Reclaimer Shawn Posted November 22, 2018 Posted November 22, 2018 (edited) So, I've been churning out Action Replay Codes non-stop lately and now I need to test them on the DS. Problem is, I don't have a DS and an Action Replay for it anymore. So, I'll post the codes I've made/modified below: Pokemon Ranger Guardian Signs (Works on Real Hardware): Spoiler Pokemon Are Always Usable In Battle (Don't Use in Temple Mode, Makes Partner Unavailable There) C0000000 00000006 12126B52 00000000 22126B5B 00000001 DC000000 0000000E D2000000 00000000 Wild Pokemon Modifier (When Single Pokemon in Battle): 120B798C 0000XXXX *Catch whatever Pokemon you want and add it to your party. If a Pokemon says it freezes after battle in Real Hardware, it won't freeze after battle in NO$GBA or Demume. Also, it won't freeze in the wild battle. It only freezes whenever you go into another battle after catching the Pokemon. In NO$GBA and Desmume, they work just fine. You can use this code to catch any legendary that isn't labeled as Reserved/Freezes and they'll get added to your partners and function on real hardware. Any Pokemon that says reserved must not be in the rightmost partner pokemon slot or the game will freeze. Any pokemon that says reserved must be the last Pokemon. Anything added to the party after a reserved pokemon will cause the game to freeze. Pokemon Partner Modifier Code (Press L+R) 94000130 FCFF0000 D3000000 02300000 C0000000 00340000 50000000 RRRRRRRR 10000066 0000TTTT 10000068 0000UUUU 1000006A 0000VVVV 1000006C 0000WWWW 1000006E 0000XXXX 10000070 0000YYYY 10000072 0000ZZZZ C0000000 00000000 D0000000 00000000 DC000000 00000004 D2000000 00000000 94000130 FCFF0000 D3000000 02000000 C0000000 000C0000 50000000 RRRRRRRR 10000066 0000TTTT 10000068 0000UUUU 1000006A 0000VVVV 1000006C 0000WWWW 1000006E 0000XXXX 10000070 0000YYYY 10000072 0000ZZZZ C0000000 00000000 D0000000 00000000 DC000000 00000004 D2000000 00000000 *RRRRRRRR corresponds the first four characters of your name in ASCII but reversed due to Little Endian Encoding. **T, U, V, W, X, Y, and Z refer to your 1st, 2nd, 3rd, 4th, 5th, 6th, and 7th Pokemon, respectively. If you want to use a 'Reserved' Pokemon, set ZZZZ to FFFF and use both the "Prevent Changes to Party Pokemon" and "After Battle Pokemon Partner Modifier Hardware Crash Fix" codes that are together with this code. ***Might freeze the game from anywhere from 1-40 seconds, depending on factors in the game. Usually it'll just be 1-2 seconds, though. Hex Values for Pokemon Modifier: 0000 = Bulbasaur (Crobat Model w/ Ghost Attack) 0001 = Bulbasaur 0002 = Ivysaur 0003 = Venusaur 0004 = Charmander 0005 = Charmeleon 0006 = Charmeleon 0007 = Charmeleon 0008 = Charizard 0009 = Charizard (Freezes After Battle on Real Hardware - Flying - Reserved) 000A = Blastoise 000B = Pidgey 000C = Pidgey (Glitched) 000D = Pidgey 000E = Pidgeotto 000F = Pidgeotto (Glitched) 0010 = Pidgeot 0011 = Pidgeot (Glitched) 0012 = Pikachu 0013 = Raichu 0014 = Sandshrew 0015 = Sandslash 0016 = Vulpix 0017 = Ninetails 0018 = Zubat 0019 = Zubat (Glitched) 001A = Golbat 001B = Golbat (Glitched) 001C = Oddish 001D = Oddish (Glitched) 001E = Gloom 001F = Vileplume 0020 = Vileplume (Glithced) 0021 = Mankey 0022 = Primeape 0023 = Tentacool 0024 = Tentacool 0025 = Tentacruel 0026 = Geodude 0027 = Geodude 0028 = Graveler 0029 = Graveler (Glitched) 002A = Golem 002B = Magnemite 002C = Magneton 002D = Dodrio 002E = Gastly 002F = Haunter 0030 = Gengar 0031 = Krabby 0032 = Krabby 0033 = Kingler 0034 = Voltorb 0035 = Electrode 0036 = Hitmonlee 0037 = Hitmonchan 0038 = Koffing 0039 = Weezing 003A = Horsea 003B = Seadra 003C = Scyther 003D = Electabuzz 003E = Magmar 003F = Lapras 0040 = Ditto 0041 = Ditto (Glitched - Electric) 0042 = Ditto (Glitched - Fire) 0043 = Ditto (Glitched - Water) 0044 = Eevee 0045 = Vaporeon 0046 = Jolteon 0047 = Jolteon 0048 = Flareon 0049 = Kabuto 004A = Kabutops 004B = Articuno (Freezes - Reserved) 004C = Articuno (Attack Pose) 004D = Articuno (Glitched - Doesn't Attack) 004E = Zapdos (Freezes After Battle on Real Hardware - Reserved) 004F = Zapdos (Doesn't Attack) 0050 = Zapdos (Attack Pose) 0051 = Moltres 0052 = Moltres (Attack Pose) 0053 = Moltres (Glitched) 0054 = Mewtwo 0055 = Mewtwo (Attack Pose) 0056 = Mewtwo 0057 = Chikorita 0058 = Bayleef 0059 = Meganium 005A = Cyndaquil 005B = Quilava 005C = Typhlosion 005D = Totodile 005E = Croconaw 005F = Feraligatr 0060 = Sentret 0061 = Furret 0062 = Hoothoot 0063 = Noctowl 0064 = Ledyba 0065 = Ledian 0066 = Spinarak 0067 = Ariados 0068 = Crobat 0069 = Chinchou 006A = Lanturn 006B = Pichu w/ Ukelele 006C = Pichu w/ Ukelele w/o Field Move 006D = Cleffa 006E = Igglybuff 006F = Togepi 0070 = Togetic 0071 = Natu 0072 = Xatu 0073 = Mareep 0074 = Flaaffy 0075 = Ampharos 0076 = Bellossom 0077 = Marill 0078 = Azumarill 0079 = Sudowoodo 007A = Sudowoodo (Glitched) 007B = Politoed 007C = Hoppip 007D = Skiploom 007E = Jumpluff 007F = Aipom 0080 = Sunkern 0081 = Sunflora 0082 = Sunflora (Glitched) 0083 = Yanma 0084 = Wooper 0085 = Quagsire 0086 = Espeon 0087 = Umbreon 0088 = Murkrow 0089 = Slowking 008A = Misdreavus 008B = Wobbuffet 008C = Girafarig 008D = Pineco 008E = Forretress 008F = Dunsparce 0090 = Gligar 0091 = Snubbull 0092 = Granbull 0093 = Qwilfish 0094 = Scizor 0095 = Shuckle 0096 = Shuckle (Pikachu model) 0097 = Heracross 0098 = Sneasel 0099 = Sneasel 009A = Teddiursa 009B = Ursaring 009C = Swinub 009D = Piloswine 009E = Corsola 009F = Corsola (Glitched) 00A0 = Remoraid 00A1 = Octillery 00A2 = Delibird 00A3 = Mantine 00A4 = Skarmory 00A5 = Skarmory (Glitched) 00A6 = Houndour 00A7 = Houndoom 00A8 = Kingdra 00A9 = Kingdra 00AA = Phanpy 00AB = Donphan 00AC = Porygon2 00AD = Stantler 00AE = Smeargle 00AF = Tyrogue 00B0 = Hitmontop 00B1 = Smoochum 00B2 = Elekid 00B3 = Magby 00B4 = Blissey 00B5 = Raikou 00B6 = Raikou (Sprite with you on it - Doesn't Attack) 00B7 = Raikou (Sprite with you on it - Doesn't Attack) 00B8 = Raikou (Sprite with you on it - Doesn't Attack) 00B9 = Raikou (Sprite with you on it - Doesn't Attack) 00BA = Entei 00BB = Suicune 00BC = Larvitar 00BD = Pupitar 00BE = Tyranitar 00BF = Lugia (Freezes - Reserved) 00C0 = Ho-Oh (Freezes - Reserved) 00C1 = Celebi 00C2 = Treecko 00C3 = Grovyle 00C4 = Sceptile 00C5 = Torchic 00C6 = Combusken 00C7 = Blaziken 00C8 = Mudkip 00C9 = Marshtomp 00CA = Swampert 00CB = Poochyena 00CC = Mightyena 00CD = Lotad 00CE = Lotad (Glitched) 00CF = Lombre 00D0 = Ludicolo 00D1 = Wingull 00D2 = Pelipper 00D3 = Ralts 00D4 = Kirlia 00D5 = Gardevoir 00D6 = Makuhita 00D7 = Hariyama 00D8 = Sableye 00D9 = Aron 00DA = Lairon 00DB = Aggron 00DC = Electrike 00DD = Manectric 00DE = Roselia 00DF = Carvannha 00E0 = Carvannha (Glitched) 00E1 = Sharpedo 00E2 = Numel 00E3 = Numel 00E4 = Camerupt 00E5 = Baltoy 00E6 = Claydol 00E7 = Anorith 00E8 = Armaldo 00E9 = Duskull 00EA = Dusclops 00EB = Chimecho 00EC = Absol 00ED = Spheal 00EE = Sealeo 00EF = Walrein 00F0 = Clamperl 00F1 = Huntail 00F2 = Gorebyss 00F3 = Relicanth 00F4 = Luvdisc 00F5 = Bagon 00F6 = Shelgon 00F7 = Salamence 00F8 = Beldum 00F9 = Metang 00FA = Metagross 00FB = Latias 00FC = Latias (Glitched) 00FD = Latios 00FE = Latios (Glitched) 00FF = Turtwig 0100 = Grotle 0101 = Torterra 0102 = Torterra (Glitched) 0103 = Chimchar 0104 = Monferno 0105 = Infernape 0106 = Piplup 0107 = Piplip 0108 = Prinplup 0109 = Empoleon 010A = Starly 010B = Starly (Glitched) 010C = Starly w/ Different Attack 010D = Staravia 010E = Staravia (Glitched) 010F = Staraptor 0110 = Bidoof 0111 = Bibarel 0112 = Kricketot 0113 = Kricketune 0114 = Shinx 0115 = Luxio 0116 = Luxray 0117 = Budew 0118 = Budew (Glitched) 0119 = Roserade 011A = Cranidos 011B = Rampardos 011C = Shieldon 011D = Bastiodon 011E = Mothim 011F = Combee 0120 = Vespiquen 0121 = Pachirisu 0122 = Buizel 0123 = Floatzel 0124 = Cherubi 0125 = Cherrim (Pikachu Model) 0126 = Cherrim 0127 = Shellos 0128 = Shellos (Pikachu Model) 0129 = Gastrodon (Pikachu Model) 012A = Gastrodon 012B = Ambipom 012C = Drifloon 012D = Drifloon w/ Different Attack 012E = Drifblim 012F = Buneary 0130 = Buneary w/ Different Attack 0131 = Lopunny 0132 = Mismagius 0133 = Honchkrow 0134 = Honchkrow (Glitched) 0135 = Glameon 0136 = Purugly 0137 = Chingling 0138 = Stunky 0139 = Skuntank 013A = Bronzor 013B = Bronzor 013C = Bronzong 013D = Bonsly 013E = Bonsly (Glitched) 013F = Mime Jr. 0140 = Happiny 0141 = Happiny 0142 = Chatot 0143 = Gible 0144 = Gabite 0145 = Garchomp 0146 = Munchlax 0147 = Riolu 0148 = Riolu 0149 = Lucario 014A = Aura Lucario (Freezes - Reserved) 014B = Hippopotas 014C = Hippowdon 014D = Skoruip 014E = Drapion 014F = Croagunk 0150 = Toxicroak 0151 = Carnivine 0152 = Carnivine (Glitched) 0153 = Finneon 0154 = Lumineon 0155 = Lumineon (Glitched w/ Different Attack) 0156 = Mantyke 0157 = Mantyke (Glitched w/ Different Attack) 0158 = Snover 0159 = Snover 015A = Abomasnow 015B = Abomasnow (Pikachu Model w/ Different Attack) 015C = Weavile 015D = Magnezone 015E = Lickylicky 015F = Rhyperior (Freezes After Battle on Real Hardware - Reserved) 0160 = Tangrowth 0161 = Electrive 0162 = Magmortar 0163 = Togekiss 0164 = Togekiss (Glitched) 0165 = Yanmega 0166 = Leafeon 0167 = Glaceon 0168 = Gliscor 0169 = Aura Gliscor (Freezes After Battle on Real Hardware - Reserved) 016A = Mamoswine 016B = Porygon-Z 016C = Gallade 016D = Probopass 016E = Dusknoir 016F = Frosslass 0170 = Dialga (Freezes After Battle on Real Hardware - Reserved) 0171 = Palkia (Freezes After Battle on Real Hardware - Reserved) 0172 = Heatran (Freezes After Battle on Real Hardware - Reserved) 0173 = Heatran (Poses) 0174 = Regigigas (Freezes - Reserved) 0175 = Giratina (Freezes After Battle on Real Hardware - Reserved) 0176 = Giratina-O (Freezes After Battle on Real Hardware - Reserved) 0177 = Phione 0178 = Shaymin 0179 = Shaymin Sky Forme 017A = Shaymin Sky Forme (Glitched) 017B = Arceus (First Attack) 017C = Arceus (Second Attack) 017D = Poke Pincher (Floatation Device) 017E = Poke Pincher 017F = Poke Pincher 0180 = Poke Pincher 0181 = Pichu 0182 = Pikachu w/ Ram Attack 0183 = Pikachu w/ Ram Attack 0184 = Pikachu w/ Ram Attack 0185 = Pidgey w/ Ram Attack 0186 = Gligar w/ Ram Attack 0187 = Cyndaquil w/ Ram Attack 0188 = Stantler w/ Ram Attack 0189 = Bulbasaur (Pikachu Model w/ Ram Attack) 018A = Bulbasaur (Pikachu Model w/ Gas Attack) 018B = Bulbasaur (Pikachu Model w/ Sweet Scent) 018C = Bulbasaur (Pikachu Model w/ Bubble) 018D = Bulbasaur (Pikachu Model w/ Ghost Attack) 018E = Bulbasaur (Pikachu Model w/ Orb Attack) 018F = Bulbasaur (Pikachu Model w/ Ram Attack) 0190 = Bulbasaur (Pikachu Model w/ Ice Attack) 0191 = Bulbasaur (Pikachu Model w/ Ram Attack) 0192 = Bulbasaur (Pikachu Model w/ Ram Attack) 0193 = Charizard (Flying) 0194 = Ditto w/ Ram Attack 0195 = Ditto w/ Electric Attack 0196 = Ditto w/ Fire Attack 0197 = Ditto w/ Bubble Attack 0198 = Articuno (Freezes - Reserved) 0199 = Zapdos (Freezes After Battle on Real Hardware - Reserved) 019A = Moltres 019B = Mewtwo w/ Different Attack 019C = Mewtwo w/ Different Attack 019D = Meganium 019E = Typhlosion 019F = Feraligatr 01A0 = Crobat 01A1 = Raikou 01A2 = Entei 01A3 = Suicune 01A4 = Lugia (Freezes - Reserved) 01A5 = Ho-Oh (Freezes - Reserved) 01A6 = Celebi 01A7 = Metagross 01A8 = Latias 01A9 = Latios 01AA = Garchomp w/ Different Attack 01AB = Dialga (Freezes After Battle on Real Hardware - Reserved) 01AC = Palkia (Freezes After Battle on Real Hardware - Reserved) 01AD = Heatran (Freezes After Battle on Real Hardware - Reserved) 01AE = Regigigas (Freezes - Reserved) 01AF = Giratina (Freezes After Battle on Real Hardware - Reserved) 01B0 = Giratina-O (Freezes After Battle on Real Hardware - Reserved) 01B1 = Shaymin 01B2 = Shaymin Sky Forme 01B3 = Arceus 01B4 = Hariyama 01B5 = Tangrowth 01B6 = Probepass 01B7 = Ivysaur 01B8 = Pidgey 01B9 = Vulpix 01BA = Mankey 01BB = Graveler 01BC = Eevee 01BD = Jumpluff 01BE = Aipom 01BF = Hitmontop 01C0 = Aron 01C1 = Piplup 01C2 = Bidoof 01C3 = Buisel 01C4 = Buneary 01C5 = Giratina-O 01C6 = Bulbasaur (Pikachu Model w/ Heart Attack) 01C7 = Bulbasaur (Pikachu Model w/ Heart Attack) 01C8 = Bulbasaur (Pikachu Model w/ Heart Attack) 01C9 = Bulbasaur (Pikachu Model w/ Heart Attack) 01CA = Bulbasaur (Pikachu Model w/ Heart Attack) 01CB = Bulbasaur (Pikachu Model w/ Heart Attack) 01CC = Bulbasaur (Pikachu Model w/ Heart Attack) 01CD = Bulbasaur (Pikachu Model w/ Hyper Beam) 01CE = Bulbasaur (Pikachu Model w/ Hyper Beam) 01CF = Bulbasaur (Pikachu Model w/ Hyper Beam) 01D0 = Bulbasaur (Pikachu Model w/ Hyper Beam) 01D1 = Bulbasaur (Pikachu Model w/ Hyper Beam) 01D2 = Bulbasaur (Pikachu Model w/ Hyper Beam) 01D3 = Bulbasaur (Pikachu Model w/ Hyper Beam) 01D4 = Bulbasaur (Pikachu Model w/ Blue Hyper Beam) 01D5 = Bulbasaur (Pikachu Model w/ Blue Hyper Beam) 01D6 = Bulbasaur (Pikachu Model w/ Blue Hyper Beam) 01D7 = Bulbasaur (Pikachu Model w/ Blue Hyper Beam) 01D8 = Bulbasaur (Pikachu Model w/ Blue Hyper Beam) 01D9 = Bulbasaur (Pikachu Model w/ Blue Hyper Beam) 01DA = Bulbasaur (Pikachu Model w/ Blue Hyper Beam) 01DB = Bulbasaur (Pikachu Model w/ Blizzard Attack) 01DC = Bulbasaur (Pikachu Model w/ Blizzard Attack) 01DD = Bulbasaur (Pikachu Model w/ Blizzard Attack) 01DE = Bulbasaur (Pikachu Model w/ Blizzard Attack) 01DF = Bulbasaur (Pikachu Model w/ Blizzard Attack) 01E0 = Bulbasaur (Pikachu Model w/ Blizzard Attack) 01E1 = Bulbasaur (Pikachu Model w/ Blizzard Attack) 01E2 = Bulbasaur (Pikachu Model w/ Ram Attack) 01E3 = Bulbasaur (Pikachu Model w/ Ram Attack) 01E4 = Bulbasaur (Pikachu Model w/ Ram Attack) 01E5 = Bulbasaur (Pikachu Model w/ Ram Attack) 01E6 = Bulbasaur (Pikachu Model w/ Ram Attack) 01E7 = Bulbasaur (Pikachu Model w/ Ram Attack) 01E8 = Bulbasaur (Pikachu Model w/ Ram Attack) 01E9 = Bulbasaur (Pikachu Model w/ Ram Attack) 01EA = Bulbasaur (Pikachu Model w/ Ram Attack) 01EB = Bulbasaur (Pikachu Model w/ Ram Attack) 01EC = Bulbasaur (Pikachu Model w/ Ram Attack) 01ED = Bulbasaur (Pikachu Model w/ Ram Attack) 01EF = Bulbasaur (Pikachu Model w/ Ram Attack) 01F0 = Bulbasaur (Pikachu Model w/ Ram Attack) 01F1 = Bulbasaur (Pikachu Model w/ Ram Attack) 01F2 = Bulbasaur (Pikachu Model w/ Ram Attack) 01F3 = Bulbasaur (Pikachu Model w/ Ram Attack) 01F4 = Bulbasaur (Seed Attack) 01F5 = Ivysaur (Seed Attack) 01F6 = Venusaur (Seed Attack) 01F7 = Charmander (Flamethrower) 01F8 = Charmeleon (Flamethrower) 01F9 = Blastoise 01FA = Pidgey 01FB = Pidgeotto 01FC = Pidgeot 01FD = Pikachu 01FE = Raichu 01FF = Sandshrew 0200 = Sandslash 0201 = Sandslash w/ Different Attack 0202 = Vulpix 0203 = Ninetales 0204 = Zubat 0205 = Golbat 0206 = Oddish 0207 = Gloom 0208 = Vileplume 0209 = Vileplume w/ Different Attack 020A = Mankey 020B = Primeape 020C = Geodude 020D = Graveler 020E = Golem 020F = Dodrio 0210 = Gastly 0211 = Haunter 0212 = Gengar 0213 = Voltorb 0214 = Electrode 0215 = Hitmonlee 0216 = Hitmonchan 0217 = Koffing 0218 = Weezing 0219 = Scyther 021A = Magmar 021B = Eevee 021C = Vaporeon 021D = Jolteon 021E = Flareon 021F = Kabuto 0220 = Kabutops 0221 = Articuno (Freezes - Reserved) 0222 = Zapdos (Freezes After Battle on Real Hardware - Reserved) 0223 = Moltres 0224 = Chikorita 0225 = Bayleef 0226 = Meganium 0227 = Cyndaquil 0228 = Quilava 0229 = Typhlosion 022A = Totodile 022B = Croconaw 022C = Feraligatr 022D = Feraligatr w/ Different Attack 022E = Hoothoot 022F = Noctowl 0230 = Crobat 0231 = Togepi 0232 = Togetic 0233 = Natu 0234 = Xatu 0235 = Mareep 0236 = Flaaffy 0237 = Ampharos 0238 = Bellossom 0239 = Marill 023A = Azumarill 023B = Sudowoodo 023C = Politoed 023D = Aipom 023E = Sunkern 023F = Sunflora 0240 = Wooper 0241 = Quagsire 0242 = Espeon 0243 = Umbreon 0244 = Murkrow 0245 = Slowking 0246 = Misdreavus 0247 = Wobbuffet 0248 = Girafarig 0249 = Pineco 024A = Forretress 024B = Forretress 024C = Dunsparce 024D = Gligar 024E = Snubbull 024F = Granbull 0250 = Scizor 0251 = Shuckle 0252 = Heracross 0253 = Sneasel 0254 = Teddiursa 0255 = Ursaring 0256 = Swinub 0257 = Pilowsine 0258 = Delibird 0259 = Skarmory 025A = Houndour 025B = Houndoom 025C = Phanpy 025D = Donphan 025E = Tyrogue 025F = Hitmontop 0260 = Smoochum 0261 = Magby 0262 = Blissey 0263 = Raikou 0264 = Entei 0265 = Suicune 0266 = Larvitar 0267 = Pupitar 0268 = Tyranitar 0269 = Tyranitar 026A = Lugia (Freezes After Battle on Real Hardware - Reserved) 026B = Ho-Oh (Freezes After Battle on Real Hardware - Reserved) 026C = Celebi 026D = Treecko 026E = Grovyle 026F = Sceptile 0270 = Sceptile 0271 = Torchic 0272 = Combusken 0273 = Blaziken 0274 = Blaziken 0275 = Mudkip 0276 = Marshtomp 0277 = Swampert 0278 = Poochyena 0279 = Mightyena 027A = Wingull 027B = Pelipper 027C = Ralts 027D = Kirlia 027E = Gardevoir 027F = Makuhita 0280 = Hariyama 0281 = Sableye 0282 = Aron 0283 = Lairon 0284 = Aggron 0285 = Electrike 0286 = Manectric 0287 = Numel 0288 = Camerupt 0289 = Baltoy 028A = Claydol 028B = Anorith 028C = Armaldo 028D = Duskull 028E = Dusclops 028F = Chimecho 0290 = Absol 0291 = Spheal 0292 = Sealeo 0293 = Walrein 0294 = Bagon 0295 = Shelgon 0296 = Salamence 0297 = Salamence (Smaller version of regular attack) 0298 = Beldum 0299 = Metang 029A = Metagross 029B = Metagross (Ram Attack) 029C = Latias 029D = Latios 029E = Turtwig 029F = Grotle 02A0 = Torterra (Freezes After Battle on Real Hardware - Reserved) 02A1 = Chimchar 02A2 = Monferno 02A3 = Infernape 02A4 = Piplup 02A5 = Prinplup 02A6 = Empoleon 02A7 = Empoleon w/ Different Attack 02A8 = Starly 02A9 = Staravia 02AA = Staraptor 02AB = Kricketot 02AC = Kricketune 02AD = Shinx 02AE = Luxio 02AF = Luxray 02B0 = Cranidos 02B1 = Rampardos 02B2 = Shieldon 02B3 = Bastiodon 02B4 = Mothim 02B5 = Combee 02B6 = Vespiquen 02B7 = Vespiquen 02B8 = Pachirisu 02B9 = Buizel 02BA = Floatzel 02BB = Ambipom 02BC = Drifloon 02BD = Drifblim 02BE = Mismagius 02BF = Honchkrow 02C0 = Glameow 02C1 = Purugly 02C2 = Chingling 02C3 = Stunky 02C4 = Skuntank 02C5 = Bronzor 02C6 = Bronzong 02C7 = Bonsly 02C8 = Mime Jr. 02C9 = Chatot 02CA = Gible 02CB = Gabite 02CC = Garchomp 02CD = Munchlax 02CE = Riolu 02CF = Riolu 02D0 = Lucario 02D1 = Lucario w/ Different Attack 02D2 = Hippopotas 02D3 = Hippowdon 02D4 = Skorupi 02D5 = Drapion 02D6 = Drapion w/ Different Attack 02D7 = Croagunk 02D8 = Toxicroak 02D9 = Carnivine 02DA = Snover 02DB = Abomasnow 02DC = Abomasnow 02DD = Weavile 02DE = Weavile 02DF = Magnezone 02E0 = Magnezone w/ Different Attack 