Creqaw
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Posts posted by Creqaw
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Ah I see, so the earlier block does not have to be the "primary" save, I will just edit both primary and back-up saves for good measure then.
Thank you!
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Ohhh, I had no idea that there was a back-up save, it does explain why the name offset I found was +0x40000 of where the wiki stated it was.
Why would PKHeX edit the back-up save though?
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I was looking into a way to change my rival's name in Platinum, and I came across this wiki page:
I figured that since the character table link seems to be dead, I could just open the save in PKHeX, change the player name, open a hex editor, copy the data from the player name offset and insert it at the rival name offset.
However, I could not find the player name at offset 0x68 as indicated on the wiki, I did some more looking around and noticed that the player name was in fact at 0x40068.
Is it a typo on the wiki or am I missing something?
For now, I just copied the data from 0x40068 to 0x27E8 as indicated on the wiki but I am not sure if the rival name offset is correct.
The game seems to boot normally, but I have no way of verifying whether the rival name change actually worked.
Can someone confirm what the correct player/rival name offsets are?
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Just browsing around and seeing what has changed over the last 6 years or so, seems like save editing has advanced quite a bit.
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I am technically not new but as I have been gone for several years, and not actually posted here before, I guess it still counts.
Player Name Offset Platinum?
in Saves - Editing Help
Posted
Ah yes, I was already doing that "just in case", but thanks for confirming that it is actually necessary.