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Migit78

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  1. I was messing around with the batch editor, just to see how much I could edit at once and found an occurrence when changing Abilities. I had a box full of HA pokemon, if I use the Batch editor with line .AbilityNumber=1 or .AbilityNumber=2 Once it processes every single pokemon gets flagged with the Illegal flag, if I then use .AbilityNumber=4 it is removed again, however if I open an individual pokemon and click the flag to see why it's illegal it just says "Legal" and the flag disappears again. Seeing as they're legal once I select them individually, is there a way to force a legality check across all of them, so the triangle disappears? or do I have to do it 1 by 1?
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