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Posted (edited)

So, I've been churning out Action Replay Codes non-stop lately and now I need to test them on the DS. Problem is, I don't have a DS and an Action Replay for it anymore. So, I'll post the codes I've made/modified below:

Pokemon Ranger Guardian Signs (Works on Real Hardware):

Spoiler

Pokemon Are Always Usable In Battle (Don't Use in Temple Mode, Makes Partner Unavailable There)
C0000000 00000006
12126B52 00000000
22126B5B 00000001
DC000000 0000000E
D2000000 00000000

Wild Pokemon Modifier (When Single Pokemon in Battle):
120B798C 0000XXXX
*Catch whatever Pokemon you want and add it to your party. If a Pokemon says it freezes after battle in Real Hardware, it won't freeze after battle in NO$GBA or Demume. Also, it won't freeze in the wild battle. It only freezes whenever you go into another battle after catching the Pokemon. In NO$GBA and Desmume, they work just fine. You can use this code to catch any legendary that isn't labeled as Reserved/Freezes and they'll get added to your partners and function on real hardware. Any Pokemon that says reserved must not be in the rightmost partner pokemon slot or the game will freeze. Any pokemon that says reserved must be the last Pokemon. Anything added to the party after a reserved pokemon will cause the game to freeze.

Pokemon Partner Modifier Code (Press L+R)
94000130 FCFF0000
D3000000 02300000
C0000000 00340000
50000000 RRRRRRRR
10000066 0000TTTT
10000068 0000UUUU
1000006A 0000VVVV
1000006C 0000WWWW
1000006E 0000XXXX
10000070 0000YYYY
10000072 0000ZZZZ
C0000000 00000000
D0000000 00000000
DC000000 00000004
D2000000 00000000
94000130 FCFF0000
D3000000 02000000
C0000000 000C0000
50000000 RRRRRRRR
10000066 0000TTTT
10000068 0000UUUU
1000006A 0000VVVV
1000006C 0000WWWW
1000006E 0000XXXX
10000070 0000YYYY
10000072 0000ZZZZ
C0000000 00000000
D0000000 00000000
DC000000 00000004
D2000000 00000000
*RRRRRRRR corresponds the first four characters of your name in ASCII but reversed due to Little Endian Encoding.
**T, U, V, W, X, Y, and Z refer to your 1st, 2nd, 3rd, 4th, 5th, 6th, and 7th Pokemon, respectively. If you want to use a 'Reserved' Pokemon, set ZZZZ to FFFF and use both the "Prevent Changes to Party Pokemon" and "After Battle Pokemon Partner Modifier Hardware Crash Fix" codes that are together with this code.
***Might freeze the game from anywhere from 1-40 seconds, depending on factors in the game. Usually it'll just be 1-2 seconds, though.

