MeroMero Posted May 10, 2016 Share Posted May 10, 2016 (edited) Video courtesy of Wooggle Smith, showcasing the Facade glitch : [video=youtube;frLwdt3bSW4] Every time Facade is used, the sprite of the Pokémon who used the move will go up (or down for some Pokémon) by 1 pixel. To fix that graphical oversight: _Go to narc wazaeffect/we.arc (DPPt) or a/0/1/0 (HGSS) _Go to file 263 (which is the index number of the move Facade) _Replace all 6 instances of 05 00 05 00 with 04 00 04 00 But that's not all, there's also a glitch with the move Strength which moves the sprite of the Pokémon who used it by 2 pixels to the right. Again to fix this: _Go to narc wazaeffect/we.arc (DPPt) or a/0/1/0 (HGSS) _Go to file 70 (index number of Strength) _Search for the string 0A000000 05000000 16000000 87070000 8BFFFFFF, and replace the 0A000000 with 08000000. And that's it, Pokémon sprites won't erroneously shift up/down/right anymore after applying those 2 simple mods. Edited May 12, 2016 by MeroMero Link to comment Share on other sites More sharing options...
MeroMero Posted May 12, 2016 Author Share Posted May 12, 2016 OP updated with the addition of a fix for Strength. Link to comment Share on other sites More sharing options...
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