When you select the type of Hidden Power you want from the drop-down list I noticed it still keeps the damage at a random value meaning people that don't understand how Hidden Power works would have a difficult time getting max damage out of it or might not even know that the damage for Hidden Power changes and wonder why their attack is super effective but still only does 70 damage. Would it be possible to make the default IV values for Hidden Power damage types to also change it to the max damage value as well? For reference those values are:
Dark - 15 Attack DV, 15 Defense DV, 15 Speed DV, 15 Special DV, 15 HP DV
Dragon - 15 Attack DV, 14 Defense DV, 15 Speed DV, 15 Special DV, 11 HP DV
Ice - 15 Attack DV, 13 Defense DV, 15 Speed DV, 15 Special DV, 15 HP DV
Psychic -15 Attack DV, 12 Defense DV, 15 Speed DV, 15 Special DV, 11 HP DV
Electric - 14 Attack DV, 15 Defense DV, 15 Speed DV, 15 Special DV, 7 HP DV
Grass - 14 Attack DV, 14 Defense DV, 15 Speed DV, 15 Special DV, 3 HP DV
Water - 14 Attack DV, 13 Defense DV, 15 Speed DV, 15 Special DV, 7 HP DV
Fire - 14 Attack DV, 12 Defense DV, 15 Speed DV, 15 Special DV, 3 HP DV
Steel - 13 Attack DV, 15 Defense DV, 15 Speed DV, 15 Special DV, 15 HP DV
Ghost - 13 Attack DV, 14 Defense DV, 15 Speed DV, 15 Special DV, 11 HP DV
Bug - 13 Attack DV, 13 Defense DV, 15 Speed DV, 15 Special DV, 15 HP DV
Rock - 13 Attack DV, 12 Defense DV, 15 Speed DV, 15 Special DV, 11 HP DV
Ground - 12 Attack DV, 15 Defense DV, 15 Speed DV, 15 Special DV, 7 HP DV
Poison - 12 Attack DV, 14 Defense DV, 15 Speed DV, 15 Special DV, 3 HP DV
Flying - Attack DV, 13 Defense DV, 15 Speed DV, 15 Special DV, 7 HP DV
Fighting - Attack DV, 12 Defense DV, 15 Speed DV, 15 Special DV, 3 HP DV
All of these values will change it to the selected damage type with 70 damage as the output. Thanks for making this great program btw.