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monalisashusband

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  1. Hi CHANNEL Jirachi Maniacs, Its almost 2023 I hope someone is willing to lend a hand on this still. I know this seems obsolete as you can transfer a shiny Channel Jirachi with any IV Spread & Nature to Gen VIII and modify them via Mints and Bottle Caps/Hyper Training, but I am currently creating a near perfect save file per generation with the best competitive sets per Pokemon available. For the life of me, I cannot find a way to PkHeX or generate a Jirachi from the link above: (Optional) A list of very good possible Channel Jirachi Spreads Can someone guide me to create .pk3 files for these shiny Channel Jirachis with legal checks? Tried inputting PID, Channel TID, SID and IVs over a legal Channel Jirachi.pk3, but still comes out as "illegal" after editing Also tried re-working with available Seed Hex on RNG Reporter but does not come up with the correct results (running max frame search) Side Note (why I am looking for help): With the help of PKHeX, RNG Reporter, PokeFinder and this community I am almost done with a near perfect Fire Red save with the following checklist/goals (all with legal checks): Pokemon that can be caught (all wild, stationary, gift including game corner) are shiny with best possible IV spreads, nature, moveset and EV at level 50 (except wild F.E.A.R. Rattata at level 1) Pokemon that can only be obtained via evolution are hatched from egg to edit best competitive set Pokemon with no evos have wild/egg variants to apply checklist 1 and 2 Pokemon only available in Leaf Green are traded to this game save via Leaf Green origin game and follows checklist 1 - 3 Pokemon from XD/Colo follows checklist 2 except those that are shiny-locked Cherry on top: black trainer card all trainers battled and rematched once (VS Seeker) all items picked up all items available (with corresponding amount you can only obtain in game or x1 for other items not obtainable) all Pokemon have their corresponding held item or competitive item (only 42 items bag that why) Money only accumulated never spent egg hatches counter correspond to correct amount (from checklist 2 above) all dialogue and options are expended WC3 injected for the tickets with corresponding event flag HeX'ed all things needed to max for wireless/link Mini Games in Two Island in game my character movement was precise and efficient (not walking around for nothing, no back and forth movement, and always going to an objective on the shortest path possible) Planning to upload this save file for everyone with OC like me sorry for the lengthy read.
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