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Please rate my shoddy battle team


bueller646

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hey im new to this forum and to shoddy battling but i have been playing frequently to get used to it. this is my first try on an OU team and any suggestions would be great :smile:

ok heres my team:

Azelf @ Focus Sash

Ability: Levitate

EVs: 4 Atk/252 Spd/252 SAtk

Naive nature (+Spd, -SDef)

- Stealth Rock

- Psychic

- Explosion

- Fire Blast

my stealth rock lead. he seems to do his job pretty well though he tends to be more of a suicide lead than anything

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Heatran (M) @ Choice Scarf

Ability: Flash Fire

EVs: 6 Atk/252 Spd/252 SAtk

Naive nature (+Spd, -SDef)

- Fire Blast

- Earth Power

- Explosion

- Dragon Pulse

i usually use heatran as a counter to the ever popular scizor and i like switching him into other fire types so i can activate flash fire.

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Jolteon (M) @ Choice Specs

Ability: Volt Absorb

EVs: 4 Def/252 Spd/252 SAtk

Timid nature (+Spd, -Atk)

- Thunderbolt

- Hidden Power [ice]

- Shadow Ball

- Baton Pass

I absolutely love jolteon with its 130 speed and thunderbolt stab it works pretty well for taking down gyrados and starmie's

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Weavile (M) @ Choice Band

Ability: Pressure

EVs: 40 HP/252 Atk/2 Def/216 Spd

Jolly nature (+Spd, -SAtk)

- Ice Shard

- Ice Punch

- Pursuit

- Brick Break

Weavile is my primary revenge killer. i use ice shard for stopping salamence and other dragon rampages mostly.

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Blissey (F) @ Leftovers

Ability: Natural Cure

EVs: 252 HP/4 Def/252 SDef

Calm nature (+SDef, -Atk)

- Softboiled

- Protect

- Flamethrower

- Toxic

probably the most common wall in the game. i don't know if there's a wall that may work better for this team or not but its usually pretty reliable.

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Kingdra (M) @ Leftovers

Ability: Swift Swim

EVs: 4 HP/252 Atk/252 Spd

Adamant nature (+Atk, -SAtk)

- Dragon Dance

- Waterfall

- Outrage

- Substitute

kingdra does a great job as a mid game sweeper for me with its great type coverage. if it gets the chance to set up substitute and a couple dragon dances it almost always ko's at least 3 oppenent pokemon

---

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  • 4 weeks later...

Azelf @ Focus Sash

Ability: Levitate

EVs: 4 Atk/252 Spd/252 SAtk

Naive nature (+Spd, -SDef)

- Stealth Rock

- Psychic

- Explosion

- Fire Blast

my stealth rock lead. he seems to do his job pretty well though he tends to be more of a suicide lead than anything

I think Taunt is worth considering over one of the attacking moves. Otherwise, standard.

---

Heatran (M) @ Choice Scarf

Ability: Flash Fire

EVs: 6 Atk/252 Spd/252 SAtk

Naive nature (+Spd, -SDef)

- Fire Blast

- Earth Power

- Explosion

- Dragon Pulse

i usually use heatran as a counter to the ever popular scizor and i like switching him into other fire types so i can activate flash fire.

Standard.

---

Jolteon (M) @ Choice Specs

Ability: Volt Absorb

EVs: 4 Def/252 Spd/252 SAtk

Timid nature (+Spd, -Atk)

- Thunderbolt

- Hidden Power [ice]

- Shadow Ball

- Baton Pass

I absolutely love jolteon with its 130 speed and thunderbolt stab it works pretty well for taking down gyrados and starmie's

Again, pretty standard. Baton Pass works like U-Turn as it lets you scout for your counters, but Signal Beam can work there to hit TTar. HP Grass can be used over HP Ice to maim Swampert on the switch in.

---

Weavile (M) @ Choice Band

Ability: Pressure

EVs: 40 HP/252 Atk/2 Def/216 Spd

Jolly nature (+Spd, -SAtk)

- Ice Shard

- Ice Punch

- Pursuit

- Brick Break

Weavile is my primary revenge killer. i use ice shard for stopping salamence and other dragon rampages mostly.

Again, pretty good. I assume Jolly + 216 Speed let you outspeed Starmie, no? Not much that I can say here.

---

Blissey (F) @ Leftovers

Ability: Natural Cure

EVs: 252 HP/4 Def/252 SDef

Calm nature (+SDef, -Atk)

- Softboiled

- Protect

- Flamethrower

- Toxic

probably the most common wall in the game. i don't know if there's a wall that may work better for this team or not but its usually pretty reliable.

Modest, 216 HP/252 Def/40 SA is what I use personally. Modest with 40 SA EVs guarantee an OHKO on Scizor with Flamethrower (%87,5 minimum). Bold adds only 11 points in Blissey's defense, so it's not too much needed. 216 HP gives Bliss 705 HP, which allows for maximum Leftovers recovery. With that mammoth HP stat, I don't think investment in SDef is needed. Wish is generally used in conjunction with Protect. If you prefer Softboiled instead; Heal Bell and Counter are options for that slot, as Bliss can survive most physical non-STAB or Fightning attacks. You can go with Seismic Toss over Flamethrower. It does less damage to Scizor but more damage to everything else. If that's the case, make the nature Bold and use those 40 EVs in SDef.

---

Kingdra (M) @ Leftovers

Ability: Swift Swim

EVs: 4 HP/252 Atk/252 Spd

Adamant nature (+Atk, -SAtk)

- Dragon Dance

- Waterfall

- Outrage

- Substitute

kingdra does a great job as a mid game sweeper for me with its great type coverage. if it gets the chance to set up substitute and a couple dragon dances it almost always ko's at least 3 oppenent pokemon

Standard.---

Hope I helped.

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