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Showing content with the highest reputation on 08/23/18 in Posts

  1. I've been independently researching Red Rescue team for the past several months, and I've discovered some things that should help further research. First and most importantly, cutscenes are multithreaded. Each character (plus the camera) gets their own thread, and they signal each other using flags- E4 to set a flag and E3 to wait for a flag. Also, I have fully worked out how the overworld backgrounds are loaded. I've made a program that makes it much easier to view the cutscenes' scripts. You can see its source code here. If you have any questions I'd be happy to answer them. pmdset.zip
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  2. I have been summoned! Yes, @theSLAYER is correct; the zip file was saved on my Google Drive, which since 2016 I have understandably reorganized and cleaned up, and the zip was not a file that survived. However, Ohana3DS Transfigured is still on my Github page, and from time to time I continue to update it. XObj, on the other hand, has been obsoleted by added features to Ohana and is no longer needed. Frankly, I might head over there once I'm done with this post and close that repository.
    1 point
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