jupiter Posted October 31, 2009 Posted October 31, 2009 (edited) OK, in my Pokemon Platinum I'm trying to play as Arceus using Septfox's guide to Tilemolester and by using the Overworld Sprite of Arceus from ProjectPokemon's ImageDex. (NO OFFENSE TO THE GUIDE) Following the guide, I didn't erase the part at the very top of the hero sheet that looks like a multicolored barcode, and inserted the Arceus sprites using Adobe Photshop 7.0. My mistake, I forgot to maintain the Arceus Sprites same with each other. But that's not the problem. I commited the new sprite sheet and saved. Since I didn't erase the 'barcode' PokeTex commited my sheet to the ROM. Surprise, when I tested it the barcode part was included with the actions and the legs were in the top while the face was in the bottom, meaning that the sprited were out-of-bounds in PokeTex. Could someone figure this out? -------edit-------- I came so close to succeeding but when I pressed Unk.1, the image distorted. -------edit-------- I am now trying to color-map the Arceus, but first I am experimenting with the hero sprite of Platinum. I got something close... HeroColorMap.zip Edited December 3, 2009 by jupiter
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