I have created my own code where I enter how much exp. I want the pokemon to give when defeated into the calculator, press L+R, and then fight a pokemon to get the experience I want.
This is the code I came up with:
It works even though the value is stored in the money's address.
I then wanted to create a conditional that is determined by the options. If the options are my normal settings, then the code will be inactive. If the options are different from my normal settings, then the code will be active.
I have determined my normal options (and confirmed from creating a code that sets my settings to what I want) and tried to insert a 16-bit conditional but it always assumes true no matter how I change my settings.
Can anybody help me fix the code so it works how I want it?
The options that should determine the conditional false are:
Fast, Stereo, Off, Shift, Start = X, Type 18