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Shamblagoo22

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  1. I opened the .sav I attached to the original post in a hex editor and compared it against a working .sav file. The structure and contents of the file look similar, no glaring issues sticking out. Not sure why PKHeX can't open the .sav
  2. I bought and have been playing a bootleg copy of sapphire, and recently have been having issues with my save file. When I start the game on the cartridge I get the following error, and only the option to create a new game. In order to try and see what issues my save file was having I was able to use FlashGBX to determine the save type as 512K SRAM and export the .sav file. When I try to load my file into PKHeX, I get the following error message: I'm not too familiar with the appropriate structure that should be present in the .sav file, so I am having difficulty troubleshooting this error. Any help would be appreciated. POKEMON SAPP_AXPE-0.sav
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