Jump to content

Hidden item programming oversight in DPPt


palimer6

Recommended Posts

So from what I can tell, this seems to be undocumented.

I was messing around with a Pt rom in DSPRE and noticed two hidden items that don't correspond to the same location that share the same activated script.

In Wayward Cave, spawnable 2 (behind the hiker double battle) activates script 8008.

On Route 207, spawnable 1 (on the ledge that you can only reach through Mt. Coronet, on the wall directly east of the rock climb wall) also activates script 8008.

I checked both items out. They are both Red Shards. If you get either one of them before the other, the other one disappears.

I also went and checked a DP rom and the same spawnables appear there as well. I didn't have the time to double check in the game, but the red shard should correspond to a Super Potion judging from Bulbapedia's item list of Wayward Cave.

It's not a game changing discovery by any means, but I found it nifty nonetheless and couldn't find anything online talking about it. Closest I found was that some sites list the red shard on Route 207 while others don't.

image.png

image.png

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...