Jump to content

Serperior

Member
  • Posts

    18
  • Joined

  • Last visited

Posts posted by Serperior

  1. This was a lot of fun to read through. It's clear you put a lot of time into it! We actually made a lot of similar decisions with things like pokespots and bonsly. It's interesting that you put both larvitar and tyranitar in. I had them both at the same points in the game in previous versions for the exact same reasons you did but it was probably the most complained about thing by players so I changed it in the end.

    The huge number of shadow pokemon on citadark isle is pretty troublesome though. I'm actually aiming to reduce the number in the next update of XG. Also I feel like a lot of the pokemon in the early game are quite underwhelming, especially a few of the admins' shadow pokemon. A lot of really popular pokemon are left until citadark by which point it's often too late to use them and with XG's really poor postgame they don't get much screen time. On the bright side it does mean that there's more of an incentive to try out new things which is fun too!

    A lot of really cool ideas! I hope you enjoy XG :)

    Your steelix stats look really broken btw :XD:!

    This was a lot of fun to read through. It's clear you put a lot of time into it! We actually made a lot of similar decisions with things like pokespots and bonsly. It's interesting that you put both larvitar and tyranitar in. I had them both at the same points in the game in previous versions for the exact same reasons you did but it was probably the most complained about thing by players so I changed it in the end.

    The huge number of shadow pokemon on citadark isle is pretty troublesome though. I'm actually aiming to reduce the number in the next update of XG. Also I feel like a lot of the pokemon in the early game are quite underwhelming, especially a few of the admins' shadow pokemon. A lot of really popular pokemon are left until citadark by which point it's often too late to use them and with XG's really poor postgame they don't get much screen time. On the bright side it does mean that there's more of an incentive to try out new things which is fun too!

    A lot of really cool ideas! I hope you enjoy XG :)

    Your steelix stats look really broken btw :XD:!

    Well, thanks for reading such a long post! Yes... Citedark has a huge number of shadows, and it takes time to purify them, so it is hard to use them. But well, this is Pokémon :XD:, the way it is designed means only a few Pokémon are available early on, I like it, for having almost everything available early it is better to play a GBA hack with tall grass, caves and Wild Pokémon everywhere. But the philosophy of :XD: is different. Catching strong shadow Pokémon is cool and you can always make Mt. Battle quite challenging for those that want to use them (by the way in your game I went to Mt. Battle to purify the brothers shadows and when I saw lv 25 I immediately got out of there!) I have beaten :XD: probably 5 or 6 times and I never had a problem building a team I liked. Here is the same! In your game I only know of 12 Pokémon and I am already thinking about playing it again after beating it to do it with a different team! (If it is an updated version even better! xP). I think Eevee as a starter helps to do this as well.

    I think my list is a bit too long, I tried to cover almost everything and I ended up making trainer after trainer have shadows... Curious I took similar decisions because I didn't open your list, I didn't want to have spoilers for my gameplay of XG!

    Well, that's it! They say your tutorials are amazing, so who knows, maybe this list with its broken Steelix (poor guy! Even with 255 base defense, it cannot take Flamethrowers or Hydro Pumps!) can be something else other than a bunch of text and ideas!

  2. Well, after a week working on the list, I can finally post it here. It's tough making a list, I like so many Pokémon that I end up putting them so the list is very long, 127 Pokémon actually... I was a bit crazy, especially in the last 2 dungeons of the game.

    I've given Shadow Pokémon to trainers that didn't have them in the original, but being very careful to give them to mandatory trainers, watching YouTube videos for that. I didn't want any to be skippable, it'd ruin the final Miror B. battle, so that's why.But being the list as long means I have given Shadow Pokémon to almost every mandatory cipher peon in the game.

