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Pokemon Mystery Dungeon: Explorers of Fortune
youseiren replied to WindchildWhimsy's topic in ROM - NDS ROM Hacks
thank u -
Pokemon Mystery Dungeon: Explorers of Fortune
youseiren replied to WindchildWhimsy's topic in ROM - NDS ROM Hacks
Does Snom evolve with a Frozen Rock perchance -
Pokemon Mystery Dungeon: Explorers of Fortune
youseiren replied to WindchildWhimsy's topic in ROM - NDS ROM Hacks
I know I keep yapping in this thread even though I’m not like a dev or anything I apologize, but if my opinion means anything, I’d be more inclined towards moves that are more common or practical. It’s more interesting and enjoyable to me personally having more moves that more pokemon have access to vs a move only one has access to. Moves like Draining Kiss Quiver Dance and Freeze Dry are awesome picks for that reason alone. They’re much more plain but a players will get to see them much more often and they would a legendary exclusive move. Other moves I can think of that might be worth considering a little are Hone Claws, Coil, Hurricane, Round, Hex, Psyshock, Scald, Work Up, and Wild Charge from Gen 5 alone. All are practical and have wide distribution I think, we don’t have a good physical electric move in PMD I don’t recall. Boomburst and Nuzzle from Gen 6 comes to mind. Lunge, Liquidation, Psychic Fangs, Solar Blade, and Fire Lash from Gen 7. The Isle of Armor tutor moves from Gen 8 are weird but worth a mention perhaps, but new moves added in Gens 8 & 9 start to become a lot more exclusive to single evolution lines and there isn’t much more worth a mention, besides like…Supercell Slam over Wild Charge or Aqua Cutter over Liquidation? If there’s only 3 slots available, perhaps you could do 1 status move, 1 physical move, and 1 special move respectively? -
Pokemon Mystery Dungeon: Explorers of Fortune
youseiren replied to WindchildWhimsy's topic in ROM - NDS ROM Hacks
ooh yeah i should have thought of that. but that’s why we ask before acting. -
Pokemon Mystery Dungeon: Explorers of Fortune
youseiren replied to WindchildWhimsy's topic in ROM - NDS ROM Hacks
that makes it ez bc tinkatink can only be female, tinkatink's ID is 1465 as seen here. so i'd replace like female glameow from the script in the editor whose ID is 1073. so ctrl+f and look up 1073, and replace all instances of 1073 with 1465 and finally save the script. the option will still show as glameow in the female hero only starter options but selecting glameow will now have the script call up tinkatink for you. -
Pokemon Mystery Dungeon: Explorers of Fortune
youseiren replied to WindchildWhimsy's topic in ROM - NDS ROM Hacks
which pokemon are u trying to add into the starter pool? -
Pokemon Mystery Dungeon: Explorers of Fortune
youseiren replied to WindchildWhimsy's topic in ROM - NDS ROM Hacks
yeah lol ctrl+f is just a search function so you aren't scrolling around for 30 years. -
Pokemon Mystery Dungeon: Explorers of Fortune
youseiren replied to WindchildWhimsy's topic in ROM - NDS ROM Hacks
tbh i could just provide you an edited version of the rom with dual chop added in for the axew line if you actually want it since i added it in for fun as it was but only if OP gives permission for me to do so. -
Pokemon Mystery Dungeon: Explorers of Fortune
youseiren replied to WindchildWhimsy's topic in ROM - NDS ROM Hacks
all you have to do in the script here is find the index number of the pokemon you wish to replace and then substitute in the index number of the new pokemon over it. just use ctrl+f to find all instances of the index number of the pokemon you're replacing and hit save and you should be good. newtest3 is the hero choices and newtest4 is the partner. if you don't change the text of pokemon being selected it's fine, should still work it just won't have the correct text(it'll look like this basically). just keep in mind which index number you're using, since the the male index number and the female index number will be different. -
Pokemon Mystery Dungeon: Explorers of Fortune
youseiren replied to WindchildWhimsy's topic in ROM - NDS ROM Hacks
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Pokemon Mystery Dungeon: Explorers of Fortune
youseiren replied to WindchildWhimsy's topic in ROM - NDS ROM Hacks
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Pokemon Mystery Dungeon: Explorers of Fortune
youseiren replied to WindchildWhimsy's topic in ROM - NDS ROM Hacks
after figuring out implementing tail slap and tidy up with animations for minccino this is actually rather easy to do with skytemple! there are a few move slots that go unused for this. i'd just copy everything about double kick into an unused slot, make it dragon type, raise it's BP by like 10% and lower accuracy by 10% to make it more in line with mainline and then you'd have to find like what group double kick is in and then add your new dual chop to that group so it'll work. u can add the move as a replacement for dragonbreath on the axew line then u you should be good. you can add unique animations to it as well but its not functionally important. i did this to doubleslap for tail slap and dragon dance for tidy up and its been really cool -
Pokemon Mystery Dungeon: Explorers of Fortune
youseiren replied to WindchildWhimsy's topic in ROM - NDS ROM Hacks
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Pokemon Mystery Dungeon: Explorers of Fortune
youseiren replied to WindchildWhimsy's topic in ROM - NDS ROM Hacks
appreciate that, i'll take a look for locations in the thread first -
Pokemon Mystery Dungeon: Explorers of Fortune
youseiren replied to WindchildWhimsy's topic in ROM - NDS ROM Hacks
thanks, i was able to find one right away after you let me know. i guess next is meloetta annnnnnnnnnddddd diancie as far as mythicals go. if theyre in the game rn. actually was there a readme for this? if there is i'm sorry lol