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Posts posted by PokePoindexter
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So they have a new Eeveelution out now. Has a color palette that reminds me of Milotic, so maybe it'll evolve from Eevee in a similar manner, where you have to max out its Beauty stat or something.
That said, I like it, but Umbreon's still tops.
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Since I've always loved Vulpix and Ninetales, I'm a little dismayed to see them shoved aside, but Fennekin is just too adorable, so I'll forgive him. That said, either Fennekin or Froakie will be my most likely pick. Not too sure about Chespin yet.
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I know this is a slight bump, but I thought I'd go ahead and share some of my opinions of the game thus far. At this point, I'm a bit too lazy to do much else besides review the six Pokemon that are part of my team and how good I think they are in-game (in general, that is, not the specific versions of these Pokemon I have):
Level 54
Nature: Lonely
*Surf
*Megahorn
*Ice Beam
*Revenge
Opinion of the Pokemon:
Samurott really doesn't seem too different from what he was in BW, so I generally don't have much to say about him. I actually think he's more useful in this game than he was in the last game however, as there are more times you'll need someone who can Surf, and he can, for instance, completely sweep Clay's entire Gym just with Razor Shell (or Water Pulse). But since Surf is an HM you absolutely have to have if you want to complete the main part of the game (B1W1, oddly enough, did not require this HM), that actually gives an extra incentive to have a Water-type on your team. Now I personally think something like Starmie or Jellicent would be better (who wouldn't?), but since Samurott can serve double purposes very well (as an HM slave and an attacker), AND he's a starter, he's consistently more reliable than either of the other Pokemon mentioned. Overall Rating: 3.5/5
Level 56
Nature: Jolly
*Swords Dance
*Close Combat
*Rock Slide
*Return
Opinion of the Pokemon:
Holy crap! If you have the patience to train a Riolu to Level 15 (so it learns Force Palm), you will absolutely annihilate Cheren's gym. And BTW, I wholeheartedly believe that Lucario is far better in-game with a nature that prefers Physical attacking rather than Special attacking, as Lucario can quickly take advantage of moves like...well, the moves you see on my Lucario. One thing of note, it doesn't learn Close Combat until level 55, so you'll be stuck with Force Palm until then. Oh well, at least FP can paralyze. Overall: 5/5
[HGSSSPRITE]197[/HGSSSPRITE]
Level 56
Nature: Serious
*Work Up
*Moonlight
*Payback
*Psychic
Opinion of the Pokemon:
Anyone who knows me knows how much a fan of Umbreon I am, and so it only makes sense that I use one on my team. It's too bad Umbreon can't learn Curse except through breeding, as that would make Umbreon absolutely deadly. But as it is, I think spamming Work Up is by far the best option for Umbreon in-game. Moonlight provides some recovery, Payback gets STAB and inflicts double damage if it attacks after its target does (Hint: make it hold a Macho Brace or Lagging Tail to help achieve this effect), and then Psychic for coverage and because Work Up also boosts Special Attack. This actually does work, and pretty well too. Can't wait for the E4, when he'll be able to use those moves to hit for weakness. It may just be my personal bias towards Umbreon, but I think he's pretty decent in B2W2. Overall: 4/5
Level 54
Nature: Jolly
*Icicle Crash
*Aqua Jet
*Superpower
*Rest
Opinion of the Pokemon:
If it's at a high enough level (~45-50 should be sufficient), Beartic can singlehandedly wipe the floor with Drayden's entire gym just by using Icicle Crash. Basically, Beartic is a bulky Ice-type that is 100% outclassed by Mamoswine, but comes at a time when you can use it to counter Drayden's team (and hopefully also do a number on Iris's). Beartic also now gets Aqua Jet, which makes him slightly more useful when you are just a sliver away from a KO against a faster opponent. I'm not fully convinced that Mr. Klondike is completely over the hill yet, but he's starting to show his age; I've been using him a lot less recently than when I first caught him as a Cubchoo. On the other hand, he looks awesome when dressed up in pirate garb in a Pokemon Musical. Overall: 2/5
Lv. 55
Nature: Timid
*Fly
*Will-O-Wisp
*Thunder
*Shadow Ball
Opinion of the Pokemon:
Drifblim is one of those Pokemon that I've been intending to use for years now, and you might as well get used to their existence, because they're all over Reverse Mountain's exterior and other parts of Eastern Unova. Drifblim has a strange movepool, as my current set shows, but it's pretty good at what it does, and it's had its moments of usefulness (Fly is only there because the Zeppelin is my Fly slave. And to KO Heracrosses). I really wish I could get ThunderBOLT by this point, but alas, he's stuck with a 70% accuracy move for right now. Oh, well. Perhaps the one thing that would diminish his score is how much training you need to do with it; it takes 1.64 million Exp. Points to get a Drifblim to Level 100. Overall: 3/5
Lv. 56
Nature: Rash
*Magic Coat
*Energy Ball
*Power Gem
*Psyshock
Opinion of the Pokemon:
