RJZ-20
-
Posts
8 -
Joined
-
Last visited
Content Type
Profiles
Pokédex
Portal
Technical Documentation
Pages
Tutorials
Forums
Events
Downloads
Gallery
Blogs
Posts posted by RJZ-20
-
-
I still don't know how to edit exefs. I get that I have to rename the code.bin to .code.bin and I've already done that, I've placed the exefs folder into another folder done all that, whatever I do, I can't seem to get it to work.
When using with hans, the exefs need to be .code not .code.bin. Also the romfs need to be .romfs not .romfs.bin. This could well be your problem if you are loading with hans.
-
I wasn't able to. It kept giving me errors and "Unexpected Character $"
I'm really new to this but I can tell you my method for it.
I used mono and navigated to the folder with the .csproj file in it in the terminal and just used xbuild pk3ds.csproj
-
Check the github, obviously
I did that yesterday and was able to build my own up to date version of it.
-
Is there a more recent release of the program than the one on the first page of the thread?
-
how do i build the latest version off of github so that the new randomization of megas is implemented?
-
Does anybody know how to change encounter rates on routes? I mean in terms of making it so for example the chance of encountering any pokemon whilst surfing would be greater, or while in grass lower.
-
I'm running my randomizer through Hans in Homebrew.
In wild battles I see every form randomly of pokemon such as cherrim. However no wild mega forms appear. Anybody help?
Before I am asked I did check wild mega forms when randomizing and pokemon such as charizard have 31 in the form box.
pk3DS: Pokémon 3DS ROM Editor and Randomizer
in ROM - 3DS Research and Development
Posted
You can play actual randomized roms on gateway or using custom firmware. Using hans and homebrew all you need is an actual cartridge of a game. I am unsure whether hans works with sky3ds but I would assume it would if you have a dumped legitimate .3ds file on it.