Hex Values for Pokemon Modifier:
0000 = Bulbasaur (Crobat Model w/ Ghost Attack)
0001 = Bulbasaur
0002 = Ivysaur
0003 = Venusaur
0004 = Charmander
0005 = Charmeleon
0006 = Charmeleon
0007 = Charmeleon
0008 = Charizard
0009 = Charizard (Freezes After Battle on Real Hardware - Flying - Reserved)
000A = Blastoise
000B = Pidgey
000C = Pidgey (Glitched)
000D = Pidgey
000E = Pidgeotto
000F = Pidgeotto (Glitched)
0010 = Pidgeot
0011 = Pidgeot (Glitched)
0012 = Pikachu
0013 = Raichu
0014 = Sandshrew
0015 = Sandslash
0016 = Vulpix
0017 = Ninetails
0018 = Zubat
0019 = Zubat (Glitched)
001A = Golbat
001B = Golbat (Glitched)
001C = Oddish
001D = Oddish (Glitched)
001E = Gloom
001F = Vileplume
0020 = Vileplume (Glithced)
0021 = Mankey
0022 = Primeape
0023 = Tentacool
0024 = Tentacool
0025 = Tentacruel
0026 = Geodude
0027 = Geodude
0028 = Graveler
0029 = Graveler (Glitched)
002A = Golem
002B = Magnemite
002C = Magneton
002D = Dodrio
002E = Gastly
002F = Haunter
0030 = Gengar
0031 = Krabby
0032 = Krabby
0033 = Kingler
0034 = Voltorb
0035 = Electrode
0036 = Hitmonlee
0037 = Hitmonchan
0038 = Koffing
0039 = Weezing
003A = Horsea
003B = Seadra
003C = Scyther
003D = Electabuzz
003E = Magmar
003F = Lapras
0040 = Ditto
0041 = Ditto (Glitched - Electric)
0042 = Ditto (Glitched - Fire)
0043 = Ditto (Glitched - Water)
0044 = Eevee
0045 = Vaporeon
0046 = Jolteon
0047 = Jolteon
0048 = Flareon
0049 = Kabuto
004A = Kabutops
004B = Articuno (Freezes - Reserved)
004C = Articuno (Attack Pose)
004D = Articuno (Glitched - Doesn't Attack)
004E = Zapdos (Freezes After Battle on Real Hardware - Reserved)
004F = Zapdos (Doesn't Attack)
0050 = Zapdos (Attack Pose)
0051 = Moltres
0052 = Moltres (Attack Pose)
0053 = Moltres (Glitched)
0054 = Mewtwo
0055 = Mewtwo (Attack Pose)
0056 = Mewtwo
0057 = Chikorita
0058 = Bayleef
0059 = Meganium
005A = Cyndaquil
005B = Quilava
005C = Typhlosion
005D = Totodile
005E = Croconaw
005F = Feraligatr
0060 = Sentret
0061 = Furret
0062 = Hoothoot
0063 = Noctowl
0064 = Ledyba
0065 = Ledian
0066 = Spinarak
0067 = Ariados
0068 = Crobat
0069 = Chinchou
006A = Lanturn
006B = Pichu w/ Ukelele
006C = Pichu w/ Ukelele w/o Field Move
006D = Cleffa
006E = Igglybuff
006F = Togepi
0070 = Togetic
0071 = Natu
0072 = Xatu
0073 = Mareep
0074 = Flaaffy
0075 = Ampharos
0076 = Bellossom
0077 = Marill
0078 = Azumarill
0079 = Sudowoodo
007A = Sudowoodo (Glitched)
007B = Politoed
007C = Hoppip
007D = Skiploom
007E = Jumpluff
007F = Aipom
0080 = Sunkern
0081 = Sunflora
0082 = Sunflora (Glitched)
0083 = Yanma
0084 = Wooper
0085 = Quagsire
0086 = Espeon
0087 = Umbreon
0088 = Murkrow
0089 = Slowking
008A = Misdreavus
008B = Wobbuffet
008C = Girafarig
008D = Pineco
008E = Forretress
008F = Dunsparce
0090 = Gligar
0091 = Snubbull
0092 = Granbull
0093 = Qwilfish
0094 = Scizor
0095 = Shuckle
0096 = Shuckle (Pikachu model)
0097 = Heracross
0098 = Sneasel
0099 = Sneasel
009A = Teddiursa
009B = Ursaring
009C = Swinub
009D = Piloswine
009E = Corsola
009F = Corsola (Glitched)
00A0 = Remoraid
00A1 = Octillery
00A2 = Delibird
00A3 = Mantine
00A4 = Skarmory
00A5 = Skarmory (Glitched)
00A6 = Houndour
00A7 = Houndoom
00A8 = Kingdra
00A9 = Kingdra
00AA = Phanpy
00AB = Donphan
00AC = Porygon2
00AD = Stantler
00AE = Smeargle
00AF = Tyrogue
00B0 = Hitmontop
00B1 = Smoochum
00B2 = Elekid
00B3 = Magby
00B4 = Blissey
00B5 = Raikou
00B6 = Raikou (Sprite with you on it - Doesn't Attack)
00B7 = Raikou (Sprite with you on it - Doesn't Attack)
00B8 = Raikou (Sprite with you on it - Doesn't Attack)
00B9 = Raikou (Sprite with you on it - Doesn't Attack)
00BA = Entei
00BB = Suicune
00BC = Larvitar
00BD = Pupitar
00BE = Tyranitar
00BF = Lugia (Freezes - Reserved)
00C0 = Ho-Oh (Freezes - Reserved)
00C1 = Celebi
00C2 = Treecko
00C3 = Grovyle
00C4 = Sceptile
00C5 = Torchic
00C6 = Combusken
00C7 = Blaziken
00C8 = Mudkip
00C9 = Marshtomp
00CA = Swampert
00CB = Poochyena
00CC = Mightyena
00CD = Lotad
00CE = Lotad (Glitched)
00CF = Lombre
00D0 = Ludicolo
00D1 = Wingull
00D2 = Pelipper
00D3 = Ralts
00D4 = Kirlia
00D5 = Gardevoir
00D6 = Makuhita
00D7 = Hariyama
00D8 = Sableye
00D9 = Aron
00DA = Lairon
00DB = Aggron
00DC = Electrike
00DD = Manectric
00DE = Roselia
00DF = Carvannha
00E0 = Carvannha (Glitched)
00E1 = Sharpedo
00E2 = Numel
00E3 = Numel
00E4 = Camerupt
00E5 = Baltoy
00E6 = Claydol
00E7 = Anorith
00E8 = Armaldo
00E9 = Duskull
00EA = Dusclops
00EB = Chimecho
00EC = Absol
00ED = Spheal
00EE = Sealeo
00EF = Walrein
00F0 = Clamperl
00F1 = Huntail
00F2 = Gorebyss
00F3 = Relicanth
00F4 = Luvdisc
00F5 = Bagon
00F6 = Shelgon
00F7 = Salamence
00F8 = Beldum
00F9 = Metang
00FA = Metagross 
00FB = Latias
00FC = Latias (Glitched)
00FD = Latios
00FE = Latios (Glitched)
00FF = Turtwig
0100 = Grotle
0101 = Torterra
0102 = Torterra (Glitched)
0103 = Chimchar
0104 = Monferno
0105 = Infernape
0106 = Piplup
0107 = Piplip
0108 = Prinplup
0109 = Empoleon
010A = Starly
010B = Starly (Glitched)
010C = Starly w/ Different Attack
010D = Staravia
010E = Staravia (Glitched)
010F = Staraptor
0110 = Bidoof
0111 = Bibarel
0112 = Kricketot
0113 = Kricketune
0114 = Shinx
0115 = Luxio
0116 = Luxray
0117 = Budew
0118 = Budew (Glitched)
0119 = Roserade
011A = Cranidos
011B = Rampardos
011C = Shieldon
011D = Bastiodon
011E = Mothim
011F = Combee
0120 = Vespiquen
0121 = Pachirisu
0122 = Buizel
0123 = Floatzel
0124 = Cherubi
0125 = Cherrim (Pikachu Model)
0126 = Cherrim
0127 = Shellos 
0128 = Shellos (Pikachu Model)
0129 = Gastrodon (Pikachu Model)
012A = Gastrodon
012B = Ambipom
012C = Drifloon
012D = Drifloon w/ Different Attack
012E = Drifblim
012F = Buneary
0130 = Buneary w/ Different Attack
0131 = Lopunny
0132 = Mismagius
0133 = Honchkrow
0134 = Honchkrow (Glitched)
0135 = Glameon
0136 = Purugly
0137 = Chingling
0138 = Stunky
0139 = Skuntank
013A = Bronzor
013B = Bronzor
013C = Bronzong
013D = Bonsly
013E = Bonsly (Glitched)
013F = Mime Jr.
0140 = Happiny
0141 = Happiny
0142 = Chatot
0143 = Gible
0144 = Gabite
0145 = Garchomp
0146 = Munchlax
0147 = Riolu
0148 = Riolu
0149 = Lucario
014A = Aura Lucario (Freezes - Reserved)
014B = Hippopotas
014C = Hippowdon
014D = Skoruip
014E = Drapion
014F = Croagunk
0150 = Toxicroak
0151 = Carnivine
0152 = Carnivine (Glitched)
0153 = Finneon
0154 = Lumineon
0155 = Lumineon (Glitched w/ Different Attack)
0156 = Mantyke
0157 = Mantyke (Glitched w/ Different Attack)
0158 = Snover
0159 = Snover
015A = Abomasnow
015B = Abomasnow (Pikachu Model w/ Different Attack)
015C = Weavile
015D = Magnezone
015E = Lickylicky
015F = Rhyperior (Freezes After Battle on Real Hardware - Reserved)
0160 = Tangrowth
0161 = Electrive
0162 = Magmortar
0163 = Togekiss
0164 = Togekiss (Glitched)
0165 = Yanmega
0166 = Leafeon
0167 = Glaceon
0168 = Gliscor
0169 = Aura Gliscor (Freezes After Battle on Real Hardware - Reserved)
016A = Mamoswine
016B = Porygon-Z
016C = Gallade
016D = Probopass
016E = Dusknoir
016F = Frosslass
0170 = Dialga (Freezes After Battle on Real Hardware - Reserved)
0171 = Palkia (Freezes After Battle on Real Hardware - Reserved)
0172 = Heatran (Freezes After Battle on Real Hardware - Reserved)
0173 = Heatran (Poses)
0174 = Regigigas (Freezes - Reserved)
0175 = Giratina (Freezes After Battle on Real Hardware - Reserved)
0176 = Giratina-O (Freezes After Battle on Real Hardware - Reserved)
0177 = Phione
0178 = Shaymin
0179 = Shaymin Sky Forme
017A = Shaymin Sky Forme (Glitched)
017B = Arceus (First Attack)
017C = Arceus (Second Attack)
017D = Poke Pincher (Floatation Device)
017E = Poke Pincher
017F = Poke Pincher
0180 = Poke Pincher
0181 = Pichu
0182 = Pikachu w/ Ram Attack
0183 = Pikachu w/ Ram Attack
0184 = Pikachu w/ Ram Attack
0185 = Pidgey w/ Ram Attack
0186 = Gligar w/ Ram Attack
0187 = Cyndaquil w/ Ram Attack
0188 = Stantler w/ Ram Attack
0189 = Bulbasaur (Pikachu Model w/ Ram Attack)
018A = Bulbasaur (Pikachu Model w/ Gas Attack)
018B = Bulbasaur (Pikachu Model w/ Sweet Scent)
018C = Bulbasaur (Pikachu Model w/ Bubble)
018D = Bulbasaur (Pikachu Model w/ Ghost Attack)
018E = Bulbasaur (Pikachu Model w/ Orb Attack)
018F = Bulbasaur (Pikachu Model w/ Ram Attack)
0190 = Bulbasaur (Pikachu Model w/ Ice Attack)
0191 = Bulbasaur (Pikachu Model w/ Ram Attack)
0192 = Bulbasaur (Pikachu Model w/ Ram Attack)
0193 = Charizard (Flying)
0194 = Ditto w/ Ram Attack
