WindchildWhimsy Posted 7 hours ago Author Posted 7 hours ago On 1/12/2026 at 1:31 AM, SnailorMoon said: Will creator of hack update this year...maybe? hoping to! I can't give any specific dates because motivation is a fickle mistress though
WindchildWhimsy Posted 7 hours ago Author Posted 7 hours ago also fyi I haven't been active in this thread much because answering questions and all that kinda stresses me out when I'm not in the right mood, haha
hushy Posted 1 hour ago Posted 1 hour ago (edited) 8 hours ago, Yawndreas said: Heyo! i did this code and im unable to save the script to then run on emulator? in the emulator on skytemple to test it works perfectly, but saving it to play on emu, it says "cant save script" the reason stated being in the debug as "explorerscript.error.ParseError: line 2313:4: extraneous input 'if' expecting {<EOF>, 'const', 'macro', 'coro', 'def'}" and im unsure what to do here, as that code wasnt anything your code touched i thought. any idea whats causing it? I suppose my question is more of a "where tf does this PMD EoF rom hack keep the list of starters you choose from? because is sure aint the dittos under the starter menu, and it bypassed the limit on how many pokemon you can have in said menu" you deleted line 2313 cause' that error means there's something missing from the line to be a proper syntax, in this case coro EVENT_HA_YU_KI. you can cross reference this image and just add it back in. it should look like this btw : also, the new quiz is at S02P01A. Edited 1 hour ago by hushy
hushy Posted 1 hour ago Posted 1 hour ago On 1/11/2026 at 6:20 AM, hushy said: if you saved before going on the mission just revert back to it. if otherwise you could try the 'FixMemorySoftLock' asm patch (i haven't tested it yet but im pretty sure it should fix it alongside cutscene stuff. blame the ds for having the processing power of a potato Dx). its the issue regarding sprite file size that discussed about before. if that doesn't work, well, you'll have to wipe your save. oh yeah i should note that it'll revert the sprites that'd cause the crash in that instance into the placeholder ones, so if you see a purple and black box thats why.
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