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astrocom

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Posts posted by astrocom

  1. If you read the supplementary material you'd find:

    "If you get errors while breaking the box, try again by switching the save files around."

    Oh man, my bad, I thought I'd already double checked that >_>

    On an only vaguely related note, does the program require that box 1 be empty for the box 2 save? I haven't tried looking at the source code yet (I'm a bit of a newb with programming), and I'm wondering how difficult it'd be to modify the program to create a single key for the entire box system, and then modify mass dumper to dump it all in a single csv. I figure it seems like it might be relatively simple, maybe it'd be something I could pull off.

  2. Okay guys, I have a question.

    I got the key breaking to work, but when I made a sav with 30 eggs in box 1 and used my key and blank, it showed the six pokémon I inserted for making the key files instead of the eggs.

    I did everything the tutorial said literally. And it seemed to work, but my problem persists. I have checked wether I'm using the right files and I am.

    SAV: Honedge1.bin

    Key: Box1.bin

    Blank: Blank.ekx

    What am I doing wrong?

    Edit: hard resetting and saving again fixed part of my problem, however I find that when I dump my box it gives errors for the first row of eggs. Perhaps this has something to do with the pokémon for the key beig there normally?

    I'm having a similar problem, only I see the first six pokemon if the first row of the box is empty, and get errors for that row if anything else is there.

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