So I was training outside Reverse Mountain when I first noticed that yes, Grumpig is in this game. This Pokemon was something I had completely forgotten about despite being one of the most memorable Pokemon I used on my first ever playthrough of any Hoenn game (Sapphire in '03). This "memorability", by the way, was being the only Pokemon in those games who could learn Magic Coat or Bounce, and I remember him using both on that team. So I decided to see if it had gotten any better or more interesting since, and frankly, I was not the least bit disappointed. While it's not Reuniclus, Metagross or even Gothitelle in terms of offensive prowess, it at least has coverage (it can also learn Charge Beam, but I chose not to teach that). Bottom line: it has enough Special Attack to hurt things it hits super-effectively and it's a Pokemon I remember fondly as one of my favorites from way back when, and that's at least good enough for me on in-game teams. It gets minus points for being a version-exclusive, though; it's only available in Black 2 (in White 2 you find Camerupt instead). Overall: 2.5/5
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Some of mine:
Carnivine: Audrey II (named after the flytrap in Little Shop of Horrors)
Lucario: Anubis (named after the jackal god of the same name)
Cobalion: Athos (named after the character of the same name from the Three Musketeers)
Sawk: ROCKmSOCKm (for some reason, both he and Throh remind me of those Rock 'em Sock 'em toy robots; probably because one's red and the other's blue)
Sceptile: Grassilisk (Portmanteau of Grass and Basilisk)
Kingler: Oh, Krab! (I don't think this one needs explaining)
Elemental Monkeys from Black and White: SageNoEvil, SearNoEvil, PourNoEvil (Named respectively after the three monkeys who "Hear/See/Speak no evil")
Chatot: Elvis (Because of Chatter)
Drapion: Eurypterid (A gigantic prehistoric scorpion that Drapion is probably based off of)
Honchkrow: Al Capone (Another one I don't think needs much explaining)
Magikarp: Seafood (Yep...it's a piece of seafood that can splash over a mountain)
Abomasnow: Obamasnow (I can't help it; they sound very similar to one another. I have plenty of jokes to make about Romney too.)
Espeon: Bonbon (named after my cat )
Umbreon: Outlaw (named after my other cat )
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I have just one question: Is the Abundant Shrine accessible before beating the main game? It seems like every walkthrough ignores this place, so I'm currently convinced you can't, but the levels of the wild Pokemon (according to Serebii) in that area are all about the same as the ones on the outlying route.
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Ninetales gets Foul Play? Sweetness! Frankly, I always thought Umbreon would benefit from this too, but I guess he would be expected to be able to use it if it became a MT move, since he's a Dark-type himself.
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If I'm not mistaken, mine was a Geodude.
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I think the Kyurem forms are gonna have a lot to do with the frozen part of Unova.
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All I can say is that the more I hear about the storyline of this game, the more I like it.
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Well, if we're altering base stats as well, I'd rearrange those of a specific Eeveelution:
Flareon:
HP: 95Attack: 60
Defense: 65
Sp. Attack: 130
Sp. Defense: 65
Speed: 110
I've given up trying to get Flareon to gain access to Flare Blitz; ever since Darmanitan came, Flareon's last hope to be the best Physical Fire-type has gone.
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A female left-handed guitarist for a gym leader?! Sweetness! Now us musicians can finally be properly represented in the Pokemon world.
(Albeit I'm a man and play bass - and right-handed - but it's close enough)
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I use it if I run into Lati@s.
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Empoleon tobogganing into an opponent as a battle move sounds wickedly cool.
Here's another:
[HGSSSPRITE]330[/HGSSSPRITE]
New typing: Bug/Dragon
New Stats: 84/105/80/45/80/126
Movepool Changes/Additions:
73 Speed Bug*
TM/HM:
62 Acrobatics
*Speed Bug (New signature move; maybe needs a better title): Bug-type version of Sucker Punch (80 Power, 100 Accuracy, +1 Priority, fails if foe not intending to do damage that turn)
Flygon's existence has been largely ignored in this generation's shift, and he is now one of a growing number of Pokemon that have gotten consistently less useful over the course of time (others in this list include Tauros, Umbreon, Milotic, Claydol, Snorlax, and Jynx). I don't care what anyone says, but Flygon being added to this list is a complete travesty, and his awesomeness MUST be preserved. Although it's certainly unlikely that we're going to be able to change his typing (let alone his stats), if they could be changed, these are how I would change them. This way, he has a bit more attack power and enough Speed to troll on Weavile.
Speed Bug is for similar reasons; it's a Bug-type priority move that allows it to deal with Weavile in modern UU, and give significant beatings to Tyranitar, Reuniclus, and Alakazam in OU. Acrobatics allows him to hit Conkeldurr and other Fighters.
I'd have also given Flygon Magic Guard, but decided not to, as that would make him REALLY broken, much more so than Umbreon would be.
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Yeah, I guess Dark Void is out of place on Umbreon. Maybe Hypnosis instead. Foul Play certainly fits him better than any other current user; Krookodile and Zoroark should use their own Attack stats rather than relying on the opponent's.