    The general idea, I like the game to begin slowly, with the level curve going up a bit slowly and faster by the end. I apply the same rule with moves. I don't like giving things like Earthquake or Fire Blast by the beginning of the game, I think that's the moment for weaker moves to shine, if they don't appear there, when? On a side note I know this is Pokémon :XD: and it's cool giving good moves when purification comes, so I'd add quite cool coverage options and moves for all of them since the beginning of the game. But I haven't worked on Purification moves as of now, just gave a few ideas.

    I used the display you gave with the original :XD: obtanaible Pokémon as a base! It was really well written and sorted. I have also written explanations for every Pokémon I added, and when making that I also put the changes to Pokémon stats when made.

    Without further ado, here is the list. I hope it can be made real one day!

    ******************************************

    Starter Pokemon

    Shiny EEVEE Lv. 10

    ******************************************

    Shadow Pokemon

    ----------------------------------

    Gift 01:

    RESEARCHER HORDEL

    Shadow TOGEPI Lv. 30

    ----------------------------------

    Gateon Port:

    CASUAL GUY CYLE

    Shadow SENTRET Lv. 12

    ----------------------------------

    Gateon Port:

    BODYBUILDER KILEN

    Shadow POOCHYENA Lv. 12

    ----------------------------------

    Pokemon HQ Lab:

    SPY NAPS

    Shadow MANKEY Lv. 13

    ----------------------------------

    Shadow Pokemon Lab:

    CIPHER PEON RESIX

    Shadow CYNDAQUIL Lv. 17

    ----------------------------------

    Shadow Pokemon Lab:

    CIPHER PEON BLUSIX

    Shadow MUDKIP Lv. 17

    ----------------------------------

    Shadow Pokemon Lab:

    CIPHER PEON BROWSIX

    Shadow PHANPY Lv. 17

    ----------------------------------

    Shadow Pokemon Lab:

    CIPHER PEON YELLOSIX

    Shadow ELECTRIKE Lv. 17

    ----------------------------------

    Shadow Pokemon Lab:

    CIPHER PEON PURPSIX

    Shadow GULPIN Lv. 17

    ----------------------------------

    Shadow Pokemon Lab:

    CIPHER PEON GREESIX

    Shadow BULBASAUR Lv. 17

    ----------------------------------

    Shadow Pokemon Lab:

    CIPHER PEON CORLA

    Shadow RALTS Lv. 16

    ----------------------------------

    Shadow Pokemon Lab:

    CIPHER PEON JAVION

    Shadow TAILLOW Lv. 16

    ----------------------------------

    Shadow Pokemon Lab:

    CIPHER PEON NEXIR

    Shadow RHYHORN Lv. 16

    ----------------------------------

    Shadow Pokemon Lab:

    CIPHER PEON SOLOX

    Shadow HOUNDOUR Lv. 18

    ----------------------------------

    Shadow Pokemon Lab:

    CIPHER PEON CABOL

    Shadow CHINCHOU Lv. 18

    ----------------------------------

    Shadow Pokemon Lab:

    CIPHER R&D KLOTS

    Shadow SHROOMISH Lv. 18

    ----------------------------------

    Shadow Pokemon Lab:

    CIPHER ADMIN LOVRINA

    Shadow DELCATTY Lv. 21

    Shadow ILLUMISE Lv. 21

    ----------------------------------

    Miror B. Battle d 01:

    WANDERER MIROR B.

    Shadow DELIBIRD Lv. 23

    ----------------------------------

    Pyrite Town:

    CIPHER PEON RETT

    Shadow EKANS Lv. 21

    ----------------------------------

    Pyrite Town:

    CIPHER PEON MESIN

    Shadow VIGOROTH Lv. 22

    ----------------------------------

    Pyrite Town:

    CIPHER PEON TORKIN

    Shadow MAKUHITA Lv. 22

    ----------------------------------

    Pyrite Town:

    CIPHER PEON LOBAR

    Shadow GASTLY Lv. 23

    ----------------------------------

    Pyrite Town:

    CIPHER PEON FELDAS

    Shadow BAGON Lv. 23

    ----------------------------------

    Pyrite Town:

    CIPHER CMDR EXOL

    Shadow METANG Lv. 25

    Shadow ONIX Lv. 25

    ----------------------------------

    Phenac City:

    CIPHER PEON EXINN

    Shadow SWINUB Lv. 25

    ----------------------------------

    Phenac City:

    CIPHER PEON GONRAG

    Shadow MAGNEMITE Lv. 25

    ----------------------------------

    Phenac City:

    CIPHER PEON GRECK

    Shadow NIDORINO Lv. 25

    Shadow NIDORINA Lv. 25

    ----------------------------------

    Phenac City:

    CIPHER PEON ELOIN

    Shadow MEDITITE Lv. 26

    ----------------------------------

    Phenac City:

    CIPHER PEON FASIN

    Shadow BAYLEEF Lv. 27

    ----------------------------------

    Phenac City:

    CIPHER PEON FOSTIN

    Shadow COMBUSKEN Lv. 27

    ----------------------------------

    Phenac City:

    CIPHER PEON EZIN

    Shadow MURKROW Lv. 25

    ----------------------------------

    Phenac City:

    CIPHER PEON FALTLY

    Shadow DUSKULL Lv. 25

    ----------------------------------

    Phenac City:

    CIPHER PEON EGROG

    Shadow WARTORTLE Lv. 27

    ----------------------------------

    Phenac City:

    CIPHER ADMIN SNATTLE

    Shadow CASTFORM Lv. 30

    Shadow TENTACRUEL Lv. 30

    ----------------------------------

    S.S Libra

    CIPHER PEON SMARTON

    Shadow MAGMAR Lv. 30

    Shadow MAWILE Lv. 30

    ----------------------------------

    Miror B. Battle d 02:

    WANDERER MIROR B.

    Shadow LUDICOLO Lv. 31

    ----------------------------------

    Cipher Key Lair:

    THUG ZOOK

    Shadow ZANGOOSE Lv. 34

    Shadow SCYTHER Lv. 34

    ----------------------------------

    Cipher Key Lair:

    CIPHER PEON GREZLE

    Shadow DUNSPARCE Lv. 35

    ----------------------------------

    Cipher Key Lair:

    CIPHER PEON HUMAH

    Shadow WEEPINBELL Lv. 34

    Shadow VULPIX Lv. 34

    ----------------------------------

    Cipher Key Lair:

    CIPHER PEON GOROG

    Shadow POLIWHIRL Lv. 35

    Shadow GOLDUCK Lv. 35

    ----------------------------------

    Cipher Key Lair:

    CIPHER PEON LOK

    Shadow VOLBEAT Lv. 35

    Shadow SEVIPER Lv. 35

    ----------------------------------

    Cipher Key Lair:

    CIPHER PEON KLETO

    Shadow CLAYDOL Lv. 36

    Shadow CAMERUPT Lv. 36

    ----------------------------------

    Cipher Key Lair:

    CIPHER PEON FLIPIS

    Shadow HITMONTOP Lv. 36

    Shadow SEALEO Lv. 36

    ----------------------------------

    Cipher Key Lair:

    CIPHER PEON TARG

    Shadow SHARPEDO Lv. 36

    Shadow NINJASK Lv. 36

    ----------------------------------

    Cipher Key Lair:

    CIPHER PEON SNIDLE

    Shadow PORYGON2 Lv. 37

    Shadow SHEDINJA Lv. 40

    ----------------------------------

    Cipher Key Lair:

    CIPHER PEON ANGIC

    Shadow GRANBULL Lv. 37

    Shadow DODRIO Lv. 36

    ----------------------------------

    Cipher Key Lair:

    CIPHER R&D ACROD

    Shadow FORRETRESS Lv. 39

    Shadow ALTARIA Lv. 39

    ----------------------------------

    Cipher Key Lair:

    CIPHER PEON SMARTON

    Shadow ELECTABUZZ Lv. 38

    Shadow SABLEYE Lv. 38

    ----------------------------------

    Cipher Key Lair:

    CIPHER ADMIN GORIGAN

    Shadow MACHAMP Lv. 41

    Shadow AERODACTYL Lv. 41

    Shadow GRUMPIG Lv. 41

    ----------------------------------

    Citadark Isle:

    NAVIGATOR ABSON

    Shadow CRAWDAUNT Lv. 42

    Shadow PINSIR Lv. 42

    ----------------------------------

    Citadark Isle:

    CHASER FURGY

    Shadow SHIFTRY Lv. 42

    Shadow MILTANK Lv. 42

    ----------------------------------

    Citadark Isle:

    SAILOR GOLOS

    Shadow STARMIE Lv. 43

    Shadow WAILORD Lv. 43

    ----------------------------------

    Citadark Isle:

    HUNTER JETSAL

    Shadow SNEASEL Lv. 43

    Shadow DUGTRIO Lv. 43

    ----------------------------------

    Citadark Isle:

    CIPHER ADMIN LOVRINA

    Shadow MILOTIC Lv. 45

    Shadow CLEFABLE Lv. 45

    Shadow JIRACHI Lv. 45

    ----------------------------------

    Citadark Isle:

    CIPHER PEON BASTIL

    Shadow URSARING Lv. 44

    Shadow DRAGONAIR Lv. 44

    ----------------------------------

    Citadark Isle:

    CIPHER PEON LITNAR

    Shadow AMPHAROS Lv. 45

    Shadow BANETTE Lv. 43

    ----------------------------------

    Citadark Isle:

    CIPHER PEON GRUPEL

    Shadow ARCANINE Lv. 46

    Shadow VILEPLUME Lv. 46

    ----------------------------------

    Citadark Isle

    CIPHER PEON KIMLY

    Shadow AZUMARILL Lv. 46

    Shadow SCEPTILE Lv. 48

    ----------------------------------

    Citadark Isle:

    CIPHER PEON KOLEST

    Shadow RAPIDASH Lv. 46

    Shadow CHARIZARD Lv. 48

    ----------------------------------

    Citadark Isle:

    CIPHER PEON COLIN

    Shadow RAICHU Lv. 46

    Shadow FERALIGATR Lv. 48

    ----------------------------------

    Citadark Isle:

    CIPHER PEON KARBON

    Shadow HITMONCHAN Lv. 47

    Shadow SLOWBRO Lv. 47

    ----------------------------------

    Citadark Isle:

    CIPHER PEON PETRO

    Shadow HITMONLEE Lv. 47

    Shadow SLOWKING Lv. 47

    ----------------------------------

    Citadark Isle:

    CIPHER PEON JAYMI

    Shadow JYNX Lv. 49

    Shadow TAUROS Lv. 49

    Shadow ARMALDO Lv. 49

    ----------------------------------

    Citadark Isle:

    CIPHER PEON GEFTAL

    Shadow HERACROSS Lv. 49

    Shadow KANGASKHAN Lv. 49

    Shadow CRADILY Lv. 49

    ----------------------------------

    Citadark Isle:

    CIPHER PEON LEDEN

    Shadow LAPRAS Lv. 49

    Shadow SKARMORY Lv. 49

    Shadow MAROWAK Lv. 49

    ----------------------------------

    Citadark Isle:

    CIPHER ADMIN SNATTLE

    Shadow WEEZING Lv. 51

    Shadow SUICUNE Lv. 52

    Shadow CELEBI Lv. 52

    ----------------------------------

    Citadark Isle:

    CIPHER ADMIN ARDOS

    Shadow KYOGRE Lv. 55

    Shadow LATIOS Lv. 54

    Shadow KINGDRA Lv. 54

    ----------------------------------

    Citadark Isle:

    CIPHER ADMIN GORIGAN

    Shadow ENTEI Lv. 53

    Shadow SNORLAX Lv. 52

    Shadow REGISTEEL Lv. 53

    Shadow MEW Lv. 52

    ----------------------------------

    Citadark Isle:

    CIPHER PEON KOLAX

    Shadow REGIROCK Lv. 50

    Shadow REGICE Lv. 50

    Shadow ABSOL Lv. 52

    ----------------------------------

    Citadark Isle:

    CIPHER ADMIN ELDES

    Shadow GROUDON Lv. 56

    Shadow LATIAS Lv. 55

    Shadow EXEGGUTOR Lv. 55

    Shadow MEWTWO Lv. 57

    ----------------------------------

    Citadark Isle:

    GRAND MASTER GREEVIL

    Shadow LUGIA Lv. 60

    ----------------------------------

    Citadark Isle:

    GRAND MASTER GREEVIL

    Shadow GYARADOS Lv. 58

    Shadow TYRANITAR Lv. 58

    Shadow ALAKAZAM Lv. 58

    Shadow RAYQUAZA Lv. 60

    Shadow HO-OH Lv. 60

    Shadow RAIKOU Lv. 59

    ----------------------------------

    Miror B. Battle d 05:

    WANDERER MIROR B.

    Shadow DEOXYS Lv. 65

    ******************************************

    Hordel Trade

    Hordel's BONSLY Lv. 35

    ******************************************

    Pokespots

    ----------------------------------

    Rock Pokespot:

    Wild TRAPINCH Lv. 19 - 27

    Wild CHANSEY Lv. 19 - 27

    Wild MOLTRES Lv. 5 - 5

    ----------------------------------

    Oasis Pokespot:

    Wild SKIPLOOM Lv. 19 - 28

    Wild EEVEE Lv. 20 - 20

    Wild ZAPDOS Lv. 5 - 5

    ----------------------------------

    Cave Pokespot:

    Wild GOLBAT Lv. 19 - 27

    Wild ARON Lv. 19 - 27

    Wild ARTICUNO Lv. 5 - 5

    ******************************************

    Duking Trades

    Duking's MR. MIME Lv. 25

    Duking's SHUCKLE Lv. 25

    Duking's LARVITAR Lv. 25

    ******************************************

    Mt. Battle Prizes

    Mt. Battle ????? Lv. 5

    Mt. Battle ????? Lv. 5

    Mt. Battle ????? Lv. 5

    And here are the explanations:

    EEVEE: Not changing anything here... Well, maybe make it shiny for this to be a special Eevee! As for moves, Quick Attack and Bite are decent, but I prefer Headbutt or even Return over Quick Attack... As for Eevevolutions, maybe making all of them learn some cool moves like Hyper Voice by lv 20 and getting cool STAB moves and coverage.

    POOCHYENA: I have to keep this guy here because it's the moment to get Poochyena. In my opinion it was one of the coolest Shadow Pokémon early game in the original, with it getting Poison Fang, Bite and Dig early, and I would keep it exactly that way! Adding the Elemental Fangs soon would be cool as well. The Physical/Special split makes this Pokémon much better. I suggest a little improvement to Mightyena, to make it endure the whole game...

    HP: 81 Attack: 103 Defense: 82

    Sp. Atk: 72 Sp. Def: 68 Speed: 89

    SENTRET: It would be cool if it learns Dizzy Punch when purified. Furret would get a good boost to its stats! Something like this:

    HP: 85 Attack: 92 Defense: 74

    Sp. Atk: 70 Sp. Def: 80 Speed: 104

    Furret should learn the elemental punches, some when purifying and others maybe by lv 23, and if possible Coil a bit later. Drain Punch, if implemented, would be nice as well.

