GravityWolf
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Posts posted by GravityWolf
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Hi Andibad,
Is it possible to add another move for the Pokemon to learn? For example, if I wanted to insert Dragon Tail for Charmeleon, but I don't want to edit one of the existing moves. Is this possible? :confused: Thanks!
Edit: I found the button for adding a new one, but it says it was removed for the public version. Any way you could send me the version with the feature to add a new slot? Thanks!
Edit: Found how you showed it in the program, but now I'm having a problem where it doesn't save...at all. I edit any of the moves, click 'Save Narc', I choose a location, then I load it up, and...it's exactly the same as default. Hewp?
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OK, so I watched Kaphotic's tutorial on adding new NPCs, so I downloaded zdXow and started using it. I have put in the lua binaries and am using the 64 bit version (i have a 64 bit computer) and as soon as I run it, it says:
cannot open: Invalid argument
script stopped.
I'm using Pokemon White 2, DeSmuME 0.9.9, Lua Binaries 5.1, and Windows 7.
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OK, so I have a few questions. Sorry, I'm new and need some help...so here it is:
- How to use NPCE
- How to add new Scripts (for use in NPCE)
- How to change the Pokemon the Professor throws at the beginning
Sorry, I know you get all this a lot (These are all in B/W2)
Found it all out nvm XP
- How to use NPCE
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Ok...this is really weird. I edit Route 19, all the Pokemon show up just fine. But when I edit Route 20, all the default Pokemon are there. Yes I'm standing in the right type of grass. Help? D:
Andi Pokémon Hack Tools
in ROM - NDS Research and Development
Posted
I found out how to add more slots, but I will be looking forward to the button.
But anyway, thank you for telling me how to save! It's much more efficient than hex edting