Got another one here: [HGSSSPRITE]038[/HGSSSPRITE]
01 Nasty Plot
01 Safeguard
01 Ember
01 Confuse Ray
01 Quick Attack
45 Morning Sun
Yep. Just one addition, but it's a pretty significant one; Ninetales doesn't have any reliable healing options aside from Rest for it to use (with Drought, anyway). Morning Sun doesn't exactly do well under Sand or Rain, but if Ninetales can get the weather under its firm control, Morning Sun allows it to keep going long into the match (especially when you're using a Life Orb for sheer damage). It isn't overly broken, either, since Ninetales doesn't exactly have the best Defenses.
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Well, what convinced me Dark Void would be appropriate was this dex entry:
When darkness falls, the rings on its body begin to glow, striking fear into the hearts of anyone nearby.Although certainly the fact that its rings "glow" doesn't exactly make for total darkness. But certainly if Umbreon can cause nightmares, it would clearly be that way.
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For this Pokemon: [HGSSSPRITE]197[/HGSSSPRITE]
01 Tail Whip
01 Tackle
01 Helping Hand
08 Sand-Attack
15 Pursuit
22 Quick Attack
29 Confuse Ray
36 Faint Attack
43 Foul Play
50 Last Resort
57 Mean Look
64 Screech
71 Moonlight
78 Guard Swap
85 Dark Void
Abilities:
Synchronize (If statused, foe gets afflicted with same condition)
Magic Guard (Immune to indirect damage)
TM Learnset:
06 Toxic
10 Hidden Power
11 Sunny Day
12 Taunt
15 Hyper Beam
17 Protect
18 Rain Dance
21 Frustration
27 Return
28 Dig
29 Psychic
30 Shadow Ball
32 Double Team
41 Torment
42 Facade
44 Rest
45 Attract
48 Round
49 Echoed Voice
66 Payback
67 Retaliate
68 Giga Impact
70 Flash
77 Psych Up
83 Work Up
85 Dream Eater
87 Swagger
90 Substitute
95 Snarl
H1 Cut
Justifications:
Umbreon really got axed this generation with the nerf of Mean Look + Baton Pass, which was his only real seller in 4th generation (in fact, it's really the only selling point he's ever had). To make up for that miserable fate, I've proposed this new idea that Umbreon become one of the most annoying walls in the game.
First, the addition of Foul Play works well against high-attack Pokemon (especially Gyarados, Salamence, and Haxorus, all of whom would take a nasty toll from this used against them). It still has some usage against other Pokemon too, considering most things in OU have a higher Attack stat than Umbreon, but most of them tend to have a resistance to Dark, so that's not too broken, methinks.
Next, Dark Void. Now, what about this thing? Well, practically everything and its mother that used to be Uber-exclusive way back when has been brought down to the Standard scene, so this gives Umbreon a way of crippling Scizor and Conkeldurr with a Sleep-inducing move, thereby allowing Umbreon a chance to continue walling things or switch to Reuniclus, Volcarona, Ninetales, or something to take care of said Pokemon.
Magic Guard is also there so Umbreon doesn't need to worry about hazards or damage from Toxic, Burn, Leech Seed, etc., which would give Umbreon a huge leg up on things that rely on said moves to do any kind of damage to the foe.
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I've used all 5, but I honestly think Umbreon is the one I've found most useful. He might not have the best attacks or base stats, but he walls the hell out of things and takes hits like a champ, which really helps when trying to snag all those Shadow Pokemon.
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Rare Hunter suits me most; I love using less-conventional Pokemon when playing the games.
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Had to go with Zekrom; Black is my favorite color, so that's my justice.
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My favorite game franchises besides Pokemon:
1) Super Mario 64 DS
2) Bejeweled
3) Pac-Man
4) Wii Sports
5) Duck Hunt
...and that's about it. You can tell by that list that I'm usually not a video gamer; I'm more of a card/puzzle/board game geek. I could list about 80 of those games.
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Um...battle with it for awhile?
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I am evil at heart, yet sunny and bright on the outside.
Out in the ocean, many Pokemon would give anything to have my head.
Which Pokemon am I?
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I think it would also be cool to have a Ghost-type Eeveelution, personally.
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I would definitely say Umbreon, especially at night.
Need some Hidden Grotto Assistance
in RAM - NDS Help
Posted
For the last week or so I've been trying to get a Timid, Near-perfect-IV Vulpix to show up in the Hidden Grotto in the Abundant Shrine in Black 2. I've been looking everywhere and trying everything (including Hozu's article on Smogon), and I am completely lost right now. I've made it past the first part and got the Vulpix to appear, but I can't seem to figure out a way of adjusting the Nature or IVs.
Here are the questions I have:
*Do the frames start at a specific number when you load the game or are they controlled by how many saves/Chatot sounds you've done during the course of the whole game? Additionally, are there any other ways to advance the frames besides those two?
*Do I have to readjust my DS Clock's time to load the game at the same time and date as was on the seed that I was able to successfully put the Vulpix into the Grotto with? (I use a DS Lite, BTW)
*Do I start by going for the Nature and then the IVs afterward, or is there a way of going for both simultaneously?
I'm very new to RNG manipulation, so I apologize if there's some obvious thing I'm overlooking. Any help is appreciated.