    MANKEY: The first capture, and a difficult Pokémon to choose as well, I didn't want to choose an Eeveevolution type or one of the 6 brothers types... So, yet another Physical attacker, following my style I guess in this start, I like fast and strong Pokémon for ingame...

    BULBASAUR, CYNDAQUIL, MUDKIP: Well, giving starters to the six brothers seems logical, to be a bit more original, I gave them one of each generation, having a strong and fast special attacker, a rounded Pokémon, and a slow but bulky and strong attacker.

    PHANPY: Not brown at all for Browsix, but a cool Ground-type. It must learn something like Magnitude, Dig or Bulldoze soon, though, because I trained a Phanpy in :XD: and got near the end of the game with just Take Down. It was very annoying.

    ELECTRIKE: Electrike is a Pokémon I have always liked... Fast, strong, quite reliable one... You can also teach it Flamethrower via a TM to improve its coverage. Shock Wave when purified would be good, and leave things like Thunderbolt or (if possible) Discharge for later. Signal Beam is also a good move to have soon. A good Pokémon for those that didn't go for Jolteon!

    GULPIN: Not changing this one because I like Gulpin! It's a very fun Pokémon to use and have. Swalot could see an improvement to its stats, something like this:

    HP: 112 Attack: 80 Defense: 90

    Sp. Atk: 80 Sp. Def: 90 Speed: 60

    RALTS: Well, it was time for a Psychic-type, and Ralts was chosen because Gardevoir is good and because of the Fairy-type. (10)

    TAILLOW: Not much to add. Swellow could see its Attack stat improved to 90-95, but not a lot because Guts is easy to exploit in Doubles. Maybe also add Fly or even Drill Peck to its level-up moveset to give it a decent physical Flying-type move.

    RHYHORN: First Rock-type to appear. I know it evolves late, but it has decent stats for being a NFE Pokémon. It is also a Pokémon that doesn't see much love, so here it is. If the level curve doesn't go way too up its evolving level could be decreased to something like 35.

    HOUNDOUR: I know a Houndour appears quite early in :XD: as well, but it's so good early game... This thing had to be in early here as well. Its STAB moves don't disappoint.

    CHINCHOU: Cool Pokémon to have early, with 2 good types and abilities. Maybe Lanturn base Special Attack could get a +5 / +10 improvement, but not necessary at all...

    SHROOMISH: Keeping the original here because Shroomish has helped so many people thanks to False Swipe and things like Stun Spore to catch Pokémon it should be here early... Breloom's False Swipe hits harder than most Pokémon's.

    DELCATTY: Not removing Delcatty from Lovrina because it's just perfect for her, the battle is memorable with the Delcatty way of moving in the battle and the Admin battle theme. But we all know that Delcatty is bad... So it needs an improvement!

    HP: 79 Attack: 85 Defense: 82

    Sp. Atk: 97 Sp. Def: 89 Speed: 88

    Fairy-type suits Delcatty, and Skitty as well.

    ILLUMISE: Well, 2 Shadow Pokémon for an intense fight with the first boss in the game! Of course Illumise needs to improve as well... I'd add a new type to it. Fairy or Electric, which one do you like the most? Whatever it is, it should relearn Flash when purified, but an Electric-type Flash that actually has 50-60 base power and good chance to lower Accuracy. Chinchou should get it as well! Its stats could be this way:

    HP: 70 Attack: 60 Defense: 80

    Sp. Atk: 95 Sp. Def: 95 Speed: 105

    DELIBIRD: Miror B... Such a great character... I thought of Delibird to be his first shadow. Of course an improved Delibird:

    HP: 70 Attack: 85 Defense: 68

    Sp. Atk: 91 Sp. Def: 77 Speed: 94

    Hustle makes it actually hit hard with physical attacks! (17)

    EKANS: Not many Poison-types as of now, so I thought of adding Ekans, an improved one of course. Lv 21 is just one level below evolving. I would change Arbok's typing to Poison/Dark. Its stats could be:

    HP: 73 Attack: 103 Defense: 79

    Sp. Atk: 78 Sp. Def: 87 Speed: 90

    Bite should be learnt very early of course. I have looked for it and it learns Crunch at lv 22... That's too early if we are giving STAB to it. So maybe lv 30-35 for that! Intimidate is also a great ability in Doubles, so yeah, this thing would be useful thoughout the whole game!