02E1 = Lickylicky 02E2 = Rhyperior 02E3 = Tangrowth 02E4 = Tangrowth 02E5 = Electrive 02E6 = Electrive 02E7 = Magmortar 02E8 = Magmortar w/ Different Attack 02E9 = Togekiss 02EA = Yanmega 02EB = Leafeon 02EC = Glaceon 02ED = Gliscor 02EE = Gliscor 02EF = Mamoswine (Freezes - Reserved) 02F0 = Porygon-Z 02F1 = Gallade 02F2 = Probopass 02F3 = Probopass 02F4 = Dusknoir 02F5 = Dusknoir w/ Different Attack 02F6 = Froslass 02F7 = Regigigas (Freezes - Reserved) 02F8 = Arceus 02F9 = Arceus 02FA = Stantler 02FB = Delibird 02FC = Delibird 02FD = Delibird 02FE = Delibird 02FF = Delibird 0300 = Mew 0301 = Deoxys 0302-???? = Blank Space with Zubat Picture FFFF = No Pokemon Captured Prevent Changes to Party Pokemon 0205C840 E1A00000 *Prevents any changes to your party, whether it be gaining Pokemon, losing them, or changing them. **This code must be enabled alongside Demonic722's "After Battle Pokemon Partner Modifier Hardware Crash Fix" code. Otherwise, 'Reserved' Pokemon will crash the game. Temple Pokemon Always Usable in Battle (Only Use in Temple, May Freeze Otherwise) 12126B56 00000000 Temple Pokemon Modifier Code (Only Use in Temple, May Freeze Otherwise) 120B8880 0000XXXX *Hex Values for Temple Modifier Code (Values from the above list will work, but they're unusable in battle. These are what's usable in battle. It doesn't matter whether you have the Heart Slate for this Pokemon or not. Also, this is only works during missions and not directly outside the temple.) 02A4 = Piplup 02A5 = Prinplup 02A6 = Empoleon 01F4 = Bulbasaur 01F5 = Ivysaur 01F6 = Venusaur 01FA = Pidgey 01FB = Pidgeotto 01FC = Pidgeot 01FF = Sandshrew 0200 = Sandslash 0206 = Oddish 0207 = Gloom 0208 = Vileplume 0238 = Bellossom 0224 = Chikorita 0225 = Bayleef 0226 = Meganium 022A = Totodile 022B = Croconaw 022C = Feraligatr 022E = Hoothoot 022F = Noctowl 02C7 = Bonsly 023B = Sudowoodo 023D = Aipom 02BB = Ambipom 023E = Sunkern 023F = Sunflora 0249 = Pineco 024A = Forretress 0258 = Delibird 026D = Treecko 026E = Grovyle 026F = Sceptile 0271 = Torchic 0272 = Combusken 0273 = Blaziken 029E = Turtwig 029F = Grotle 02AB = Kricketot 02AC = Kricketune 02AD = Shinx 02AE = Luxio 02AF = Luxray 02B4 = Mothim 02C2 = Chingling 028F = Chimecho 02C9 = Chatot 02D4 = Skorupi 02D5 = Drapion 02D9 = Carnivine 02E3 = Tangrowth 021B = Eevee 021C = Vaporeon 021D = Jolteon 021E = Flareon 0242 = Espeon 0243 = Umbreon 02EB = Leafeon 02EC = Glaceon 01F7 = Charmander 01F8 = Charmeleon 0204 = Zubat 0205 = Golbat 0230 = Crobat 020C = Geodude 020D = Graveler 020E = Golem 025E = Tyrogue 0215 = Hitmonlee 0216 = Hitmonchan 025F = Hitmontop 0261 = Magby 021A = Magmar 02E7 = Magmortar 0227 = Cyndaquil 0228 = Quilava 0229 = Typhlosion 0251 = Shuckle 0254 = Teddiursa 0255 = Ursaring 025A = Houndour 025B = Houndoom 025C = Phanpy 025D = Donphan 0266 = Larvitar 0267 = Pupitar 0268 = Tyranitar 0278 = Poochyena 0279 = Mightyena 027F = Makuhita 0280 = Hariyama 0282 = Aron 0283 = Lairon 0284 = Aggron 0287 = Numel 0288 = Camerupt 02B2 = Shieldon 02B3 = Bastiodon 02C8 = Mime Jr. 02CD = Munchlax 02D2 = Hippopotas 02D3 = Hippowdon 02D7 = Croagunk 02D8 = Toxicroak 02F2 = Probopass 0202 = Vulpix 0203 = Ninetales 020A = Mankey 020B = Primeape 020F = Dodrio 0217 = Koffing 0218 = Weezing 021F = Kabuto 0220 = Kabutops 0231 = Togepi 0232 = Togetic 02E9 = Togekiss 0235 = Mareep 0236 = Flaaffy 0237 = Ampharos 0239 = Marill 023A = Azumarill 023C = Politoed 0240 = Wooper 0241 = Quagsire 0248 = Girafarig 024C = Dunsparce 0253 = Sneasel 02DD = Weavile 0256 = Swinub 0257 = Piloswine 0260 = Smoochum 0275 = Mudkip 0276 = Marshtomp 0277 = Swampert 027A = Wingull 027B = Pelipper 028B = Anorith 028C = Armaldo 0291 = Spheal 0292 = Sealeo 0293 = Walrein 02B9 = Buizel 02BA = Floatzel 02C0 = Glameow 02C1 = Purugly 02C3 = Stunky 02C4 = Skuntank 02DA = Snover 02DB = Abomasnow 02F6 = Froslass 01FD = Pikachu 01FE = Raichu 0213 = Voltorb 0214 = Electrode 0233 = Natu 0234 = Xatu 024E = Snubbull 024F = Granbull 0259 = Skarmory 0285 = Electrike 0286 = Manectric 0289 = Baltoy 028A = Claydol 0298 = Beldum 0299 = Metang 029A = Metagross 02A8 = Starly 02A9 = Staravia 02AA = Staraptor 02B0 = Cranidos 02B1 = Rampardos 02B8 = Pachurisu 02C5 = Bronzor 02C6 = Bronzong 02CE = Riolu 02D0 = Lucario 02DF = Magnezone 02E5 = Electivire 02F0 = Porygon-Z 0210 = Gastly 0211 = Haunter 0212 = Gengar 0244 = Murkrow 02BF = Honchkrow 0245 = Slowking 0247 = Wobuffet 0252 = Heracross 02FA = Stantler 027C = Ralts 027D = Kirlia 027E = Gardevoir 02F1 = Gallade 028D = Duskull 028E = Dusclops 02F4 = Dusknoir 0290 = Absol 0294 = Bagon 0295 = Shelgon 0296 = Salamence 02A1 = Chimchar 02A2 = Monferno 02A3 = Infernape 02B5 = Combee 02B6 = Vespiqueen 02CA = Gible 02CB = Gabite 02CC = Garchomp 0211 = Lickilicky 024D = Gligar 02ED = Gliscor 01F9 = Blastoise 0246 = Misdreavus 02BE = Mismagius 0262 = Blissey 0281 = Sableye 02BC = Drifloon 02BD = Drifblim 02F8 = Arceus 0300 = Mew 0301 = Deoxys Pokemon Ranger Codes (Works on Real Hardware): Spoiler Allow 7 Pokemon 2213551A 00000007 Partner Pokemon Modifier (Only replaces model - Causes Various Glitches): 221355DC 000000XX First Position Pokemon Modifier 22135644 000000XX Second Position Pokemon Modifier 221356AC 000000XX Third Position Pokemon Modifier 22135714 000000XX Fourth Position Pokemon Modifier 2213577C 000000XX Fifth Position Pokemon Modifier 221357E4 000000XX Sixth Position Pokemon Modifier 2213584C 000000XX Seventh Position Pokemon Modifier: 221358B4 000000XX *Credits to Xeogran for originally making these codes. He never released it, and he never gave it to me, so I just made it after watching the video. **Unless you have 7 Pokemon on your team, not including Minun, pokemon might be in different positions. For instance, First Position might affect the partner pokemon instead. ***WARNING: If you change your partner pokemon to anything other than Minun, change it back (C1) right before the mission complete, else your partner pokemon is deleted permanently and you don't get minun or the other pokemon back. Also, editing your partner pokemon might make it so you cannot use 1 of the pokemon you