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hipp013

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  1. @leafgreen357 To fix your issue, download a new ROM. The LeafGreen ROM that comes with the RG35XX is broken and causes the SS Anne issue. I think it’s against the rules for me to link the ROM here, but you can easily find it on Google; just look up “Pokemon leaf green ROM” and the first result should be the one you want. So first, download that new ROM. Then load that ROM into the emulator (use the mGBA core if you can) and create a new save by completing the beginning sequence then performing an in-game save. Next, take your original .sav where you’re running into the SS Anne glitch, and use the tool I mentioned above to convert your .sav to .srm: https://thysbelon.github.io/gbaconv-web/ After this, you should be able to open the .srm file in PkHeX. Or I think you can also just manually change the .srm extension to .sav but I haven’t tried this. If you edit the file in PkHeX, save your changes to a new file, and name the file to exactly match the name of the fresh .sav you created using the new ROM. So if the new ROM’s file name is “Pokemon - Leaf Green Version (U) (V1.1)”, rename your .sav to “Pokemon - Leaf Green Version (U) (V1.1).sav”. I can’t remember if PkHeX saves as a .sav or .srm (or both?), but if you end up with a .srm and need a .sav (i.e. if you aren’t using RetroArch), just run the .srm back through the tool I linked above and it will spit out a .sav. Lastly, replace the fresh .sav/.srm with your desired .sav/.srm, and you should be good to go.
  2. @Strato @leafgreen357 and @ anyone else struggling with this issue: I’m not sure what exactly Kaphotics did to fix peteywhit’s save file, but I was struggling with this same error loading my FireRed save into PkHeX. From my own testing + similar sentiments I’ve seen online, there appears to be an issue that affects .sav files created from certain Pokémon ROMs that come pre-loaded on the Anbernic RG35XX. Specifically in this case, “004 Pokemon Fire Red.gba” and “005 Pokemon Leaf Green.gba” create these 64kb .sav files that PkHeX and other programs see as invalid. I’m not sure if this is an issue with the ROM, or the emulator, or the OS, or whatever (or maybe this isn’t a “problem” at all? I’m pretty new in this space and I don’t know what I don’t know), but the fact of the matter here is that .sav files created from these pre-installed ROMs don’t seem to play nicely with other emulators/applications. What I did to fix this: I ran my .sav through this gbaconv-web tool: https://thysbelon.github.io/gbaconv-web/ This tool will convert the ~64kb .sav into a ~128kb .srm, which you can then load into PkHeX and export to a new file. I personally just wanted to take my save from the stock OS and have a modded copy to play in RetroArch on garlicOS, and I was having a really hard time until I found this tool. So now I’m going around everywhere I see this question to try and spread the good word. If you need to convert back to .sav you can just run it back through that tool, or I think you might be able to just rename it from .srm to .sav (I haven’t had to convert back to .sav so I haven’t tried this) @Strato I ran your save through the tool I linked above. See if you can open the attached file in PkHeX. If so, then make your changes and export to a new file. I’m away from my PC and can’t remember if PkHeX exports as .sav or .srm (or both?), but if you need to convert a .srm back to .sav when you’re done, just run it back through that gbaconv-web tool. Hope this helps! 004 Pokemon Fire Red.srm
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