Michielleus Posted March 8, 2013 Posted March 8, 2013 (edited) I've been experimenting with adding moves from gen V to HGSS/Pt. I've successfully edited (replaced) the animation of Swords Dance with Calm Mind editing wazaeffect/we.narc: But now I'm wondering how to add new move effects? Say I want to add Quiver Dance, I'd have to add something to +1 Sp. Atk, +1 Sp. Def and +1 Speed. Some moves use effects like 'Chance to burn' or 'lowers foe's defense'. PPRE's move editor says there are 287 of these move effects. But... where are they located? The data doesn't match with previous gens, (i.e. 2E 85 3E 02 02 E6 28 00 69 1D 08 would be the 1/3rd recoil effect that Double-Edge uses in gen III, that data doesn't exist in gen IV.) but I think it could be the same as gen V. Any help/information would be greatly appreciated. Edit: I think it might be in the arm7.bin or arm9.bin file. Does anyone know the structure of the move effects? Edited March 9, 2013 by Michielleus
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