catch. All others will be usable, though. ****You may find this video here: https://www.youtube.com/watch?v=malNv_8ePy0 Hex Values for XX: 01 = Bulbasaur 02 = Ivysaur 03 = Venusaur 04 = Charmander 05 = Charmeleon 06 = Charizard 07 = Charizard 08 = Charizard 09 = Squirtle 0A = Wartortle 0B = Blastoise 0C = Beedril 0D = Rattata 0E = Raticate 0F = Spearow 10 = Fearow 11 = Ekans 12 = Arbok 13 = Pikachu 14 = Raichu 15 = Jigglypuff 16 = Zubat 17 = Golbat 18 = Oddish 19 = Gloom 1A = Vileplume 1B = Paras 1C = Parasect 1D = Venonat 1E = Diglett 1F = Dugtrio 20 = Meowth 21 = Psyduck 22 = Psyduck 23 = Mankey 24 = Primeape 25 = Growlithe 26 = Arcanine 27 = Poliwag 28 = Poliwhirl 29 = Poliwrath 2A = Abra 2B = Machop 2C = Machoke 2D = Machamp 2E = Bellsprout 2F = Weepinbell 30 = Victreebell 31 = Geodude 32 = Graveler 33 = Golem 34 = Rapidash 35 = Slowpoke 36 = Magnemite 37 = Magneton 38 = Doduo 39 = Dodrio 3A = Grimer 3B = Muk 3C = Gastly 3D = Haunter 3E = Gengar 3F = Drowzee 40 = Hypno 41 = Krabby 42 = Voltorb 43 = Koffing 44 = Rhydon 45 = Tangela 46 = Kangaskhan 47 = Horsea 48 = Seadra 49 = Goldeen 4A = Seaking 4B = Staryu 4C = Starmie 4D = Mr. Mime 4E = Scyther 4F = Jynx 50 = Electabuzz 51 = Magmar 52 = Magmar 53 = Pinsir 54 = Tauros 55 = Magikarp 56 = Magikarp 57 = Gyarados 58 = Gyarados 59 = Gyarados 5A = Lapras 5B = Vaporeon 5C = Jolteon 5D = Flareon 5E = Porygon 5F = Aerodactyl 60 = Snorlax 61 = Dragonite 62 = Mew 63 = Chikorita 64 = Bayleef 65 = Meganium 66 = Cyndaquil 67 = Quilava 68 = Typhlosion 69 = Totodile 6A = Croconaw 6B = Feraligatr 6C = Spinarak 6D = Ariados 6E = Crobat 6F = Pichu 70 = Politoed 71 = Hoppip 72 = Espeon 73 = Umbreon 74 = Murkrow 75 = Wobbuffet 76 = Gligar 77 = Steelix 78 = Snubbull 79 = Scizor 7A = Heracross 7B = Sneasel 7C = Slugma 7D = Magcargo 7E = Swinub 7F = Piloswine 80 = Remoraid 81 = Octillery 82 = Mantine 83 = Skarmory 84 = Houndoom 85 = Kingdra 86 = Phanpy 87 = Donphan 88 = Raikou 89 = Raikou 8A = Raikou 8B = Entei 8C = Entei 8D = Entei 8E = Suicune 8F = Suicune 90 = Larvitar 91 = Pupitar 92 = Tyranitar 93 = Celebi 94 = Treecko 95 = Grovyle 96 = Sceptile 97 = Torchic 98 = Combusken 99 = Blaziken 9A = Mudkip 9B = Marshtomp 9C = Swampert 9D = Zigzagoon 9E = Linoone 9F = Wurmple A0 = Silcoon A1 = Beautifly A2 = Lotad A3 = Lombre A4 = Ludicolo A5 = Seedot A6 = Nuzleaf A7 = Shiftry A8 = Tailow A9 = Swellow AA = Wingull AB = Pelipper AC = Ralts AD = Kirlia AE = Gardevoir AF = Slakoth B0 = Vigoroth B1 = Slaking B2 = Nincada B3 = Ninjask B4 = Shedinja B5 = Whismur B6 = Loudred B7 = Exploud B8 = Makuhita B9 = Hariyama BA = Skitty BB = Meditite BC = Medicham BD = Electrike BE = Manectric BF = Plusle C0 = Plusle C1 = Minun C2 = Minun C3 = Swalot C4 = Carvanha C5 = Sharpedo C6 = Wailmer C8 = Numel C9 = Camerupt CA = Torkoal CB = Spoink CC = Flygon CD = Swablu CE = Altaria CF = Altaria D0 = Solrock D1 = Corphis D2 = Crawdaunt D3 = Kecleon D4 = Dusclops D5 = Absol D6 = Snorunt D7 = Glalie D8 = Luvdisc D9 = Bagon DA = Shelgon DB = Salamence DC = Beldum DD = Metang DE = Metagross DF = Regirock E0 = Regice E1 = Registeel E2 = Kyogre E3 = Groudon E4 = Rayquaza E5 = Deoxys (Normal Forme) E6 = Deoxys (Attack Forme) E7 = Deoxys (Attack Forme) E8 = Deoxys (Defense Forme) E9 = Deoxys (Defense Forme) EA = Deoxys (Speed Forme) EB = Deoxys (Speed Forme) 00 = Glitched Empty Slot EC-FF = Glitched Empty Slot Final Fantasy XII: Revenant Wings (Works on Real Hardware) Spoiler Character 1 Teleport Code (Select = Go Left, B = Go Up, L+R = Save Position, Select+B = Reload Position) 94000130 FFFB0000 621A9DD0 00000000 B21A9DD0 00000000 D9000000 00000048 D4000000 00000100 D6000000 00000048 B21A9DD0 00000000 D2000000 00000000 94000130 FFFD0000 621A9DD0 00000000 B21A9DD0 00000000 D9000000 00000050 D4000000 00000100 D6000000 00000050 B21A9DD0 00000000 D2000000 00000000 94000130 FCFF0000 621A9DD0 00000000 B21A9DD0 00000000 D9000000 00000048 D6000000 000000B8 B21A9DD0 00000000 D2000000 00000000 94000130 FCFF0000 621A9DD0 00000000 B21A9DD0 00000000 D9000000 00000050 D6000000 000000BC B21A9DD0 00000000 D2000000 00000000 94000130 FFF90000 621A9DD0 00000000 B21A9DD0 00000000 D9000000 000000B8 D6000000 00000048 B21A9DD0 00000000 D2000000 00000000 94000130 FFF90000 621A9DD0 00000000 B21A9DD0 00000000 D9000000 000000BC D6000000 00000050 B21A9DD0 00000000 D2000000 00000000 Character 2 Teleport Code (Select = Go Left, B = Go Up, L+R = Save Position, Select+B = Reload Position) 94000130 FFFD0000 621A9DD0 00000000 B21A9DD0 00000000 D9000000 000001FC D4000000 00000100 D6000000 000001FC B21A9DD0 00000000 D2000000 00000000 94000130 FCFF0000 621A9DD0 00000000 B21A9DD0 00000000 D9000000 000001F4 D6000000 00000264 B21A9DD0 00000000 D2000000 00000000 94000130 FCFF0000 621A9DD0 00000000 B21A9DD0 00000000 D9000000 000001FC D6000000 00000268 B21A9DD0 00000000 D2000000 00000000 94000130 FFF90000 621A9DD0 00000000 B21A9DD0 00000000 D9000000 00000264 D6000000 000001F4 B21A9DD0 00000000 D2000000 00000000 94000130 FFF90000 621A9DD0 00000000 B21A9DD0 00000000 D9000000 00000268 D6000000 000001FC B21A9DD0 00000000 D2000000 00000000 Character 3 Teleport Code (Select = Go Left, B = Go Up, L+R = Save Position, Select+B = Reload Position) 94000130 FFFB0000 621A9DD0 00000000 B21A9DD0 00000000 D9000000 000003A0 D4000000 00000100 D6000000 000003A0 B21A9DD0 00000000 D2000000 00000000 94000130 FFFD0000 621A9DD0 00000000 B21A9DD0 00000000 D9000000 000003A8 D4000000 00000100 D6000000 000003A8 B21A9DD0 00000000 D2000000 00000000 94000130 FCFF0000 621A9DD0 00000000 B21A9DD0 00000000 D9000000 000003A0 D6000000 00000410 B21A9DD0 00000000 D2000000 00000000 94000130 FCFF0000 621A9DD0 00000000 B21A9DD0 00000000 D9000000 000003A8 D6000000 00000414 B21A9DD0 00000000 D2000000 00000000 94000130 FFF90000 621A9DD0 00000000 B21A9DD0 00000000 D9000000 00000410 D6000000 000003A0 B21A9DD0 00000000 D2000000 00000000 94000130 FFF90000 621A9DD0 00000000 B21A9DD0 00000000 D9000000 00000414 D6000000 000003A8 B21A9DD0 00000000 D2000000 00000000 *The teleport codes move your character and only does it in battles. Spawn Up To 10 Tier 3 Espers 121AE0A8 00000000 220E5B6A 