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Unreleased/Beta PKM Gallery

This section lists various unreleased/beta Pokemon and Pokemon related files,
gathered from the various generations.

In most cases, the Pokemon here WILL NOT BE LEGAL. Use at your own risk.


Some of the images will bear an icon of the game, as this is the legend for what the various icons stand for:

Spoiler
red.png Pokémon Red green.png Pokémon Green blue.png Pokémon Blue
yellow.png Pokémon Yellow gold.png Pokémon Gold silver.png Pokémon Silver
crystal.png Pokémon Crystal runy.png Pokémon Ruby sapphire.png Pokémon Sapphire
emerald.png Pokémon Emerald fr2.png Pokémon FireRed lg2.png Pokémon LeafGreen
diamond.png Pokémon Diamond pearl.png Pokémon Pearl platinum.png Pokémon Platinum
hg.png Pokémon HeartGold ss.png Pokémon SoulSilver b.png Pokémon Black
w.png Pokémon White b2.png Pokémon Black2 w2.png Pokémon White2
x.png Pokémon X y.png Pokémon Y or.png Pokémon Omega Ruby
as.png Pokémon Alpha Sapphire s.png Pokémon Sun m.png Pokémon Moon
us.png Pokémon Ultra Sun um.png Pokémon Ultra Moon lgp.png Pokémon Let's Go Pikachu
lge.png Pokémon Let's Go Eevee sw2.png Pokémon Sword sh2.png Pokémon Shield
bd Pokémon Brilliant Diamond sp Pokémon Shining Pearl pla Pokémon Legends Arceus
Sl Pokémon Scarlet Vl Pokémon Violet    

 

102 files

  1. WC4: Debug Pikachu Card

    Around September 9th 2020, a program was leaked, and said program allows the creation of 2 games: Slot-2 Distribution and Wireless Distribution. The program comes with a few templates, and it replaces part of the template with a selected script, in order to distribute the event.
    From within either template (Slot-2 Distribution and Wireless Distribution), a Pikachu test event was extracted via hex editing.
    If this template was used as the final slot-2 distribution game to distribute to Gen 4 games, the Gen 4 game will freeze.
    Due to natures of the Slot-2 distribution game, only Japanese games can detect it thus far.
    If distributed wirelessly, it appears that the card will be the exact same, except that a date is written by the receiving device.

    [We will not distribute the Debug ROMs or the template ROMs used, and it is against our rules to ask for it]

    412 downloads

    0 comments

    Updated

  2. PH2: Level-Exp Bug, Pokémon GO Transfers

    Observation of the Level-Exp Bug
    Around June 15th 2023, 10am (UTC), it was noticed by players on mobile, certain Pokémon being sent from GO to HOME has the Level of 1 with a Level 100 moveset.


    It was subsequently discovered that in HOME on the Switch, they appeared to be Level 100.


    It was also discovered that if you were to transfer such a Pokémon to Scarlet & Violet, viewing the Summary Screen would cause the game to crash.
    It was around June 15th 2023, 3pm (UTC), that players noticed that this issue (level-exp bug), as well as issue where XXS from Pokémon GO becomes random height (XXS-Height randomization issue), were both fixed.
     
    How the Level-Exp Bug works
    According to a message left on Discord by Matt (@sora10pls)(Mattyoukhana), depending on a species' experience growth rate, HOME applies an incorrect experience value to the Pokémon upon transfer, with only the Medium Fast experience group being affected.

    An example to look at would be Mythical or Legendary Pokémon. They are in the Slow experience group, and they got 0xFFFFFFFF written to their experience. As such, they appeared to be Level 1 or 100, due to how the device deals with the value of experience.  (Pokémon data don't have Current Level as a data point in the data structure; it is instead derived by the experience stored in it)
    As such, it is dubbed the GO->HOME Level-Exp bug.

     
    A 'fix' on the user end
    As described by Matt, move the affected Pokémon into a compatible game, do not view the summary, and send it into a battle.
    The experience it should have would then be fixed by the game, and it will become a regular Level 100.
     
    Conclusion

    The prevailing theory is that when attempting to fix the XXS becoming random height issue, Pokémon HOME borked the code for handling experience values to match the GO Trainer's level, thus creating this secondary issue. It is currently unknown if HOME will revert or fix the levels of Pokémon that were already transferred. (Pokémon that were sent into HOME during the buggy period currently continue to have bugged levels in HOME)
     
    Additional info: Background for the XXS-Height randomization issue
    With the launch of HOME v3.0.0, Pokémon from previous games could be transferred to Scarlet & Violet. In Scarlet & Violet, if the size of a Pokémon is the smallest or the largest (in terms of scale), it qualifies for a Mini Mark or a Jumbo Mark respectively. Thus, players would want to transfer the XXS or XXL Pokémon from Pokémon GO and obtain these marks.

    In the initial weeks of HOME v3.0.0 launch, players have noticed that their XXS Pokémon from Pokémon GO were average sized when transferred to Scarlet & Violet, thus being unable to qualify for the Mini Mark. As it turns out, Pokémon HOME has been rerolling the Height and Weight values of any Pokémon that had 0 in both stats (explained in Route B on this page), and XXS Pokémon from Pokémon GO were caught in the crossfire.
     
    Files and contributors
    The files uploaded here are contributed by @theSLAYER and @sora10pls.
    They have been dumped in HOME format (PH2) and converted to PKX via PKHeX for usage with the games.
    The OT, TID, and SID has been changed for privacy purposes.

    As these files stand, they'll be similar to a player transferring a Pokémon from GO and leveling it up to 100.
    In some sense, the only 'special' copies would be the originals (those that have the GO stamp), with the bugged levels, in Pokémon HOME.

    It is also important to note that the bugged originals in HOME cannot be traded via HOME.

    298 downloads

    1 comment

    Updated


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