0195 = Ditto w/ Electric Attack
0196 = Ditto w/ Fire Attack
0197 = Ditto w/ Bubble Attack
0198 = Articuno (Freezes - Reserved)
0199 = Zapdos (Freezes After Battle on Real Hardware - Reserved)
019A = Moltres
019B = Mewtwo w/ Different Attack
019C = Mewtwo w/ Different Attack
019D = Meganium
019E = Typhlosion
019F = Feraligatr
01A0 = Crobat
01A1 = Raikou
01A2 = Entei
01A3 = Suicune
01A4 = Lugia (Freezes - Reserved)
01A5 = Ho-Oh (Freezes - Reserved)
01A6 = Celebi
01A7 = Metagross
01A8 = Latias
01A9 = Latios
01AA = Garchomp w/ Different Attack
01AB = Dialga (Freezes After Battle on Real Hardware - Reserved)
01AC = Palkia (Freezes After Battle on Real Hardware - Reserved)
01AD = Heatran (Freezes After Battle on Real Hardware - Reserved)
01AE = Regigigas (Freezes - Reserved)
01AF = Giratina (Freezes After Battle on Real Hardware - Reserved)
01B0 = Giratina-O (Freezes After Battle on Real Hardware - Reserved)
01B1 = Shaymin
01B2 = Shaymin Sky Forme
01B3 = Arceus
01B4 = Hariyama
01B5 = Tangrowth
01B6 = Probepass
01B7 = Ivysaur
01B8 = Pidgey
01B9 = Vulpix
01BA = Mankey
01BB = Graveler
01BC = Eevee
01BD = Jumpluff
01BE = Aipom
01BF = Hitmontop
01C0 = Aron
01C1 = Piplup
01C2 = Bidoof
01C3 = Buisel
01C4 = Buneary
01C5 = Giratina-O
01C6 = Bulbasaur (Pikachu Model w/ Heart Attack)
01C7 = Bulbasaur (Pikachu Model w/ Heart Attack)
01C8 = Bulbasaur (Pikachu Model w/ Heart Attack)
01C9 = Bulbasaur (Pikachu Model w/ Heart Attack)
01CA = Bulbasaur (Pikachu Model w/ Heart Attack)
01CB = Bulbasaur (Pikachu Model w/ Heart Attack)
01CC = Bulbasaur (Pikachu Model w/ Heart Attack)
01CD = Bulbasaur (Pikachu Model w/ Hyper Beam)
01CE = Bulbasaur (Pikachu Model w/ Hyper Beam)
01CF = Bulbasaur (Pikachu Model w/ Hyper Beam)
01D0 = Bulbasaur (Pikachu Model w/ Hyper Beam)
01D1 = Bulbasaur (Pikachu Model w/ Hyper Beam)
01D2 = Bulbasaur (Pikachu Model w/ Hyper Beam)
01D3 = Bulbasaur (Pikachu Model w/ Hyper Beam)
01D4 = Bulbasaur (Pikachu Model w/ Blue Hyper Beam)
01D5 = Bulbasaur (Pikachu Model w/ Blue Hyper Beam)
01D6 = Bulbasaur (Pikachu Model w/ Blue Hyper Beam)
01D7 = Bulbasaur (Pikachu Model w/ Blue Hyper Beam)
01D8 = Bulbasaur (Pikachu Model w/ Blue Hyper Beam)
01D9 = Bulbasaur (Pikachu Model w/ Blue Hyper Beam)
01DA = Bulbasaur (Pikachu Model w/ Blue Hyper Beam)
01DB = Bulbasaur (Pikachu Model w/ Blizzard Attack)
01DC = Bulbasaur (Pikachu Model w/ Blizzard Attack)
01DD = Bulbasaur (Pikachu Model w/ Blizzard Attack)
01DE = Bulbasaur (Pikachu Model w/ Blizzard Attack)
01DF = Bulbasaur (Pikachu Model w/ Blizzard Attack)
01E0 = Bulbasaur (Pikachu Model w/ Blizzard Attack)
01E1 = Bulbasaur (Pikachu Model w/ Blizzard Attack)
01E2 = Bulbasaur (Pikachu Model w/ Ram Attack) 
01E3 = Bulbasaur (Pikachu Model w/ Ram Attack) 
01E4 = Bulbasaur (Pikachu Model w/ Ram Attack) 
01E5 = Bulbasaur (Pikachu Model w/ Ram Attack) 
01E6 = Bulbasaur (Pikachu Model w/ Ram Attack) 
01E7 = Bulbasaur (Pikachu Model w/ Ram Attack)
01E8 = Bulbasaur (Pikachu Model w/ Ram Attack)
01E9 = Bulbasaur (Pikachu Model w/ Ram Attack)
01EA = Bulbasaur (Pikachu Model w/ Ram Attack)
01EB = Bulbasaur (Pikachu Model w/ Ram Attack)
01EC = Bulbasaur (Pikachu Model w/ Ram Attack)
01ED = Bulbasaur (Pikachu Model w/ Ram Attack)
01EF = Bulbasaur (Pikachu Model w/ Ram Attack)
01F0 = Bulbasaur (Pikachu Model w/ Ram Attack)
01F1 = Bulbasaur (Pikachu Model w/ Ram Attack)
01F2 = Bulbasaur (Pikachu Model w/ Ram Attack)
01F3 = Bulbasaur (Pikachu Model w/ Ram Attack)
01F4 = Bulbasaur (Seed Attack)
01F5 = Ivysaur (Seed Attack)
01F6 = Venusaur (Seed Attack)
01F7 = Charmander (Flamethrower)
01F8 = Charmeleon (Flamethrower)
01F9 = Blastoise
01FA = Pidgey
01FB = Pidgeotto
01FC = Pidgeot
01FD = Pikachu
01FE = Raichu
01FF = Sandshrew
0200 = Sandslash
0201 = Sandslash w/ Different Attack
0202 = Vulpix
0203 = Ninetales
0204 = Zubat
0205 = Golbat
0206 = Oddish
0207 = Gloom
0208 = Vileplume
0209 = Vileplume w/ Different Attack
020A = Mankey
020B = Primeape
020C = Geodude
020D = Graveler
020E = Golem
020F = Dodrio
0210 = Gastly
0211 = Haunter
0212 = Gengar
0213 = Voltorb
0214 = Electrode
0215 = Hitmonlee
0216 = Hitmonchan
0217 = Koffing
0218 = Weezing
0219 = Scyther
021A = Magmar
021B = Eevee
021C = Vaporeon
021D = Jolteon
021E = Flareon
021F = Kabuto
0220 = Kabutops
0221 = Articuno (Freezes - Reserved)
0222 = Zapdos (Freezes After Battle on Real Hardware - Reserved)
0223 = Moltres
0224 = Chikorita
0225 = Bayleef
0226 = Meganium
0227 = Cyndaquil
0228 = Quilava
0229 = Typhlosion
022A = Totodile
022B = Croconaw
022C = Feraligatr
022D = Feraligatr w/ Different Attack
022E = Hoothoot
022F = Noctowl
0230 = Crobat
0231 = Togepi
0232 = Togetic
0233 = Natu
0234 = Xatu
0235 = Mareep
0236 = Flaaffy
0237 = Ampharos
0238 = Bellossom
0239 = Marill
023A = Azumarill
023B = Sudowoodo
023C = Politoed
023D = Aipom
023E = Sunkern
023F = Sunflora
0240 = Wooper
0241 = Quagsire
0242 = Espeon
0243 = Umbreon
0244 = Murkrow
0245 = Slowking
0246 = Misdreavus
0247 = Wobbuffet
0248 = Girafarig
0249 = Pineco
024A = Forretress
024B = Forretress
024C = Dunsparce
024D = Gligar
024E = Snubbull
024F = Granbull
0250 = Scizor
0251 = Shuckle
0252 = Heracross
0253 = Sneasel
0254 = Teddiursa
0255 = Ursaring
0256 = Swinub
0257 = Pilowsine
0258 = Delibird
0259 = Skarmory
025A = Houndour
025B = Houndoom
025C = Phanpy
025D = Donphan
025E = Tyrogue
025F = Hitmontop
0260 = Smoochum
0261 = Magby
0262 = Blissey
0263 = Raikou
0264 = Entei
0265 = Suicune
0266 = Larvitar
0267 = Pupitar
0268 = Tyranitar
0269 = Tyranitar
026A = Lugia (Freezes After Battle on Real Hardware - Reserved)
026B = Ho-Oh (Freezes After Battle on Real Hardware - Reserved)
026C = Celebi
026D = Treecko
026E = Grovyle
026F = Sceptile
0270 = Sceptile
0271 = Torchic
0272 = Combusken
0273 = Blaziken
0274 = Blaziken
0275 = Mudkip
0276 = Marshtomp
0277 = Swampert
0278 = Poochyena
0279 = Mightyena
027A = Wingull
027B = Pelipper
027C = Ralts
027D = Kirlia
027E = Gardevoir
027F = Makuhita
0280 = Hariyama
0281 = Sableye
0282 = Aron
0283 = Lairon
0284 = Aggron
0285 = Electrike
0286 = Manectric
0287 = Numel
0288 = Camerupt
0289 = Baltoy
028A = Claydol
028B = Anorith
028C = Armaldo
028D = Duskull
028E = Dusclops
028F = Chimecho
0290 = Absol
0291 = Spheal
0292 = Sealeo
0293 = Walrein
0294 = Bagon
0295 = Shelgon
0296 = Salamence
0297 = Salamence (Smaller version of regular attack)
0298 = Beldum
0299 = Metang
029A = Metagross
029B = Metagross (Ram Attack)
029C = Latias
029D = Latios
029E = Turtwig
029F = Grotle
02A0 = Torterra (Freezes After Battle on Real Hardware - Reserved)
02A1 = Chimchar
02A2 = Monferno
02A3 = Infernape
02A4 = Piplup
02A5 = Prinplup
02A6 = Empoleon
02A7 = Empoleon w/ Different Attack
02A8 = Starly
02A9 = Staravia
02AA = Staraptor
02AB = Kricketot
02AC = Kricketune
02AD = Shinx
02AE = Luxio
02AF = Luxray
02B0 = Cranidos
02B1 = Rampardos
02B2 = Shieldon
02B3 = Bastiodon
02B4 = Mothim
02B5 = Combee
02B6 = Vespiquen
02B7 = Vespiquen
02B8 = Pachirisu
02B9 = Buizel
02BA = Floatzel
02BB = Ambipom
02BC = Drifloon
02BD = Drifblim
02BE = Mismagius
02BF = Honchkrow
02C0 = Glameow
02C1 = Purugly
02C2 = Chingling
02C3 = Stunky
02C4 = Skuntank
02C5 = Bronzor
02C6 = Bronzong
02C7 = Bonsly
02C8 = Mime Jr.
02C9 = Chatot
02CA = Gible
02CB = Gabite
02CC = Garchomp
02CD = Munchlax
02CE = Riolu
02CF = Riolu
02D0 = Lucario
02D1 = Lucario w/ Different Attack
02D2 = Hippopotas
02D3 = Hippowdon
02D4 = Skorupi
02D5 = Drapion
02D6 = Drapion w/ Different Attack
02D7 = Croagunk
02D8 = Toxicroak
02D9 = Carnivine
02DA = Snover
02DB = Abomasnow
02DC = Abomasnow
02DD = Weavile
02DE = Weavile
02DF = Magnezone
02E0 = Magnezone w/ Different Attack
02E1 = Lickylicky
02E2 = Rhyperior
02E3 = Tangrowth
02E4 = Tangrowth
02E5 = Electrive
02E6 = Electrive
02E7 = Magmortar
02E8 = Magmortar w/ Different Attack
02E9 = Togekiss
02EA = Yanmega
02EB = Leafeon
02EC = Glaceon
02ED = Gliscor
02EE = Gliscor
02EF = Mamoswine (Freezes - Reserved)
02F0 = Porygon-Z
02F1 = Gallade
02F2 = Probopass
02F3 = Probopass
02F4 = Dusknoir
02F5 = Dusknoir w/ Different Attack
02F6 = Froslass
02F7 = Regigigas (Freezes - Reserved)
02F8 = Arceus
02F9 = Arceus
02FA = Stantler
02FB = Delibird
02FC = Delibird
02FD = Delibird
02FE = Delibird
02FF = Delibird
0300 = Mew
0301 = Deoxys
0302-???? = Blank Space with Zubat Picture
FFFF = No Pokemon Captured

