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DracoMilesX

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Posts posted by DracoMilesX

  1. @suloku

    My original intention was to create a single streamlined program so you wouldn't have to use multiple editors. As the name implies, Pokegen is a "Pokemon Generator" so I didn't have my hopes too high for anything else being implemented, especially so late into it's lifeline. (If you can even call it that!)

    I like this idea as well it's kinda annoying to have 5 different tools to manage seperate things. I dunno if you have looked at https://projectpokemon.org/forums/showthread.php?48710-Trigger-s-PC-(LEGIT-Gen-3-PokeBank-ItemBank-and-Save-Manager-Tool) ? It's currently Gen 3 and Gen 4 or higher won't most likely get supported.

    But it would be great if someone was capable of creating something like that with Gen 4, 5 (and 6)

  2. What about perhaps releasing with the Pokemon Cries? I know audio seems to be much easier to claim a takedown with.

    Edit: Or technically it doesn't even need those to compile so they don't need to be in the repository. I guess I'm more wondering if it's safe to release downloads of the program containing the cry files already.

    Cries I don't know audio is indeed usually easier to takedown. Only one way to find out is just to do it and just give proper copyright credits to Nintendo/GameFreak.

  3. Getting a error with the latest version:

    System.Windows.Markup.XamlParseException: The invocation of the constructor on type 'PokemonManager.Windows.PokeManagerWindow' that matches the specified binding constraints threw an exception. ---> System.Data.SQLite.SQLiteException: unable to open database file
      at System.Data.SQLite.SQLite3.Open(String strFilename, String vfsName, SQLiteConnectionFlags connectionFlags, SQLiteOpenFlagsEnum openFlags, Int32 maxPoolSize, Boolean usePool)
      at System.Data.SQLite.SQLiteConnection.Open()
      at PokemonManager.Items.ItemDatabase.Initialize()
      at PokemonManager.PokeManager.Initialize(PokeManagerWindow managerWindow)
      at PokemonManager.Windows.PokeManagerWindow..ctor()
      --- End of inner exception stack trace ---
      at System.Windows.Markup.WpfXamlLoader.Load(XamlReader xamlReader, IXamlObjectWriterFactory writerFactory, Boolean skipJournaledProperties, Object rootObject, XamlObjectWriterSettings settings, Uri baseUri)
      at System.Windows.Markup.WpfXamlLoader.LoadBaml(XamlReader xamlReader, Boolean skipJournaledProperties, Object rootObject, XamlAccessLevel accessLevel, Uri baseUri)
      at System.Windows.Markup.XamlReader.LoadBaml(Stream stream, ParserContext parserContext, Object parent, Boolean closeStream)
      at System.Windows.Application.LoadBamlStreamWithSyncInfo(Stream stream, ParserContext pc)
      at System.Windows.Application.LoadComponent(Uri resourceLocator, Boolean bSkipJournaledProperties)
      at System.Windows.Application.DoStartup()
      at System.Windows.Application.<.ctor>b__1_0(Object unused)
      at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
      at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)

  4. I recently got a copy off Pokemon Alpha Sapphire after already owning Omega Ruby. But I can't really bother myself playing through everything again.

    So I am requesting a legit ended Pokemon AS save (main) file. Preferable with the legendary interactions and captured as well.

    I found a save file but it was pretty much fully hacked. So trying to request it here and hope some one can help me.

  5. Well you can download Gen 4 wonder cards and use Pokemon DPPt/HGSS save editor to import them into your DPPT/HGSS save game. Use DS Emulator to pick them up, put them in PC and save. Use Pokegen to load the .sav and save the pokemons as .pkm then use p2pk to transfer them to Gen 6. Then load them into your OR sav file with pkhex and then just import ur OR sav into your OR cartrige. Or if you own BW(2) you can transfer them the long way. Instead of using p2pk transfer them from your DPPt/HGSS game cartridge to your BW(2) cartridge and then poketransfer them. But this requires 2 physical games compared to zero for the first one (Except OR)

  6. fyi:

    http://projectpokemon.org/forums/showthread.php?43835-Gen-1-2-3-Pokemon-Editor-and-Converter-for-Windows-Mac-OS-X

    Open gen 2 sav.

    Go to the pokemon that u want to transfer.

    Open it

    Click edit and then copy

    Go to the small main menu window

    Click New

    Select Gen 3 pkmn

    Select edit and then paste.

    Modify incase neccesairy

    Save it

    Download pk2pk here on the forum.

    use pk2pk to transfer it to gen 6

    Use Pkhex to modify EV's and other incorrect stuff.

    Import into the game.

    edit:

    I forgot to mention that it would still make the pokemon illegal since trading from gen 1/2 (RBYGSC) to gen 3 (RSEFRLG) wasn't possible.

  7. Not certain where it belonged so I will post it here.

    Does anyone have a working version of the pikaedit gen 5 version? The one thats for download gives a error when you try to save a .sav file.

    The pikaedit source contains the same issue when using the latest "working" build

  8. Hi I am looking for some legitimate event pokes.

    Here is the list:

    2x Hoopa (Current Japanese event)

    1x Diancie (Current event)

    As well looking for the portal legendary events (Groudon, Kyogre, Dialga, Palkia, Giratina, Kyrum) if possible. And Desser city Arceus.

    (The Events tied to the new movie)

    FC: 0490-5592-2225 - Draco IGN Jaleesa

  9. Hi I was wondering if this was possible to do as well with the previous gen 1-5 games? Dunno if u use a certain script to extract the information from Smogon and then load it into PKHeX?

    Great release saves me trouble of creating all pokemon files manually

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