk, -Atk)
- Shadow Ball
- Calm Mind
- Hidden Power [Fighting]
- Psychic
>> My special attacker with Calm Mind. This usual forces a switch so I put up a Calm Mind and hopefully start sweeping.
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[HGSSSPRITE]244[/HGSSSPRITE]
Entei @ Choice Band
Ability: Pressure
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Fire Fang
- Stone Edge
- Return
- Iron Head
>> Choiced attacker for this one. Requires a lot of guess work so I usual go with Iron head or Return when they switch.
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How does the team look? I've ran into some big problems in some battles, but somehow still pull off a win.
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Decided to move on to NU because I wasn't doing too hot with my UU team. This NU team so far has been good. I've won 10/10 battles that I used it in against mostly OU teams.
[HGSSSPRITE]332[/HGSSSPRITE]
Cacturne (M) @ Focus Sash
Ability: Sand Veil
EVs: 252 Atk/252 Spd/4 SDef
Adamant nature (+Atk, -SAtk)
- Spikes
- Encore
- Sucker Punch
- Protect
>> Went with the lead spiker here wanting some entry hazards support. It does its job most of the time setting up at least 2 spikes.
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[HGSSSPRITE]486[/HGSSSPRITE]
Regigigas @ Leftovers
Ability: Slow Start
EVs: 252 HP/180 Def/76 SDef
Impish nature (+Def, -SAtk)
- Knock Off
- Thunder Wave
- Return
- Earthquake
>> Physical wall so I can take advantage of the slow start. Also, try and spread PAR across the opponents team.
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[HGSSSPRITE]423[/HGSSSPRITE]
Gastrodon (M) @ Leftovers
Ability: Sticky Hold
EVs: 212 HP/240 Def/56 SAtk
Relaxed nature (+Def, -Spd)
- Counter
- Recover
- Surf
- Ice Beam
>> Bulky set here with counter. Counter is awesome plus recover.
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[HGSSSPRITE]226[/HGSSSPRITE]
Mantine (M) @ Leftovers
Ability: Water Absorb
EVs: 252 HP/4 Spd/252 SDef
Calm nature (+SDef, -Atk)
- Hidden Power [Flying]
- Ice Beam
- Toxic
- Hydro Pump
>> My special wall with some nice immunities except for the 4x electric. Other than that I bring it in to force a switch.
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[HGSSSPRITE]196[/HGSSSPRITE]
Espeon (M) @ Life Orb
Ability: Synchronize
EVs: 252 Spd/252 SAtk/4 SDef
Modest nature (+SAtk, -Atk)
- Shadow Ball
- Calm Mind
- Hidden Power [Fighting]
- Psychic
>> My special attacker with Calm Mind. This usual forces a switch so I put up a Calm Mind and hopefully start sweeping.
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[HGSSSPRITE]244[/HGSSSPRITE]
Entei @ Choice Band
Ability: Pressure
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Fire Fang
- Stone Edge
- Return
- Iron Head
>> Choiced attacker for this one. Requires a lot of guess work so I usual go with Iron head or Return when they switch.
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How does the team look? I've ran into some big problems in some battles, but somehow still pull off a win.
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A regular hidden power IV finder would be a waste of programming time. We have Google for that.
What Pokegen really needs is the option to select the desired hidden power type and power, and limit the PID/IV search to the specified hidden power type and power.
It's really a pain to have to manually enter known hidden power IV combinations in every time the PID finder can't find anything.
That's what I meant in an explicit sense lol. Power and type ahah
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I was thinking about Swords Dance Absol, but was worried about the speed. My 3 Sweepers/Attackers are Mismagius, Absol and Blaziken.
Mismagius @ Modest/Leftovers
252 spd/252 satk
Nasty Plot
Thunderbolt
Shawdow Ball
Energy Ball
Absol @ Adament/Choice Scarf
252 atk/ 252spd
Psycho Cut
Superpwer
Pursuit
Night Slash
Blaziken @ Mild/Life Ord
252 spd/ 252 satk
Agility
Fire Blast
Focus Blast
Hidden Power Grass
Is that any good? I tried Rock Polish Aggron, but I'd got too many PK that's weak to Ground/Fighting
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I second the Hidden Power IV finder. That would be nice
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Having problems with Absol not OHKO certain PK. ie. Superpower on Scizor is left with around 7-10% HP. Even Gallade won't get OHKO. Absol is Adament with Scarf
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For parafusion should I switch Discharge with Twave or is the 30% chance of paralysis good enough to get the job done?
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@Tbird
Awesome advice, but how does my EV spread and natures on the PKM look?
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Trying my hands on UU and it's been alright. Here's the team I'm currently using. I've gotten some wins and loses, but I feel that the wins are from 'scrub' players. I'm using the team to play on any tier except uber. So here they are:
[HGSSSPRITE]481[/HGSSSPRITE]
Mesprit @ Leftovers
Ability: Levitate
EVs: 252 HP/46 Def/160 SAtk/50 SDef
Calm nature (+SDef, -Atk)
- Stealth Rock
- U-turn
- Psychic
- Thunderbolt
>>Using Mespirit as a 'bulky' lead.
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[HGSSSPRITE]379[/HGSSSPRITE]
Registeel @ Leftovers
Ability: Clear Body
EVs: 252 HP/100 Atk/156 SDef
Careful nature (+SDef, -SAtk)
- Thunder Wave
- Earthquake
- Seismic Toss
- Explosion
>>To support Mespirit with those bug/ghost/dark attacks. It's been working alright for now.
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[HGSSSPRITE]171[/HGSSSPRITE]
Lanturn (M) @ Leftovers
Ability: Volt Absorb
EVs: 40 HP/44 Def/172 SAtk/252 SDef
Calm nature (+SDef, -Atk)
- Surf
- Thunderbolt
- Ice Beam
- Heal Bell
>>Decided to go with Heal Bell cause I thought about having a status healer just incase. Also, to absorb some SATK and throw some back at the opponent.
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Alakazam (M) @ Leftovers
Ability: Synchronize
EVs: 4 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Substitute
- Encore
- Psychic
- Focus Blast
>>Usual makes an appearance late game. I try to Encore the right move so I can try and 'sweep' or set up.
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[HGSSSPRITE]359[/HGSSSPRITE]
Absol (M) @ Life Orb
Ability: Super Luck
EVs: 252 Atk/4 Def/252 Spd
Jolly nature (+Spd, -SAtk)
- Swords Dance
- Sucker Punch
- Night Slash
- Stone Edge
>>LOL, I don't know what I was thinking with this one. I seemed like a good idea in my head at the time. The purpose was to use critical hits to my advantage. I currently have it equipped with Scope Lens. I can't seem to bring it in at the right time to set up, but I'm sure it could do some damage.
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[HGSSSPRITE]344[/HGSSSPRITE]
Claydol @ Leftovers
Ability: Levitate
EVs: 252 HP/144 Def/112 SAtk
Calm nature (+SDef, -Atk)
- Rapid Spin
- Explosion
- Earth Power
- Toxic
>>Basic spinner with Toxic to try and stall a bit.
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Gowon:
I do not think there are any codes like that, sorry.
Aww, I'm sure there is because there's a code for MAX STATS in battle ie. all 999.
Best Wall, your opinions?
in Competitive Battling Discussion
Posted
I recommend some other move instead of SR for you blissey, unless she's the only one on your team with SR. Aromatheraphy maybe?