Prevent Changes to Party Pokemon
0205C840 E1A00000
*Prevents any changes to your party, whether it be gaining Pokemon, losing them, or changing them.
**This code must be enabled alongside Demonic722's "After Battle Pokemon Partner Modifier Hardware Crash Fix" code. Otherwise, 'Reserved' Pokemon will crash the game.

Temple Pokemon Always Usable in Battle (Only Use in Temple, May Freeze Otherwise)
12126B56 00000000

Temple Pokemon Modifier Code (Only Use in Temple, May Freeze Otherwise)
120B8880 0000XXXX
*Hex Values for Temple Modifier Code (Values from the above list will work, but they're unusable in battle. These are what's usable in battle. It doesn't matter whether you have the Heart Slate for this Pokemon or not. Also, this is only works during missions and not directly outside the temple.)

02A4 = Piplup
02A5 = Prinplup
02A6 = Empoleon
01F4 = Bulbasaur
01F5 = Ivysaur
01F6 = Venusaur
01FA = Pidgey
01FB = Pidgeotto
01FC = Pidgeot
01FF = Sandshrew
0200 = Sandslash
0206 = Oddish
0207 = Gloom
0208 = Vileplume
0238 = Bellossom
0224 = Chikorita
0225 = Bayleef
0226 = Meganium
022A = Totodile
022B = Croconaw
022C = Feraligatr
022E = Hoothoot
022F = Noctowl
02C7 = Bonsly
023B = Sudowoodo
023D = Aipom
02BB = Ambipom
023E = Sunkern
023F = Sunflora
0249 = Pineco
024A = Forretress
0258 = Delibird
026D = Treecko
026E = Grovyle
026F = Sceptile
0271 = Torchic
0272 = Combusken
0273 = Blaziken
029E = Turtwig
029F = Grotle
02AB = Kricketot
02AC = Kricketune
02AD = Shinx
02AE = Luxio
02AF = Luxray
02B4 = Mothim
02C2 = Chingling
028F = Chimecho
02C9 = Chatot
02D4 = Skorupi
02D5 = Drapion
02D9 = Carnivine
02E3 = Tangrowth
021B = Eevee
021C = Vaporeon
021D = Jolteon
021E = Flareon
0242 = Espeon
0243 = Umbreon
02EB = Leafeon
02EC = Glaceon
01F7 = Charmander
01F8 = Charmeleon
0204 = Zubat
0205 = Golbat
0230 = Crobat
020C = Geodude
020D = Graveler
020E = Golem
025E = Tyrogue
0215 = Hitmonlee
0216 = Hitmonchan
025F = Hitmontop
0261 = Magby
021A = Magmar
02E7 = Magmortar
0227 = Cyndaquil
0228 = Quilava
0229 = Typhlosion
0251 = Shuckle
0254 = Teddiursa
0255 = Ursaring
025A = Houndour
025B = Houndoom
025C = Phanpy
025D = Donphan
0266 = Larvitar
0267 = Pupitar
0268 = Tyranitar
0278 = Poochyena
0279 = Mightyena
027F = Makuhita
0280 = Hariyama
0282 = Aron
0283 = Lairon
0284 = Aggron
0287 = Numel
0288 = Camerupt
02B2 = Shieldon
02B3 = Bastiodon
02C8 = Mime Jr.
02CD = Munchlax
02D2 = Hippopotas
02D3 = Hippowdon
02D7 = Croagunk
02D8 = Toxicroak
02F2 = Probopass
0202 = Vulpix
0203 = Ninetales
020A = Mankey
020B = Primeape
020F = Dodrio
0217 = Koffing
0218 = Weezing
021F = Kabuto
0220 = Kabutops
0231 = Togepi
0232 = Togetic
02E9 = Togekiss
0235 = Mareep
0236 = Flaaffy
0237 = Ampharos
0239 = Marill
023A = Azumarill
023C = Politoed
0240 = Wooper
0241 = Quagsire
0248 = Girafarig
024C = Dunsparce
0253 = Sneasel
02DD = Weavile
0256 = Swinub
0257 = Piloswine
0260 = Smoochum
0275 = Mudkip
0276 = Marshtomp
0277 = Swampert
027A = Wingull
027B = Pelipper
028B = Anorith
028C = Armaldo
0291 = Spheal
0292 = Sealeo
0293 = Walrein
02B9 = Buizel
02BA = Floatzel
02C0 = Glameow
02C1 = Purugly
02C3 = Stunky
02C4 = Skuntank
02DA = Snover
02DB = Abomasnow
02F6 = Froslass
01FD = Pikachu
01FE = Raichu
0213 = Voltorb
0214 = Electrode
0233 = Natu
0234 = Xatu
024E = Snubbull
024F = Granbull
0259 = Skarmory
0285 = Electrike
0286 = Manectric
0289 = Baltoy
028A = Claydol
0298 = Beldum
0299 = Metang
029A = Metagross
02A8 = Starly
02A9 = Staravia
02AA = Staraptor
02B0 = Cranidos
02B1 = Rampardos
02B8 = Pachurisu
02C5 = Bronzor
02C6 = Bronzong
02CE = Riolu
02D0 = Lucario
02DF = Magnezone
02E5 = Electivire
02F0 = Porygon-Z
0210 = Gastly
0211 = Haunter
0212 = Gengar
0244 = Murkrow
02BF = Honchkrow
0245 = Slowking
0247 = Wobuffet
0252 = Heracross
02FA = Stantler
027C = Ralts
027D = Kirlia
027E = Gardevoir
02F1 = Gallade
028D = Duskull
028E = Dusclops
02F4 = Dusknoir
0290 = Absol
0294 = Bagon
0295 = Shelgon
0296 = Salamence
02A1 = Chimchar
02A2 = Monferno
02A3 = Infernape
02B5 = Combee
02B6 = Vespiqueen
02CA = Gible
02CB = Gabite
02CC = Garchomp
0211 = Lickilicky
024D = Gligar
02ED = Gliscor
01F9 = Blastoise
0246 = Misdreavus
02BE = Mismagius
0262 = Blissey
0281 = Sableye
02BC = Drifloon
02BD = Drifblim
02F8 = Arceus
0300 = Mew
0301 = Deoxys

Pokemon Ranger Codes (Works on Real Hardware):

Spoiler

Allow 7 Pokemon
2213551A 00000007

Partner Pokemon Modifier (Only replaces model - Causes Various Glitches):
221355DC 000000XX