    VIGOROTH: I wanted to include this Pokémon somewhere because people like to try cool strategies like using Skill Swap with Slaking to make it a monster.

    MAKUHITA: Not much to add honestly, keeping the original one here. Not a bad moment to get it, close to evolution. (21)

    GASTLY: Out of the Ghost-type Pokémon, it's the easiest one to train from a low level in my opinion, so here it is. Haunter should evolve into Gengar by level 42.

    BAGON: Hadn't added any Dragon-types yet! Bagon has good Attack to be useful during the whole game, and Salamence is awesome. But the player will have to be patient to get it!

    METANG: Ok, let's take that guy as a boss and give him 2 Shadow Pokémon! This battle is perhaps the first hard battle in the original game. He already had a Steel-type in Mawile, but we can give him a cool Metang. I hadn't added any Steel-type as of now so here is one!

    ONIX: Well, a big intimidating Pokémon for a big guy like this one... Onix's Attack stat is pathetic, so I suggest this:

    HP: 65 Attack: 80 Defense: 170

    Sp. Atk: 30 Sp. Def: 45 Speed: 80

    I think Intimidate is a good ability for both Onix and Steelix... Onix should evolve by lv 35. Steelix alson needs a little improvement, as its Attack is too low. Let's be crazy with it! (25)

    HP: 90 Attack: 94 Defense: 255

    Sp. Atk: 65 Sp. Def: 76 Speed: 50

    SWINUB: The lack of Ice-types was annoying, so here is the classic Swinub.

    MAGNEMITE: Magnemite is my favourite Pokémon, the first one I ever saw... So it had to appear before its level was for evolving.

    NIDORINO and NIDORINA: Cool Pokémon to have at this state in my opinion, you can evolve them for 2 great Pokémon, people can choose to train the one they like the most.

    MEDITITE: With the physical/special split and its ability, this little thing hits really really hard! Getting the elemental Punches via level up by level 30 all of them would be great, as well as a Physical Psychic-type move.

    BAYLEEF, COMBUSKEN and WARTORTLE: Another round of shadow starters for Phenac City!

    MURKROW: The fact that Murkrow doesn't evolve in this game makes it appear a bit early in the game. But I think its stats could improve a bit! (34)

    HP: 71 Attack: 95 Defense: 52

    Sp. Atk: 95 Sp. Def: 52 Speed: 105

    Murkrow has always been very hard to catch, I'd upgrade its catch rate as well...

    DUSKULL: I have been adding many offensive Pokémon, so for people that like playing defensively Duskull is nice, I guess...

    CASTFORM: Before this battle I hope the player has battled every Cipher Peon in Phenac to level up his mons, that's why the jump to level 30. Castform is a horrible Pokémon... but it can be made much much better. First I suggest changing its typing to Ghost, and adding Ghost-type to all of its forms. Then, I suggest a stat change:

    HP: 80 Attack: 80 Defense: 80

    Sp. Atk: 110 Sp. Def: 90 Speed: 100

    This way we have an original Ghost-type attacker that can actually take a few hits, unlike the Gastly-line.

    TENTACRUEL: This guy looks to be a very cruel person... So Tenta is nice for him. It's quite bulky and it suits a bad guy like this man. I would give it +5 Defense and +10 Special Attack or something like that.

    MAGMAR: Not many Fire-types available as of now, and Magmar is quite a cool Pokémon. I suggest making it Fire/Poison! Vital Spirit as an ability is good as it is its Dream World ability.

