I played this hack recently, and I have very mixed feelings about it. On one hand, the narrative concept is incredibly funny. The whole premise of the "Manishing" and the unapologetically "cunty" energy of the game is genuinely hilarious. It’s a very creative, humorous spin on the Sinnoh region, and the added Quality of Life features - like accessing your PC anywhere, the PC move tutor, and having your Pokémon follow you - are fantastic modern touches.
However, I had to drop my rating to 2 stars entirely because of the gameplay balancing. The difficulty in this hack is just aberrant for absolutely no valid reason. While the original Renegade Platinum is known for being tough but fair, this version spikes the difficulty to absurd, punishing levels that don't feel justified or rewarding.
The description suggests it's "perfect for a quick nuzlocke," but the artificial difficulty spikes make it incredibly frustrating rather than a fun, strategic challenge. If you are just here for the jokes, the "cunta" vibes, and a quick laugh, it delivers. But if you actually want a balanced, enjoyable gameplay experience, the bizarre difficulty scaling completely gets in the way.
I’ve been playing the HeartGold version of this hack (haven't tested Diamond or Pearl yet), and I am currently up to Morty. I have to say, the construction of this project is incredibly interesting! First off, "Project Caramel" is a genuinely funny and fitting name for what this hack does—taking the vanilla experience and heating it up until it's dark and intense.
What I appreciate most is how well it preserves the integrity of the base game. There are no unnecessary gimmicks or artificial bloat; the added features are super cool, straightforward, and make the game purely, wonderfully difficult.
The absolute best part is the sheer element of surprise. You walk into a boss fight thinking you know what to expect from your childhood, and suddenly you're getting half your team absolutely swept by a Metapod! It completely catches you off guard and forces you to actually use competitive strategies.
If I had to point out one minor critique, it would be the pacing of the difficulty. Because the regular route trainers remain completely untouched, there is a very jarring whiplash between steamrolling through a route with zero effort and suddenly hitting an absolute brick wall at the Gym Leader. However, these are small gripes in what is otherwise a fantastic, challenging spin on Generation 4 that perfectly respects the original games. Highly recommended!