First Position Pokemon Modifier
22135644 000000XX

Second Position Pokemon Modifier
221356AC 000000XX

Third Position Pokemon Modifier
22135714 000000XX

Fourth Position Pokemon Modifier
2213577C 000000XX

Fifth Position Pokemon Modifier
221357E4 000000XX

Sixth Position Pokemon Modifier
2213584C 000000XX

Seventh Position Pokemon Modifier:
221358B4 000000XX
*Credits to Xeogran for originally making these codes. He never released it, and he never gave it to me, so I just made it after watching the video.
**Unless you have 7 Pokemon on your team, not including Minun, pokemon might be in different positions. For instance, First Position might affect the partner pokemon instead.
***WARNING: If you change your partner pokemon to anything other than Minun, change it back (C1) right before the mission complete, else your partner pokemon is deleted permanently and you don't get minun or the other pokemon back. Also, editing your partner pokemon might make it so you cannot use 1 of the pokemon you catch. All others will be usable, though.
****You may find this video here: https://www.youtube.com/watch?v=malNv_8ePy0

Hex Values for XX:
01 = Bulbasaur
02 = Ivysaur
03 = Venusaur
04 = Charmander
05 = Charmeleon
06 = Charizard
07 = Charizard
08 = Charizard
09 = Squirtle
0A = Wartortle
0B = Blastoise
0C = Beedril
0D = Rattata
0E = Raticate
0F = Spearow
10 = Fearow
11 = Ekans
12 = Arbok
13 = Pikachu
14 = Raichu
15 = Jigglypuff
16 = Zubat
17 = Golbat
18 = Oddish
19 = Gloom
1A = Vileplume
1B = Paras
1C = Parasect
1D = Venonat
1E = Diglett
1F = Dugtrio
20 = Meowth
21 = Psyduck
22 = Psyduck
23 = Mankey
24 = Primeape
25 = Growlithe
26 = Arcanine
27 = Poliwag
28 = Poliwhirl
29 = Poliwrath
2A = Abra
2B = Machop
2C = Machoke
2D = Machamp
2E = Bellsprout
2F = Weepinbell
30 = Victreebell
31 = Geodude
32 = Graveler
33 = Golem
34 = Rapidash
35 = Slowpoke
36 = Magnemite
37 = Magneton
38 = Doduo
39 = Dodrio
3A = Grimer
3B = Muk
3C = Gastly
3D = Haunter
3E = Gengar
3F = Drowzee
40 = Hypno
41 = Krabby
42 = Voltorb
43 = Koffing
44 = Rhydon
45 = Tangela
46 = Kangaskhan
47 = Horsea
48 = Seadra
49 = Goldeen
4A = Seaking
4B = Staryu
4C = Starmie
4D = Mr. Mime
4E = Scyther
4F = Jynx
50 = Electabuzz
51 = Magmar
52 = Magmar
53 = Pinsir
54 = Tauros
55 = Magikarp
56 = Magikarp
57 = Gyarados
58 = Gyarados
59 = Gyarados
5A = Lapras
5B = Vaporeon
5C = Jolteon
5D = Flareon
5E = Porygon
5F = Aerodactyl
60 = Snorlax
61 = Dragonite
62 = Mew
63 = Chikorita
64 = Bayleef
65 = Meganium
66 = Cyndaquil
67 = Quilava
68 = Typhlosion
69 = Totodile
6A = Croconaw
6B = Feraligatr
6C = Spinarak
6D = Ariados
6E = Crobat
6F = Pichu
70 = Politoed
71 = Hoppip
72 = Espeon
73 = Umbreon
74 = Murkrow
75 = Wobbuffet
76 = Gligar
77 = Steelix
78 = Snubbull
79 = Scizor
7A = Heracross
7B = Sneasel
7C = Slugma
7D = Magcargo
7E = Swinub
7F = Piloswine
80 = Remoraid
81 = Octillery
82 = Mantine
83 = Skarmory
84 = Houndoom
85 = Kingdra
86 = Phanpy
87 = Donphan
88 = Raikou
89 = Raikou
8A = Raikou
8B = Entei
8C = Entei
8D = Entei
8E = Suicune
8F = Suicune
90 = Larvitar
91 = Pupitar
92 = Tyranitar
93 = Celebi
94 = Treecko
95 = Grovyle
96 = Sceptile
97 = Torchic
98 = Combusken
99 = Blaziken
9A = Mudkip
9B = Marshtomp
9C = Swampert
9D = Zigzagoon
9E = Linoone
9F = Wurmple
A0 = Silcoon
A1 = Beautifly
A2 = Lotad
A3 = Lombre
A4 = Ludicolo
A5 = Seedot
A6 = Nuzleaf
A7 = Shiftry
A8 = Tailow
A9 = Swellow
AA = Wingull
AB = Pelipper
AC = Ralts
AD = Kirlia
AE = Gardevoir
AF = Slakoth
B0 = Vigoroth
B1 = Slaking
B2 = Nincada
B3 = Ninjask
B4 = Shedinja
B5 = Whismur
B6 = Loudred
B7 = Exploud
B8 = Makuhita
B9 = Hariyama
BA = Skitty
BB = Meditite
BC = Medicham
BD = Electrike
BE = Manectric
BF = Plusle
C0 = Plusle
C1 = Minun
C2 = Minun
C3 = Swalot
C4 = Carvanha
C5 = Sharpedo
C6 = Wailmer
C8 = Numel
C9 = Camerupt
CA = Torkoal
CB = Spoink
CC = Flygon
CD = Swablu
CE = Altaria
CF = Altaria
D0 = Solrock
D1 = Corphis
D2 = Crawdaunt
D3 = Kecleon
D4 = Dusclops
D5 = Absol
D6 = Snorunt
D7 = Glalie
D8 = Luvdisc
D9 = Bagon
DA = Shelgon
DB = Salamence
DC = Beldum
DD = Metang
DE = Metagross
DF = Regirock
E0 = Regice
E1 = Registeel
E2 = Kyogre
E3 = Groudon
E4 = Rayquaza
E5 = Deoxys (Normal Forme)
E6 = Deoxys (Attack Forme)
E7 = Deoxys (Attack Forme)
E8 = Deoxys (Defense Forme)
E9 = Deoxys (Defense Forme)
EA = Deoxys (Speed Forme)
EB = Deoxys (Speed Forme)

00 = Glitched Empty Slot

EC-FF = Glitched Empty Slot

Final Fantasy XII: Revenant Wings (Works on Real Hardware)

Spoiler

Character 1 Teleport Code (Select = Go Left, B = Go Up, L+R = Save Position, Select+B = Reload Position)
94000130 FFFB0000
621A9DD0 00000000
B21A9DD0 00000000
D9000000 00000048
D4000000 00000100
D6000000 00000048
B21A9DD0 00000000
D2000000 00000000
94000130 FFFD0000
621A9DD0 00000000
B21A9DD0 00000000
D9000000 00000050
D4000000 00000100
D6000000 00000050
B21A9DD0 00000000
D2000000 00000000
94000130 FCFF0000
621A9DD0 00000000
B21A9DD0 00000000
D9000000 00000048
D6000000 000000B8
B21A9DD0 00000000
D2000000 00000000
94000130 FCFF0000
621A9DD0 00000000
B21A9DD0 00000000
D9000000 00000050
D6000000 000000BC
B21A9DD0 00000000
D2000000 00000000
94000130 FFF90000
621A9DD0 00000000
B21A9DD0 00000000
D9000000 000000B8
D6000000 00000048
B21A9DD0 00000000
D2000000 00000000
94000130 FFF90000
621A9DD0 00000000
B21A9DD0 00000000
D9000000 000000BC
D6000000 00000050
B21A9DD0 00000000
D2000000 00000000

Character 2 Teleport Code (Select = Go Left, B = Go Up, L+R = Save Position, Select+B = Reload Position)
94000130 FFFD0000
621A9DD0 00000000
B21A9DD0 00000000
D9000000 000001FC
D4000000 00000100
D6000000 000001FC
B21A9DD0 00000000
D2000000 00000000
94000130 FCFF0000
621A9DD0 00000000
B21A9DD0 00000000
D9000000 000001F4
D6000000 00000264
B21A9DD0 00000000
D2000000 00000000
94000130 FCFF0000
621A9DD0 00000000
B21A9DD0 00000000
D9000000 000001FC
D6000000 00000268
B21A9DD0 00000000
D2000000 00000000
94000130 FFF90000
621A9DD0 00000000
B21A9DD0 00000000
D9000000 00000264
D6000000 000001F4
B21A9DD0 00000000
D2000000 00000000
94000130 FFF90000
621A9DD0 00000000
B21A9DD0 00000000
D9000000 00000268
D6000000 000001FC
B21A9DD0 00000000
D2000000 00000000