00000000 221AD9F8 00000000 *Only allows you to summon one Esper in the Tier 3 slot. However, if Tier 3 Espers are placed into slots other than the Tier 3 slot, you can spawn up to 10. Summon all of them before one spawns, because whenever one spawns, you won't be able to spawn anymore until all Tier 3 Espers are off the field. **If more than one type of Tier 3 Esper is used, their models will cycle back and forth and fuse together. I cannot fix this. Esper Troupe 1 Modifier 1206D0A0 0000UUUU 1206D0A2 0000VVVV 1206D0A4 0000WWWW 1206D0A6 0000XXXX 1206D0A8 0000YYYY Esper Troupe 2 Modifier 1206D0AC 0000UUUU 1206D0AE 0000VVVV 1206D0B0 0000WWWW 1206D0B2 0000XXXX 1206D0B4 0000YYYY Esper Troupe 3 Modifier 1206D0B8 0000UUUU 1206D0BA 0000VVVV 1206D0BC 0000WWWW 1206D0BE 0000XXXX 1206D0C0 0000YYYY *UU = First Esper, VV = Second Esper, WW = Third Esper, XX = Fourth Esper, YY = Fifth Esper **Hex Values for Esper Troupe Modifiers: 0065 Djinn 0066 Balasa 0067 Ifrit 0068 Salamander 0069 Lamia 006A Belias 006B Bomb 006C Wyvern 006D Chaos 006E Sahagin 006F Cuchulainn 0070 Leviathan 0071 Shivam 0072 Shivar 0073 Shiva 0074 Auarius 0075 Siren 0076 Mateus 0077 Remora 0078 Ixion 0079 Shemhazai 007A Sagittarius 007B Quetzalcoatl 007C Tiamat 007D Ramih 007E Raiden 007F Ramuh 0080 Goblin 0081 Golem 0082 Titan 0083 Cactoid 0084 Cu Sith 0085 Hashmal 0086 Gnoam 0087 Atomos 0088 Exodus 0089 Chocobo 008A Tonberry 008B Odin 008C Sylph 008D White Hare 008E Carbuncle 008F Ultima 0090 Garchimacera 0091 Diablos 0092 Bahamut 0093 Gilgamesh 0094 Famfrit 0095 Zalera 0096 Zodiark 0097 Alraune 0098 Mimic 0099 Feolthanos (Looks like Garchimacera "Now Printing) 009A Red Wyrm 009B Blue Wyrm 009C Yellow Wyrm 009D Green Wyrm 009E Minotaur 009F Zombie 00A0 Vampyr 00A1 Malboro 00A2 Antlion 00A3 Great Tortoise 00A4 Red Flan 00A5 Blue Flan 00A6 Yellow Flan 00A7 Green Flan 00A8 Fire Drake 00A9 Ice Drake 00AA Thunder Drake 00AB Earth Drake 00AC Infernal Wolf 00AD Arctic Wolf 00AE Storm Wolf 00AF Rock Wolf 00B0 Wing Wraith 00C9 Djinn 00CE Belias 00D1 Chaos 00D4 Leviathan 00DA Mateus 00DD Shemhazai 00E6 Titan 00E9 Hashmal 00EC Exodus 00EF Yarhi Velis 00F3 Ultima 00F6 Bahamut 00F7 Gilgamesh 00F8 Famfrit 00F9 Zalera 00FA Zodiark 012D Great Malboro 012E Elder Wyrm 012F Giza Rabbit 0130 Antlion Queen 0131 Aspidochelon 0132 King Bomb 0133 Enkidu 283C Feolthanos Medi 283D Feolthanos Sinis 283E Feolthanos Dex 4EE8 Mom Bomb 50DC Trickster 50DD Red Chocobo 50DE Black Chocobo 5208 Yiazmat Fossil Fighters: Champions (Works on Real Hardware) Spoiler Unlock All Vivosaurs, Max Stats + Super Fossils (Press L+R) 94000130 FCFF0000 620B93B8 00000000 B20B93B8 00000000 B0000040 00000000 C0000000 0000008E 20009050 000000FF 20009058 000000FF 20009060 000000FF 20009068 000000FF 20009070 000000FF 20009074 00000088 20009075 00000003 200090A1 000000E8 200090A2 00000003 DC000000 00000060 D2000000 00000000 94000130 FCFF0000 620B93B8 00000000 B20B93B8 00000000 B0000040 00000000 C0000000 00000042 2000C5F0 000000FF 2000C5F8 000000FF 2000C600 000000FF 2000C608 000000FF 2000C610 000000FF 2000C614 00000088 2000C615 00000003 2000C641 000000E8 2000C642 00000003 DC000000 00000060 D2000000 00000000 *Partial credits to Suziejoebob for the code. His contribution can be found here: https://gamefaqs.gamespot.com/boards/605858-fossil-fighters-champions/61688853 The address was static on Desmume, but was dynamic on the actual DS, so I had to make a Pointer Code to actually get the code to work on real hardware. Should work on Desmume too. **Partial credits to the CMP Team, as their codes helped me to know which out of 35 pointers was likely to be the most valid. You can find their codes here: https://www.vgcheat.com/forum/nintendo-ds-action-replay-codes/179681-fossil-fighters-champions-us-action-replay-codes.html Gain FP for Every Act (Select = On, L+R = Off) 94000130 FFFB0000 121C861C 000031FF 121C861E 00006001 D2000000 00000000 94000130 FCFF0000 121C861C 00006001 121C861E 00004770 D2000000 00000000 *Effects everyone in battle, so enable it during you turn and disable it during your opponent's. **I recommend you rotate your Vivosaurs in battle. You'll gain around 250FP each time you do this when the code is enabled. Invincibility (Select = On, L+R = Off) 94000130 FFFB0000 121D3334 00003000 D2000000 00000000 94000130 FCFF0000 121D3334 00006001 D2000000 00000000 *Effects everyone in battle, so enable it during you turn and disable it during your opponent's. Final Fantasy: The 4 Heroes of Light (Works on Real Hardware): Spoiler Ability Modifier Yunita (Press L+R) 94000130 FCFF0000 120DC7B0 0000UUUU 120DC7B6 0000VVVV 120DC7BC 0000WWWW 120DC7C2 0000XXXX 120DC7C8 0000YYYY 120DC7CE 0000ZZZZ D2000000 00000000 Ability Modifier Brandt (Press L+R) 94000130 FCFF0000 120DC8D8 0000UUUU 120DC8DE 0000VVVV 120DC8E4 0000WWWW 120DC8EA 0000XXXX 120DC8F0 0000YYYY 120DC8F6 0000ZZZZ D2000000 00000000 Ability Modifier Jusqua (Press L+R) 94000130 FCFF0000 120DCA00 0000UUUU 120DCA06 0000VVVV 120DCA0C 0000WWWW 120DCA12 0000XXXX 120DCA18 0000YYYY 120DCA1E 0000ZZZZ D2000000 00000000 Ability Modifier Aire (Press L+R) 94000130 FCFF0000 120DCB28 0000UUUU 120DCB2E 0000VVVV 120DCB34 0000WWWW 120DCB3A 0000XXXX 120DCB40 0000YYYY 120DCB46 0000ZZZZ D2000000 00000000 Ability Modifier Krinjh (Press L+R) 94000130 FCFF0000 120DCC50 0000UUUU 120DCC56 0000VVVV 120DCC5C 0000WWWW 120DCC62 0000XXXX 120DC868 0000YYYY 120DC86E 0000ZZZZ D2000000 00000000 Ability Modifier Torte (Press L+R) 94000130 FCFF0000 120DCD78 0000UUUU 120DCD7E 0000VVVV 120DCD84 0000WWWW 120DCD8A 0000XXXX 120DCD90 0000YYYY 120DCD96 0000ZZZZ D2000000 00000000 Ability Modifier Rekoteh (Press L+R) 94000130 FCFF0000 120DCEA0 0000UUUU 120DCEA6 0000VVVV 120DCEAC 0000WWWW 120DCEB2 0000XXXX 120DCEB8 0000YYYY 120DCEBE 0000ZZZZ D2000000 00000000 Ability Modifier Rolan (Press L+R) 94000130 FCFF0000 120DCFC8 0000UUUU 120DCFCE 0000VVVV 120DCFD4 0000WWWW 120DCFDA 0000XXXX 120DCFE0 0000YYYY 120DCFE6 0000ZZZZ D2000000 00000000 Ability Modifier Adventurer (Press L+R) 94000130 FCFF0000 120DD0F0 0000UUUU 120DD0F6 0000VVVV 120DD0FC 0000WWWW 120DD102 0000XXXX 120DD108 0000YYYY 120DD10E 