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DragonaxeYT

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Posts posted by DragonaxeYT

  1. 12 hours ago, Lunar_Ohmus said:

    Hi, i'm having certain issues... well, for starters, last version of pk3ds from the github master doesn't have the executable, so... call me dumb, but i don't know how to make it work. And with older versions... to be honest, i don't know how to make it work. I managed once to randomize an Ultra Moon game, but i feel that the ExeFS part (the TM's) didn't get randomized. And now, if i edit something on the CRO part, the game just doesn't load.

    Not to mention that i get a 0kb file if i try to rebuild the game into a .3ds file. Any help? I don't even know where to ask now.

    pk3ds does not rebuild, it just randomizes.

    For rebuilding, I'm using PackHack. All you have to do is rename the .code.bin file in ExtractedExeFS to code.bin, and then rebuild with PackHack. There you go.

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