Character 3 Teleport Code (Select = Go Left, B = Go Up, L+R = Save Position, Select+B = Reload Position)
94000130 FFFB0000
621A9DD0 00000000
B21A9DD0 00000000
D9000000 000003A0
D4000000 00000100
D6000000 000003A0
B21A9DD0 00000000
D2000000 00000000
94000130 FFFD0000
621A9DD0 00000000
B21A9DD0 00000000
D9000000 000003A8
D4000000 00000100
D6000000 000003A8
B21A9DD0 00000000
D2000000 00000000
94000130 FCFF0000
621A9DD0 00000000
B21A9DD0 00000000
D9000000 000003A0
D6000000 00000410
B21A9DD0 00000000
D2000000 00000000
94000130 FCFF0000
621A9DD0 00000000
B21A9DD0 00000000
D9000000 000003A8
D6000000 00000414
B21A9DD0 00000000
D2000000 00000000
94000130 FFF90000
621A9DD0 00000000
B21A9DD0 00000000
D9000000 00000410
D6000000 000003A0
B21A9DD0 00000000
D2000000 00000000
94000130 FFF90000
621A9DD0 00000000
B21A9DD0 00000000
D9000000 00000414
D6000000 000003A8
B21A9DD0 00000000
D2000000 00000000

*The teleport codes move your character and only does it in battles.

Spawn Up To 10 Tier 3 Espers
121AE0A8 00000000
220E5B6A 00000000
221AD9F8 00000000
*Only allows you to summon one Esper in the Tier 3 slot. However, if Tier 3 Espers are placed into slots other than the Tier 3 slot, you can spawn up to 10. Summon all of them before one spawns, because whenever one spawns, you won't be able to spawn anymore until all Tier 3 Espers are off the field.
**If more than one type of Tier 3 Esper is used, their models will cycle back and forth and fuse together. I cannot fix this.

Esper Troupe 1 Modifier
1206D0A0 0000UUUU
1206D0A2 0000VVVV
1206D0A4 0000WWWW
1206D0A6 0000XXXX
1206D0A8 0000YYYY

Esper Troupe 2 Modifier
1206D0AC 0000UUUU
1206D0AE 0000VVVV
1206D0B0 0000WWWW
1206D0B2 0000XXXX
1206D0B4 0000YYYY

Esper Troupe 3 Modifier
1206D0B8 0000UUUU
1206D0BA 0000VVVV
1206D0BC 0000WWWW
1206D0BE 0000XXXX
1206D0C0 0000YYYY
*UU = First Esper, VV = Second Esper, WW = Third Esper, XX = Fourth Esper, YY = Fifth Esper
**Hex Values for Esper Troupe Modifiers:
0065 Djinn
0066 Balasa
0067 Ifrit
0068 Salamander
0069 Lamia
006A Belias
006B Bomb
006C Wyvern
006D Chaos
006E Sahagin
006F Cuchulainn
0070 Leviathan
0071 Shivam
0072 Shivar
0073 Shiva
0074 Auarius
0075 Siren
0076 Mateus
0077 Remora
0078 Ixion
0079 Shemhazai
007A Sagittarius
007B Quetzalcoatl
007C Tiamat
007D Ramih
007E Raiden
007F Ramuh
0080 Goblin
0081 Golem
0082 Titan
0083 Cactoid
0084 Cu Sith
0085 Hashmal
0086 Gnoam
0087 Atomos
0088 Exodus
0089 Chocobo
008A Tonberry
008B Odin
008C Sylph
008D White Hare
008E Carbuncle
008F Ultima
0090 Garchimacera
0091 Diablos
0092 Bahamut
0093 Gilgamesh
0094 Famfrit
0095 Zalera
0096 Zodiark
0097 Alraune
0098 Mimic
0099 Feolthanos (Looks like Garchimacera "Now Printing)
009A Red Wyrm
009B Blue Wyrm
009C Yellow Wyrm
009D Green Wyrm
009E Minotaur
009F Zombie
00A0 Vampyr
00A1 Malboro
00A2 Antlion
00A3 Great Tortoise
00A4 Red Flan
00A5 Blue Flan
00A6 Yellow Flan
00A7 Green Flan
00A8 Fire Drake
00A9 Ice Drake
00AA Thunder Drake
00AB Earth Drake
00AC Infernal Wolf
00AD Arctic Wolf
00AE Storm Wolf
00AF Rock Wolf
00B0 Wing Wraith
00C9 Djinn
00CE Belias
00D1 Chaos
00D4 Leviathan
00DA Mateus
00DD Shemhazai
00E6 Titan
00E9 Hashmal
00EC Exodus
00EF Yarhi Velis
00F3 Ultima
00F6 Bahamut
00F7 Gilgamesh
00F8 Famfrit
00F9 Zalera
00FA Zodiark
012D Great Malboro
012E Elder Wyrm
012F Giza Rabbit
0130 Antlion Queen
0131 Aspidochelon
0132 King Bomb
0133 Enkidu

283C Feolthanos Medi
283D Feolthanos Sinis
283E Feolthanos Dex
4EE8 Mom Bomb
50DC Trickster
50DD Red Chocobo
50DE Black Chocobo
5208 Yiazmat

Fossil Fighters: Champions (Works on Real Hardware)

Spoiler

Unlock All Vivosaurs, Max Stats + Super Fossils (Press L+R)
94000130 FCFF0000
620B93B8 00000000
B20B93B8 00000000
B0000040 00000000
C0000000 0000008E
20009050 000000FF
20009058 000000FF
20009060 000000FF
20009068 000000FF
20009070 000000FF
20009074 00000088
20009075 00000003
200090A1 000000E8
200090A2 00000003
DC000000 00000060
D2000000 00000000
94000130 FCFF0000
620B93B8 00000000
B20B93B8 00000000
B0000040 00000000
C0000000 00000042
2000C5F0 000000FF
2000C5F8 000000FF
2000C600 000000FF
2000C608 000000FF
2000C610 000000FF
2000C614 00000088
2000C615 00000003
2000C641 000000E8
2000C642 00000003
DC000000 00000060
D2000000 00000000
*Partial credits to Suziejoebob for the code. His contribution can be found here: https://gamefaqs.gamespot.com/boards/605858-fossil-fighters-champions/61688853
The address was static on Desmume, but was dynamic on the actual DS, so I had to make a Pointer Code to actually get the code to work on real hardware. Should work on Desmume too.
**Partial credits to the CMP Team, as their codes helped me to know which out of 35 pointers was likely to be the most valid. You can find their codes here: https://www.vgcheat.com/forum/nintendo-ds-action-replay-codes/179681-fossil-fighters-champions-us-action-replay-codes.html

Gain FP for Every Act (Select = On, L+R = Off)
94000130 FFFB0000
121C861C 000031FF
121C861E 00006001
D2000000 00000000
94000130 FCFF0000
121C861C 00006001
121C861E 00004770
D2000000 00000000
*Effects everyone in battle, so enable it during you turn and disable it during your opponent's.
**I recommend you rotate your Vivosaurs in battle. You'll gain around 250FP each time you do this when the code is enabled.

Invincibility (Select = On, L+R = Off)
94000130 FFFB0000
121D3334 00003000
D2000000 00000000
94000130 FCFF0000
121D3334 00006001
D2000000 00000000
*Effects everyone in battle, so enable it during you turn and disable it during your opponent's.

