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Pokemon Encryption


pokecon

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Having some encrypted Pokemon files, 136 bytes after 0x400 will match that encrypted pkm file

After that 136 byte, starting second encrypted pkm file will no longer match (except the first 8 byte)

Do anyone know what could go wrong or how it works after?

By the way, it is on a Black 2 save.

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I don't know if you're doing this manually or programmatically, but if you are doing it programmatically(which I highly recommend), then I would create a struct to contain all the data if I were you. It makes accessing that data much easier, without having to remember offsets and junk.

In which case, feel free to peruse the PKMDS source code in my signature, which does all of this (and more).

Otherwise, I have no idea what you're doing wrong.

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