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brockahmen

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  1. I checked it out the hex editor and some tutorials and couldn't figure it out so impressed by people who know how to. looks like sora was able to figure it out though im not sure how I would go about using that info. Maybe it'll help and add o-power editing to pkhex who knows. thank you both
  2. Nice! im always willing to trying and learning new things ill let you know if I'm able to figure out anything thanks again for your help I tried the event constant which I assume you were meaning this tab and not the "Event Constants" tab which is for like legendary encounter state. I didn't get any result cube still at 8. I feel like I did something wrong
  3. Thanks Kurt! I can probably figure it out by your instructions but if not I can wait too since I know its coming :]one other thing I was wondering in ORAS I used the give all o-power code and it gave me S powered o-powers too I read online and there only possible to get in like japan pokemon stores. I want to use pkhex only for convenience sake so I don't have to do things I already did before. ex. cells and stickers, & o-powers being in both xy and oras. is it possible to edit and get rid of the certain S o-powers I have ?
  4. Someone told me to redirect my problem here Game: USM I used the give all feature for stickers in USM because I didn't want to go looking at a list to find all them, so I appreciate this option. But, when I progressed further in the story where I got the zygarde cube I was only suppose to have 40 in it by story logic, however mine had 128 in it.. In the original sm PKHEX had this option to change the amount of zygarde cells actually in the item but in USM it doesn't I looked online and its either i'm the only one who had this problem or no one else care enough lol not trying to sound negative but yeah any help will be greatly appreciated
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