Final Fantasy: The 4 Heroes of Light (Works on Real Hardware):

Spoiler

Ability Modifier Yunita (Press L+R)
94000130 FCFF0000
120DC7B0 0000UUUU
120DC7B6 0000VVVV
120DC7BC 0000WWWW
120DC7C2 0000XXXX
120DC7C8 0000YYYY
120DC7CE 0000ZZZZ
D2000000 00000000

Ability Modifier Brandt (Press L+R)
94000130 FCFF0000
120DC8D8 0000UUUU
120DC8DE 0000VVVV
120DC8E4 0000WWWW
120DC8EA 0000XXXX
120DC8F0 0000YYYY
120DC8F6 0000ZZZZ
D2000000 00000000

Ability Modifier Jusqua (Press L+R)
94000130 FCFF0000
120DCA00 0000UUUU
120DCA06 0000VVVV
120DCA0C 0000WWWW
120DCA12 0000XXXX
120DCA18 0000YYYY
120DCA1E 0000ZZZZ
D2000000 00000000

Ability Modifier Aire (Press L+R)
94000130 FCFF0000
120DCB28 0000UUUU
120DCB2E 0000VVVV
120DCB34 0000WWWW
120DCB3A 0000XXXX
120DCB40 0000YYYY
120DCB46 0000ZZZZ
D2000000 00000000

Ability Modifier Krinjh (Press L+R)
94000130 FCFF0000
120DCC50 0000UUUU
120DCC56 0000VVVV
120DCC5C 0000WWWW
120DCC62 0000XXXX
120DC868 0000YYYY
120DC86E 0000ZZZZ
D2000000 00000000

Ability Modifier Torte (Press L+R)
94000130 FCFF0000
120DCD78 0000UUUU
120DCD7E 0000VVVV
120DCD84 0000WWWW
120DCD8A 0000XXXX
120DCD90 0000YYYY
120DCD96 0000ZZZZ
D2000000 00000000

Ability Modifier Rekoteh (Press L+R)
94000130 FCFF0000
120DCEA0 0000UUUU
120DCEA6 0000VVVV
120DCEAC 0000WWWW
120DCEB2 0000XXXX
120DCEB8 0000YYYY
120DCEBE 0000ZZZZ
D2000000 00000000

Ability Modifier Rolan (Press L+R)
94000130 FCFF0000
120DCFC8 0000UUUU
120DCFCE 0000VVVV
120DCFD4 0000WWWW
120DCFDA 0000XXXX
120DCFE0 0000YYYY
120DCFE6 0000ZZZZ
D2000000 00000000

Ability Modifier Adventurer (Press L+R)
94000130 FCFF0000
120DD0F0 0000UUUU
120DD0F6 0000VVVV
120DD0FC 0000WWWW
120DD102 0000XXXX
120DD108 0000YYYY
120DD10E 0000ZZZZ
D2000000 00000000

*Using this code before you get into the game will corrupt your save. Use it whenever you can see your characters 
in-game. Use this code by holding L+R at the same time, changing the first ability, then holding L+R and changing the second ability, and so on until all abilities are modified. Save after if you want to keep the modified abilities.
**U, V, W, X, Y, and Z are replaced with one of the following values below:
0000-55FE - Unknown (but probably nothing)
55FF-5655 - Nothing
5656 - Attack (Menu Option)
5657 - Flee (Either a scrapped menu option, or this is executed after a successful attempt via Runaway or Escape)
5658 - Item (Menu Option)
5659 - Boost (Menu Option)
565A - White Magic (Doesn't Let You Click This)
565B - Black Magic (Doesn't Let You Click This)
565C-565E - Nothing
565F - Poison Effect (Crashes Game)
5660 - Regen Effect (Crashes Game)
*5661-5677 are represented as a bunch of questionmarks in the description and name of the ability
5661 - Crashes Game
5662 - Light Arrows
5663 - Crashes Game
5664 - Crashes Game
5665 - Doesn't Let You Click This
5666 - Skips Your Turn
5667 - Purple Swirls on Team (Team's AP goes to 0)
5668 - Yellow Swirls on Team
5669 - Blue Aura on Team (makes healing sound)
566A - Blue Aura (makes healing sound)
566B - Red Aura
566C - Lights Above Head
566D - Clouds with Stars
566E - Gold Aura
566F - All Enemies Die
5670 - Blue Aura (-1 HP)
5671 - Blue Aura (misses)
5672 - Healing Effect (-1 HP)
5673 - Chaos Regenerates Hand
5674 - Chaos Melee Attack? (Has Noise)
5675 - Chaos Melee Attack? (Has No Noise)
5676 - Chaos Melee Attack? (Has No Noise)
5677 - Chaos Melee Attack? (Has No Noise)
5678-56B8 - Nothing
56B9 - Fire
56BA - Fira
56BB - Firaga
56BC - Water
56BD - Watera
56BE - Waterga
56BF - Quake
56C0 - Quakra
56C1 - Quaga
56C2 - Aero
56C3 - Aerora
56C4 - Aeroga
56C5 - Leaf
56C6 - Leafra
56C7 - Leafaga
56C8 - Banish
56C9 - Banishra
56CA - Banishga
56CB - Dark
56CC - Darkra
56CD - Darkaga
56CE - Thunder
56CF - Thundara
56D0 - Thundaga
56D1 - Blizzard
56D2 - Blizzara
56D3 - Blizzaga
56D4 - Desolator
56D5-571C - Nothing
571D - Cure
571E - Cura
571F - Lux
5720 - Curaga
5721 - Esuna
5722 - Drain
5723 - Confuse
5724 - Poison
5725 - Break
5726 - Silence
5727 - Metamor
5728 - Suppress
5729 - Flash
572A - Curse
572B - Sleep
572C - Death
572D - Berserk
572E - Shell
572F - Protect
5730 - Invisible
5731 - Regen
5732 - Aura
5733 - Magick
5734 - Raise
5735 - Arise
5736 - Nothing
5737 - Slow
5738 - Stop
5739 - Haste
573A-5780 - Nothing
5781 - Runaway
5782 - Escape
5783 - Recovery
5784 - Friend in Need
5785 - Magic Mojo
5786 - Spell Focus
5787 - Mirror
5788 - Magic Might
5789 - Healthgiver
578A - Lifegiver
578B - Hide
578C - Miracle
578D - Steal
578E - Plunder
578F - Deadly Blow
5790 - Pillage
5791 - Ditty
5792 - Motet
5793 - Aria
5794 - Fugue
5795 - Augment
5796 - Amplify
5797 - Mysterio
5798 - Elemental
5799 - Target
579A - Snipe
579B - Covering Fire
579C - Smashing Blow
579D - Finder
579E - Keeper
579F - Ransom
57A0 - Money Talks
57A1 - Dispensary
57A2 - Healthcare
57A3 - Poison Pill
57A4 - Level Serum
57A5 - Combat
57A6 - Jugular
57A7 - Chakra
57A8 - Frenzy-fu
57A9 - Quell
57AA - Subdue
57AB - Restrain
57AC - Tame
57AD - Charm
57AE - Rouse
57AF - Pot Luck
57B0 - Go Team Go!
57B1 - Reckless
57B2 - Bladeblitz
57B3 - Wrath
57B4 - Finale
57B5 - Magic Sword
57B6 - Mystic Sword
57B7 - Magic Thwart
57B8 - Magic Infuse
57B9 - Darkside
57BA - Darker Side
57BB - Eye for an Eye
57BC - Amok
57BD - Spell Again
57BE - Diligence
57BF - Betterment
57C0 - Good and Evil
57C1 - Ritual
57C2 - Hex
57C3 - Spellbound
57C4 - Forbidden Art
57C5 - Cover
57C6 - Bait
57C7 - Avenge
57C8 - Last Stand
57C9 - Moving Target
57CA - Target Dummy
57CB - Counter
57CC - Lightning Fists
57CD - Dance
57CE - Perform
57CF - Applaud
57D0 - Ovation
57D1 - Serenade
57D2 - Nocturne
57D3 - March
57D4 - Oratorio
57D5 - Tool
57D6 - Implement
57D7 - Kamikaze
57D8 - Ghost Army
57D9 - Capture
57DA - Gentle
57DB - Command
57DC - Turncoat
57DD - Patched Up
57DE - Stitched Up
57DF - Refurbish
57E0 - Sew Together
57E1 - Experiment
57E2 - Forge
57E3 - Smelt
57E4 - Cast
57E5 - Time
57E6 - Wireless
57E7 - Crown
57E8 - Completion
57E9 - Story 1 (Misses)
57EA - Story 2 (Misses)
57EB - Story 3 (Misses)
57EC - Story 4 (Misses)
57ED - Sic (Disabled)
57EE-583B - Nothing
583C-FFFE - Unknown (but probably nothing)
FFFF - No Ability

Team Character Modifier Enabler Code
C0000000 00000007
220CE5CC 00000001
DC000000 000001B0
D2000000 00000000

Team Character Modifier Code Can Use Adventurer (R+B = On, L+B = Off)
94000130 FCFD0200
220CF34C 00000001
D2000000 00000000
94000130 FCFD0100
220CF34C 00000000
D2000000 00000000

Team Character Modifier (Press L+R)
94000130 FCFF0000
120CE5B8 0000WWWW
120CE5BC 0000XXXX
120CE5C0 0000YYYY
120CE5C4 0000ZZZZ
D2000000 00000000