0000ZZZZ D2000000 00000000 *Using this code before you get into the game will corrupt your save. Use it whenever you can see your characters in-game. Use this code by holding L+R at the same time, changing the first ability, then holding L+R and changing the second ability, and so on until all abilities are modified. Save after if you want to keep the modified abilities. **U, V, W, X, Y, and Z are replaced with one of the following values below: 0000-55FE - Unknown (but probably nothing) 55FF-5655 - Nothing 5656 - Attack (Menu Option) 5657 - Flee (Either a scrapped menu option, or this is executed after a successful attempt via Runaway or Escape) 5658 - Item (Menu Option) 5659 - Boost (Menu Option) 565A - White Magic (Doesn't Let You Click This) 565B - Black Magic (Doesn't Let You Click This) 565C-565E - Nothing 565F - Poison Effect (Crashes Game) 5660 - Regen Effect (Crashes Game) *5661-5677 are represented as a bunch of questionmarks in the description and name of the ability 5661 - Crashes Game 5662 - Light Arrows 5663 - Crashes Game 5664 - Crashes Game 5665 - Doesn't Let You Click This 5666 - Skips Your Turn 5667 - Purple Swirls on Team (Team's AP goes to 0) 5668 - Yellow Swirls on Team 5669 - Blue Aura on Team (makes healing sound) 566A - Blue Aura (makes healing sound) 566B - Red Aura 566C - Lights Above Head 566D - Clouds with Stars 566E - Gold Aura 566F - All Enemies Die 5670 - Blue Aura (-1 HP) 5671 - Blue Aura (misses) 5672 - Healing Effect (-1 HP) 5673 - Chaos Regenerates Hand 5674 - Chaos Melee Attack? (Has Noise) 5675 - Chaos Melee Attack? (Has No Noise) 5676 - Chaos Melee Attack? (Has No Noise) 5677 - Chaos Melee Attack? (Has No Noise) 5678-56B8 - Nothing 56B9 - Fire 56BA - Fira 56BB - Firaga 56BC - Water 56BD - Watera 56BE - Waterga 56BF - Quake 56C0 - Quakra 56C1 - Quaga 56C2 - Aero 56C3 - Aerora 56C4 - Aeroga 56C5 - Leaf 56C6 - Leafra 56C7 - Leafaga 56C8 - Banish 56C9 - Banishra 56CA - Banishga 56CB - Dark 56CC - Darkra 56CD - Darkaga 56CE - Thunder 56CF - Thundara 56D0 - Thundaga 56D1 - Blizzard 56D2 - Blizzara 56D3 - Blizzaga 56D4 - Desolator 56D5-571C - Nothing 571D - Cure 571E - Cura 571F - Lux 5720 - Curaga 5721 - Esuna 5722 - Drain 5723 - Confuse 5724 - Poison 5725 - Break 5726 - Silence 5727 - Metamor 5728 - Suppress 5729 - Flash 572A - Curse 572B - Sleep 572C - Death 572D - Berserk 572E - Shell 572F - Protect 5730 - Invisible 5731 - Regen 5732 - Aura 5733 - Magick 5734 - Raise 5735 - Arise 5736 - Nothing 5737 - Slow 5738 - Stop 5739 - Haste 573A-5780 - Nothing 5781 - Runaway 5782 - Escape 5783 - Recovery 5784 - Friend in Need 5785 - Magic Mojo 5786 - Spell Focus 5787 - Mirror 5788 - Magic Might 5789 - Healthgiver 578A - Lifegiver 578B - Hide 578C - Miracle 578D - Steal 578E - Plunder 578F - Deadly Blow 5790 - Pillage 5791 - Ditty 5792 - Motet 5793 - Aria 5794 - Fugue 5795 - Augment 5796 - Amplify 5797 - Mysterio 5798 - Elemental 5799 - Target 579A - Snipe 579B - Covering Fire 579C - Smashing Blow 579D - Finder 579E - Keeper 579F - Ransom 57A0 - Money Talks 57A1 - Dispensary 57A2 - Healthcare 57A3 - Poison Pill 57A4 - Level Serum 57A5 - Combat 57A6 - Jugular 57A7 - Chakra 57A8 - Frenzy-fu 57A9 - Quell 57AA - Subdue 57AB - Restrain 57AC - Tame 57AD - Charm 57AE - Rouse 57AF - Pot Luck 57B0 - Go Team Go! 57B1 - Reckless 57B2 - Bladeblitz 57B3 - Wrath 57B4 - Finale 57B5 - Magic Sword 57B6 - Mystic Sword 57B7 - Magic Thwart 57B8 - Magic Infuse 57B9 - Darkside 57BA - Darker Side 57BB - Eye for an Eye 57BC - Amok 57BD - Spell Again 57BE - Diligence 57BF - Betterment 57C0 - Good and Evil 57C1 - Ritual 57C2 - Hex 57C3 - Spellbound 57C4 - Forbidden Art 57C5 - Cover 57C6 - Bait 57C7 - Avenge 57C8 - Last Stand 57C9 - Moving Target 57CA - Target Dummy 57CB - Counter 57CC - Lightning Fists 57CD - Dance 57CE - Perform 57CF - Applaud 57D0 - Ovation 57D1 - Serenade 57D2 - Nocturne 57D3 - March 57D4 - Oratorio 57D5 - Tool 57D6 - Implement 57D7 - Kamikaze 57D8 - Ghost Army 57D9 - Capture 57DA - Gentle 57DB - Command 57DC - Turncoat 57DD - Patched Up 57DE - Stitched Up 57DF - Refurbish 57E0 - Sew Together 57E1 - Experiment 57E2 - Forge 57E3 - Smelt 57E4 - Cast 57E5 - Time 57E6 - Wireless 57E7 - Crown 57E8 - Completion 57E9 - Story 1 (Misses) 57EA - Story 2 (Misses) 57EB - Story 3 (Misses) 57EC - Story 4 (Misses) 57ED - Sic (Disabled) 57EE-583B - Nothing 583C-FFFE - Unknown (but probably nothing) FFFF - No Ability Team Character Modifier Enabler Code C0000000 00000007 220CE5CC 00000001 DC000000 000001B0 D2000000 00000000 Team Character Modifier Code Can Use Adventurer (R+B = On, L+B = Off) 94000130 FCFD0200 220CF34C 00000001 D2000000 00000000 94000130 FCFD0100 220CF34C 00000000 D2000000 00000000 Team Character Modifier (Press L+R) 94000130 FCFF0000 120CE5B8 0000WWWW 120CE5BC 0000XXXX 120CE5C0 0000YYYY 120CE5C4 0000ZZZZ D2000000 00000000 *Using this code before you get into the game will crash the game. Use it whenever you can see your characters in-game. YOU MUST FIRST ENABLE THE TEAM CHARACTER MODIFIER ENABLER CODE TO USE THIS CODE! THE CODE MUST BE ACTIVE AT ALL TIMES THE MODIFIED CHARACTERS ARE USED, ELSE THE GAME MIGHT CRASH. To use this code properly, go and click on the adventurer and get to the dialogue option that lets you choose 'Yes' or 'No' if you want to save. Hold L+R, save the game, and restart the game. Your chosen characters will be added to your team. ***W, X, Y, and Z are replaced with one of the following values below: E5CC - Yunita E77C - Brandt E92C - Jusqua EADC - Aire EC8C - Krinjh EE3C - Torte (Using Rekoteh while using Torte will make a Torte/Reokteh fusion out of Torte.) EFEC - Rekoteh F19C - Rolan F34C - Adventurer (Cannot be used without Use Adventurer Code. If you unequip the Adventurer's Sword or Shield without equipping another one, the Adventurer's player model spazzes out and glitches the screen up to the point of where you can't see anything. Interestingly, the Adventurer can use any sword and the Adventurer's will actually change depending which clothes you put on her, just like other characters. The hat will remain, though. If you change the Adventurer