Gin
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<p><p><p><p><p>I've been experimenting with all-hydra builds against toss. 15pool/15hatch, a few zerglings for scouting and watchtowers, and tech to hydra quickly to hold off the 4gate/void ray push that's headed my way. Hydras tear through a lot of protoss units (Tier 1 gateway units, air units, immortals, dark templar) and are GREAT units. I'm also incorporating roaches, I just need a solid build order for it.</p></p></p></p></p>
<p><p><p><p><p>Haha, I need to work on getting my third quickly, too. I mean, it's hard for me to figure out when to expand when it's not an FE, but I think I'm finally figuring it out. So you just sit there, let them attack you and hole them up in their base while they starve? Haha!</p></p></p></p></p>