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pineapple21

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  1. @Kaphotics Pinging as this is an older thread but relevant to my issue. I am using ALM to generate a living dex and applying a batch code to all of them. ALM does not default to 200 AVs. PKHeX shows there is no issue with them after applying my batch code but when I load the save in the game it doesn't seem to read the AV stats and displays something weird. It's almost like it's writing the AVs as base? I looked through all the batch fields to see if there was something I was missing but I couldn't find anything obvious. Though I still could be missing something. Screenshots provided below as well as the batch code. Game: Let's Go, Pikachu Version: 1.0.2 My batch code: .Nature=Bashful .IV_HP=31 .IV_ATK=31 .IV_DEF=31 .IV_SPA=31 .IV_SPD=31 .IV_SPE=31 .AV_HP=200 .AV_ATK=200 .AV_DEF=200 .AV_SPA=200 .AV_SPD=200 .AV_SPE=200 .HyperTrainFlags=0 .Moves=$suggest .Stat_CP=$suggest .CurrentFriendship=255
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