*Using this code before you get into the game will crash the game.  Use it whenever you can see your characters 
in-game. YOU MUST FIRST ENABLE THE TEAM CHARACTER MODIFIER ENABLER CODE TO USE THIS CODE! THE CODE MUST BE ACTIVE AT ALL TIMES THE MODIFIED CHARACTERS ARE USED, ELSE THE GAME MIGHT CRASH. To use this code properly, go and click on the adventurer and get to the dialogue option that lets you choose 'Yes' or 'No' if you want to save. Hold L+R, save the game, and restart the game. Your chosen characters will be added to your team.
***W, X, Y, and Z are replaced with one of the following values below:
E5CC - Yunita
E77C - Brandt
E92C - Jusqua
EADC - Aire
EC8C - Krinjh
EE3C - Torte (Using Rekoteh while using Torte will make a Torte/Reokteh fusion out of Torte.)
EFEC - Rekoteh
F19C - Rolan
F34C - Adventurer (Cannot be used without Use Adventurer Code. If you unequip the Adventurer's Sword or Shield without
equipping another one, the Adventurer's player model spazzes out and glitches the screen up to the point of where
you can't see anything. Interestingly, the Adventurer can use any sword and the Adventurer's will actually change
depending which clothes you put on her, just like other characters. The hat will remain, though. If you change the
Adventurer into an animal, it will take the form of the animal the original character had, albeit an Adventurer head
and hat on top of it. Talking to the Adventurer on your team will either result in an ellipses for text or your
character talking to themselves.)
****Placing the same character multiple times will not make multiple of the same character battle, just that character
gets as many turns as they were placed. For instance, if you place Yunita four times, you will not battle with 
four Yunitas. Yunita will just get four attacks. You will also see the other characters that were supposed to be 
there suspended at places below or around the battlefield. However, it will show four Yunitas on the character screen.
This could also mess with the story of the game, so use it either after the game finishes or at your own risk.
*****Characters start at the level you left them at. For instance, if you lost Rolan in-game at Level 21, switching
to Rolan using this cheat will have him at Level 21 with his stats and inventory. Adventurer starts out at Level 99.
******Whenever more than one character appears at a place they're not expected to be at, expect graphical errors 
involving the character models. If there is more than one of these characters that aren't the party leader, 
they'll spawn at the same place on the map, making a bit of a mess and making it hard to talk to them.

Allow 4 Team Members (L+R)
94000130 FCFF0000
120CE5BA 0000020C
120CE5BE 0000020C
120CE5C2 0000020C
120CE5C6 0000020C
220CE5C8 00000004
D2000000 00000000
*Using this code before you get into the game will corrupt the game save. Use at the same time as Team Character Modifier and Team Character Modifier Enabler Codes.

All Characters Lv. 99 (L+R)
94000130 FCFF0000
C0000000 00000007
220DC857 00000063
DC000000 00000128
D2000000 00000000
*Using this code before you get into the game will corrupt the game save.

Max Stats on All Characters
C0000000 00000008
120CE7A4 0000FFFF
120CE7B4 0000FFFF
120CE7D8 0000FFFF
DC000000 000001B0
D2000000 00000000
C0000000 00000008
220DC918 000000FF
220DC91B 000000FF
220DC91C 000000FF
120DC922 000003E7
120DC924 000003E7
220DC9F7 00000063
DC000000 00000128
D2000000 00000000

Insta-Kill Enemies (Press Sel After Battle Begins):
94000130 FFFB0000
92129DB4 E3A01000
02129DB0 E3A00000
D2000000 00000000
*Select must be pressed after each battle starts to enable this code. Sometimes, your characters will attack enemies that have already died when this is enabled.

Name Modifier for Yunita (Press L+R)
94000130 FCFF0000
E20DC78C 00000012
00SS00RR 00UU00TT
00WW00VV 00YY00XX
000000ZZ 00000000
D2000000 00000000

Name Modifier Brandt (Press L+R)
94000130 FCFF0000
E20DC8B4 00000012
00SS00RR 00UU00TT
00WW00VV 00YY00XX
000000ZZ 00000000
D2000000 00000000

Name Modifier Jusqua (Press L+R)
94000130 FCFF0000
E20DC9DC 00000012
00SS00RR 00UU00TT
00WW00VV 00YY00XX
000000ZZ 00000000
D2000000 00000000

Name Modifier Aire (Press L+R)
94000130 FCFF0000
E20DCB04 00000012
00SS00RR 00UU00TT
00WW00VV 00YY00XX
000000ZZ 00000000
D2000000 00000000

Name Modifier Krinjh (Press L+R)
94000130 FCFF0000
E20DCC2C 00000012
00SS00RR 00UU00TT
00WW00VV 00YY00XX
000000ZZ 00000000
D2000000 00000000

Name Modifier Torte (Press L+R)
94000130 FCFF0000
E20DCD54 00000012
00SS00RR 00UU00TT
00WW00VV 00YY00XX
000000ZZ 00000000
D2000000 00000000

Name Modifier Rekoteh (Press L+R)
94000130 FCFF0000
E20DCE7C 00000012
00SS00RR 00UU00TT
00WW00VV 00YY00XX
000000ZZ 00000000
D2000000 00000000

Name Modifier Rolan (Press L+R)
94000130 FCFF0000
E20DCFA4 00000012
00SS00RR 00UU00TT
00WW00VV 00YY00XX
000000ZZ 00000000
D2000000 00000000

Name Modifier Adventurer (Press L+R)
94000130 FCFF0000
E20DD0CC 00000012
00SS00RR 00UU00TT
00WW00VV 00YY00XX
000000ZZ 00000000
D2000000 00000000

*Using this code before you get into the game will crash the game.  Use it whenever you can see your characters 
in-game. Press L+R, then save after so the names are kept.
**R, S, T, U, V, W, X, Y, and Z are equal to the 1st, 2nd, 3rd, 4th, 5th, 6th, 7th, 8th, and 9th characters of
a player's name respectively. Use an ASCII chart to fill in values for each character (ASCII to Hex).

Crown Modifier Yunita (Press L+R)
94000130 FCFF0000
220DC856 000000XX
D2000000 00000000

Crown Modifier Brandt (Press L+R)
94000130 FCFF0000
220DC97E 000000XX
D2000000 00000000

Crown Modifier Jusqua (Press L+R)
94000130 FCFF0000
220DCAA6 000000XX
D2000000 00000000

Crown Modifier Aire (Press L+R)
94000130 FCFF0000
220DCBCE 000000XX
D2000000 00000000

Crown Modifier Krinjh (Press L+R)
94000130 FCFF0000
220DCCF6 000000XX
D2000000 00000000

Crown Modifier Torte (Press L+R)
94000130 FCFF0000
220DCE1E 000000XX
D2000000 00000000

Crown Modifier Rekoteh (Press L+R)
94000130 FCFF0000
220DCF46 000000XX
D2000000 00000000

Crown Modifier Rolan (Press L+R)
94000130 FCFF0000
220DD06E 000000XX
D2000000 00000000

Crown Modifier Adventurer (Press L+R)
94000130 FCFF0000
220DD196 000000XX
D2000000 00000000

*Using this code before you get into the game will corrupt your save. Use it whenever you can see your characters 
in-game. Press L+R, then save after so the new crowns are kept.
**X is replaced with one of the following values below for crowns:
00 - Freelancer
01 - Wayfarer
02 - Black Mage
03 - White Mage
04 - Bandit
05 - Bard
06 - Elementalist
07 - Ranger
08 - Merchant
09 - Salve-maker
0A - Fighter
0B - Scholar
0C - Party Host
0D - Hero
0E - Spell Fencer
0F - Dark Fencer
10 - Sage
11 - Shaman
12 - Paladin
13 - Ninja
14 - Dancer
15 - Musician
16 - Monk
17 - Beastmaster
18 - Seamstress
19 - Alchemist
1A - Scribe
1B - Storyteller
1C - ??????????? (Headless - 999HP at Level 99)
1D-?? Blank (Headless - 999HP at Level 99)

EDIT: I'm sure I'll be adding more codes to this as time goes on. Hopefully someone starts testing these on actual hardware for me.

EDIT 2: I bought these games and am using NitroHax3DS/Action Replay DSi to test these codes. Anything that says "Works on Real Hardware" works via NitroHax3DS/Action Replay DSi on a real cartridge on the 3DS/DS.

Edited by Reclaimer Shawn
Added more codes
  • Reclaimer Shawn changed the title to Could Somebody Test My Codes On A Real DS (NTSC-U)?

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