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Posts posted by Malthael
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This is looks great! When it will be released?
Do you mind to add m-mew2x & y in this mod ?
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either a. re-compress the overlay with blz.exe or b. don't bother re-compressing the overlay and edit the overlay table (y9.bin) to indicate the overlay you're editing isn't compressed.
Umm.. which offset that i should edit in y9.bin? :confused:
Thank you
Edit: it's worked now. thank you for helping me
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I'm having a bit of trouble getting this to work. I unpacked my rom using DSBuff, decompressed the overlay using blz, and then made all my changes, but I'm not really sure what I'm supposed to do after that. I tried compressing it and repacking, and the game starts fine, but it crashes whenever a battle starts. I've tried both White and White 2, and the same thing happens on both.
Hello, have you solved this problem yet? I have same problem here. Whenever i make changes in the overlay using hex editor, encode it and repacked it again then play the game it will always crashed when the battle is about to start (i've just made few changes in the overlay: removing the resistance of steel from ghost & dark). But if i just deccode the overlay and encode it without making any changes then repacked it again, the battle would just start finely. I've used these tools to perform editing: DSBuff, blz and HxD. Can someone help me fix these problem please
RMXP: Pokémon Meta Mercury
in ROM - Other ROM Hacks
Posted
How about fire type snake-like pokemon (not a dragon-type) or demon-like fire type?