LEGOanimal22 Posted October 6, 2013 Posted October 6, 2013 (edited) Hello all. I was wondering if anyone can help me with making some scripts for a breeding program Here is the structure: 0 - (UInt16) Start Script(FF FF) 2 - (Byte) Num of Scripts(Max Length = FF(after the "Start" command)) 3 - (Byte) Type (list below) 4 and onward - (UInt16) Scripts Here are the types: 01 - Male 02 - Female 03 - Egg 04 - Other 05 - Logs Here are the various script functions: Scripts (male): 10 XX - Store Male Pokedex ID into XX 20 XX - Store Move 1 into XX 21 XX - Store Move 2 into XX 22 XX - Store Move 3 Into XX 23 XX - Store Move 4 into XX 30 XX - Store Language into XX 40 XX - Store Item into XX 50 XX - Store Nature into XX Scripts (female): 10 XX - Store Female Pokedex ID into XX 20 XX - Store Language into XX 30 XX - Store Item into XX 40 XX - Store Nature into XX Scripts (egg): 10 XX - Load Pokedex ID from XX 20 XX - Load Shiny status from XX Scripts (other): 01 02 - Check if Mother and Father are compatible 10 84 - Check Father for Ditto(132). If True, Return 1. Else, Return 0. 11 84 - Check Mother for Ditto(132). If True Return 1. Else, Return 0. 12 10 - If script 10 returned 1, read next script. Else, Nothing. 12 11 - If script 11 returned 1, read next script. Else, Nothing. 13 10 - (cont. Of 12 10) Egg.PokedexID = Mother.PokedexID 13 11 - (cont. Of 12 11) Egg.PokedexID = Father.PokedexID 14 10 - Check if Father has an Everstone. If True, Return 1. Else, Return 0. 14 11 - Check if Mother has an Everstone. If True, Return 1. Else, Return 0. Scripts (log): 10 10 - Add Male.PokedexID to the log 10 11 - Add Female.PokedexID to the log I was wondering if any one can help me with the following: *Building the Other script. *Making more functions for the Egg script. NOTE: The Other script should be by parent(aka Check male, Check female) If you want to help, please use a hex editor and enter the script functions how they are listed. Edited October 6, 2013 by LEGOanimal22
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