Zerole Posted April 21, 2011 Share Posted April 21, 2011 Hi guys, normally when I save my game it's in a No$GBA (.sav) format and I can't edit it in Pokegen. I've been using Shunywebs to convert it to 512 .sav which I can then load into Pokegen, make my edits, and use the AR codes. However, I recently made a lot of edits in a single file and I'd like to avoid inputting an AR code for each. Would it be possible for me to convert the current 512 .sav file into a No$GBA .sav file and replace the current file with it? That way all my changes will already be in the new .sav file. Thanks. Link to comment Share on other sites More sharing options...
Bond697 Posted April 22, 2011 Share Posted April 22, 2011 there's a setting to change in no$ that can make it easier. in the .ini file that comes with the no$gba.exe, change this line to this: SAV/SNA File Format == UnCompressed should make life a little easier. Link to comment Share on other sites More sharing options...
Guest Posted April 22, 2011 Share Posted April 22, 2011 Don't use UnCompressed. Use "Raw" Link to comment Share on other sites More sharing options...
Zerole Posted April 22, 2011 Author Share Posted April 22, 2011 What does that do? Change the type of file it's saved as? Anyway, I tried doing what I mentioned in the original thread. Everything was working great until I realized that any new Pokemon I was making wouldn't show up in my Pokedex. I don't know why since when I did it before with like 4-5 of them it worked out great. Any ideas? Link to comment Share on other sites More sharing options...
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