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Posted (edited)

Hi all. I was editing moves with pk3ds and i have the following issues:

How can edit the move belch to be an ordinary move, without needing to eat a berry in orden to perform It? 

 

How can I edit doom desire and future sight in order to be a 1 turn normal move?

I made freeze shock and ice burn 1 turn. However in battle It only shows the charging animation and It directly makes the damage. How can I edit it in order to see the whole animation chain(like it would with power herb)?

 

Maybe have something to do with 0xb or effect?

 

Thanks all

 

Edited by Deoxys13
  • 1 month later...
Posted

* For Belch, just change the effect number to 0

* Same for Doom Desire and Future Sight, but they will run into the same problem as Freeze Shock and Ice Burn

* As far as I know, the moves that have variable animations depending on conditions - all two-turn moves, as well as Ice ball and Rollout, have the code that their effects call in turn call the respective animations. To do what you desire, you'd either have to edit the animations or the actual assembly.

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