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<p><p><p><p><p><p>I really wonder how Black and White was even designed. It's so radically different I question which direction Gamefreak went into. Not to mention, all these Pokemon that evolve at incredibly high levels... placed near the end of the main storyline. Like... what? Poor planning on their part? Could be. The adventure field was not even, how can I say it... adequate? Yeah... rather much smaller and felt very constrained compared to the other Pokemon games'.</p></p></p></p></p></p>