into an animal, it will take the form of the animal the original character had, albeit an Adventurer head and hat on top of it. Talking to the Adventurer on your team will either result in an ellipses for text or your character talking to themselves.) ****Placing the same character multiple times will not make multiple of the same character battle, just that character gets as many turns as they were placed. For instance, if you place Yunita four times, you will not battle with four Yunitas. Yunita will just get four attacks. You will also see the other characters that were supposed to be there suspended at places below or around the battlefield. However, it will show four Yunitas on the character screen. This could also mess with the story of the game, so use it either after the game finishes or at your own risk. *****Characters start at the level you left them at. For instance, if you lost Rolan in-game at Level 21, switching to Rolan using this cheat will have him at Level 21 with his stats and inventory. Adventurer starts out at Level 99. ******Whenever more than one character appears at a place they're not expected to be at, expect graphical errors involving the character models. If there is more than one of these characters that aren't the party leader, they'll spawn at the same place on the map, making a bit of a mess and making it hard to talk to them. Allow 4 Team Members (L+R) 94000130 FCFF0000 120CE5BA 0000020C 120CE5BE 0000020C 120CE5C2 0000020C 120CE5C6 0000020C 220CE5C8 00000004 D2000000 00000000 *Using this code before you get into the game will corrupt the game save. Use at the same time as Team Character Modifier and Team Character Modifier Enabler Codes. All Characters Lv. 99 (L+R) 94000130 FCFF0000 C0000000 00000007 220DC857 00000063 DC000000 00000128 D2000000 00000000 *Using this code before you get into the game will corrupt the game save. Max Stats on All Characters C0000000 00000008 120CE7A4 0000FFFF 120CE7B4 0000FFFF 120CE7D8 0000FFFF DC000000 000001B0 D2000000 00000000 C0000000 00000008 220DC918 000000FF 220DC91B 000000FF 220DC91C 000000FF 120DC922 000003E7 120DC924 000003E7 220DC9F7 00000063 DC000000 00000128 D2000000 00000000 Insta-Kill Enemies (Press Sel After Battle Begins): 94000130 FFFB0000 92129DB4 E3A01000 02129DB0 E3A00000 D2000000 00000000 *Select must be pressed after each battle starts to enable this code. Sometimes, your characters will attack enemies that have already died when this is enabled. Name Modifier for Yunita (Press L+R) 94000130 FCFF0000 E20DC78C 00000012 00SS00RR 00UU00TT 00WW00VV 00YY00XX 000000ZZ 00000000 D2000000 00000000 Name Modifier Brandt (Press L+R) 94000130 FCFF0000 E20DC8B4 00000012 00SS00RR 00UU00TT 00WW00VV 00YY00XX 000000ZZ 00000000 D2000000 00000000 Name Modifier Jusqua (Press L+R) 94000130 FCFF0000 E20DC9DC 00000012 00SS00RR 00UU00TT 00WW00VV 00YY00XX 000000ZZ 00000000 D2000000 00000000 Name Modifier Aire (Press L+R) 94000130 FCFF0000 E20DCB04 00000012 00SS00RR 00UU00TT 00WW00VV 00YY00XX 000000ZZ 00000000 D2000000 00000000 Name Modifier Krinjh (Press L+R) 94000130 FCFF0000 E20DCC2C 00000012 00SS00RR 00UU00TT 00WW00VV 00YY00XX 000000ZZ 00000000 D2000000 00000000 Name Modifier Torte (Press L+R) 94000130 FCFF0000 E20DCD54 00000012 00SS00RR 00UU00TT 00WW00VV 00YY00XX 000000ZZ 00000000 D2000000 00000000 Name Modifier Rekoteh (Press L+R) 94000130 FCFF0000 E20DCE7C 00000012 00SS00RR 00UU00TT 00WW00VV 00YY00XX 000000ZZ 00000000 D2000000 00000000 Name Modifier Rolan (Press L+R) 94000130 FCFF0000 E20DCFA4 00000012 00SS00RR 00UU00TT 00WW00VV 00YY00XX 000000ZZ 00000000 D2000000 00000000 Name Modifier Adventurer (Press L+R) 94000130 FCFF0000 E20DD0CC 00000012 00SS00RR 00UU00TT 00WW00VV 00YY00XX 000000ZZ 00000000 D2000000 00000000 *Using this code before you get into the game will crash the game. Use it whenever you can see your characters in-game. Press L+R, then save after so the names are kept. **R, S, T, U, V, W, X, Y, and Z are equal to the 1st, 2nd, 3rd, 4th, 5th, 6th, 7th, 8th, and 9th characters of a player's name respectively. Use an ASCII chart to fill in values for each character (ASCII to Hex). Crown Modifier Yunita (Press L+R) 94000130 FCFF0000 220DC856 000000XX D2000000 00000000 Crown Modifier Brandt (Press L+R) 94000130 FCFF0000 220DC97E 000000XX D2000000 00000000 Crown Modifier Jusqua (Press L+R) 94000130 FCFF0000 220DCAA6 000000XX D2000000 00000000 Crown Modifier Aire (Press L+R) 94000130 FCFF0000 220DCBCE 000000XX D2000000 00000000 Crown Modifier Krinjh (Press L+R) 94000130 FCFF0000 220DCCF6 000000XX D2000000 00000000 Crown Modifier Torte (Press L+R) 94000130 FCFF0000 220DCE1E 000000XX D2000000 00000000 Crown Modifier Rekoteh (Press L+R) 94000130 FCFF0000 220DCF46 000000XX D2000000 00000000 Crown Modifier Rolan (Press L+R) 94000130 FCFF0000 220DD06E 000000XX D2000000 00000000 Crown Modifier Adventurer (Press L+R) 94000130 FCFF0000 220DD196 000000XX D2000000 00000000 *Using this code before you get into the game will corrupt your save. Use it whenever you can see your characters in-game. Press L+R, then save after so the new crowns are kept. **X is replaced with one of the following values below for crowns: 00 - Freelancer 01 - Wayfarer 02 - Black Mage 03 - White Mage 04 - Bandit 05 - Bard 06 - Elementalist 07 - Ranger 08 - Merchant 09 - Salve-maker 0A - Fighter 0B - Scholar 0C - Party Host 0D - Hero 0E - Spell Fencer 0F - Dark Fencer 10 - Sage 11 - Shaman 12 - Paladin 13 - Ninja 14 - Dancer 15 - Musician 16 - Monk 17 - Beastmaster 18 - Seamstress 19 - Alchemist 1A - Scribe 1B - Storyteller 1C - ??????????? (Headless - 999HP at Level 99) 1D-?? Blank (Headless - 999HP at Level 99) EDIT: I'm sure I'll be adding more codes to this as time goes on. Hopefully someone starts testing these on actual hardware for me. EDIT 2: I bought these games and am using NitroHax3DS/Action Replay DSi to test these codes. Anything that says "Works on Real Hardware" works via NitroHax3DS/Action Replay DSi on a real cartridge on the 3DS/DS. Edited September 30 by Reclaimer Shawn Added more codes
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