    MAWILE: Thanks to its Fairy-type, Mawile has amazing typing. A little improvement to its stats would be nice:

    HP: 75 Attack: 100 Defense: 110

    Sp. Atk: 55 Sp. Def: 70 Speed: 80

    LUDICOLO: Miror B. needs a shadow Ludicolo. I didn't give it to him in the first battle because I think it was too early for a Ludicolo, but now it's a good moment. (40)

    TOGEPI / BONSLY: I had been thinking for a while where to add this little thing... It's the only gen IV playable Pokémon after all, so it has to be somewhere... But it's too weak for a cipher guy at this point of the game, and getting it too early wouldn't seem right... Then I remembered this guy. Elekid is not the best Pokémon for this part, and you get it with great moves but quite underleveled in the original game. So for someone wanting Bonsly, it is suitable here! If a more competitive Sudowoodo is wanted, Grass-type could be added to it, I know it hates water because it's not a plant, but STAB Wood Hammer sounds appealing. Sudowoodo's stats:

    HP: 85 Attack: 110 Defense: 135

    Sp. Atk: 65 Sp. Def: 85 Speed: 70

    ZANGOOSE: Well, this guy already had it in an event so he has to keep it. It's a quite cool Poké anyways. Maybe it could be made Normal/Fighting. Hyper Cutter seems like a good ability for Doubles due to it blocking Intimidate, or even Guts to give it something similar to Toxic Boost. It can be a little bit improved:

    HP: 88 Attack: 125 Defense: 72

    Sp. Atk: 60 Sp. Def: 70 Speed: 95

    SCYTHER: With Scyther we give this guy 2 Pokémon that cut really well. To evolve into Scizor, I don't know, maybe Moon Stone, or maybe just lv. 44 more or less. Scyther is fast and strong, a very cool Pokémon. (43)

    DUNSPARCE: I feel like I am not adding many Gen II mons so here is Dunsparce. I suggest changing its type to Normal/Ground. Also its stats need some improvement:

    HP: 111 Attack: 90 Defense: 82

    Sp. Atk: 75 Sp. Def: 74 Speed: 78

    VULPIX: I didn't want to add Drought too early in the game, but this seems like the right place. Besides, that trainer originally had it, so it's suitable. I don't know if it is possible, but giving it, or at least giving Ninetales by level 45 the move Blue Flare would be very cool!

    WEEPINBELL: Honestly just a good Chlorophyll Pokémon, quite powerful especially after evolving.

    POLIWHIRL: Give it Drizzle... If the full Vulpix line has Drought, why not Drizzle for at least Poliwhirl? To evolve into Politoed, I don't know, maybe lv 38 or something... Adding this Pokémon here gives the player the ability to play with Sun and Rain in this part of the game quite easily.

    GOLDUCK: A cool Pokémon and Swift Swimmer to complement Poliwhirl...

    VOLBEAT: I add Volbeat because it feels odd to me to add Illumise and not Volbeat. Again, Bug/Electric type but more focused on physical attacks, with these base stats:

    HP: 70 Attack: 95 Defense: 95

    Sp. Atk: 60 Sp. Def: 70 Speed: 105

    SEVIPER: Same case as Volbeat... Adding Zangoose but not Seviper seems bad to me. I am also changing its stats so that it has the same BST as Zangoose:

    HP: 73 Attack: 110 Defense: 65

    Sp. Atk: 110 Sp. Def: 72 Speed: 80

    Unlike Arbok, however, Seviper can go mixed; it has worse Speed and abilities so it's not the same. (50)

    CLAYDOL: Claydol is a cool all-around defensive Pokémon, so it is here for you to snag! Levitate is good to have in Doubles, and, if implemented, it's also immune to Discharge, so it's a good utility Pokémon. I would update its stats a bit, with +15 HP and +10 Special Attack.

    HITMONTOP: Hitmontop has always a Pokémon with great utility in Doubles, thanks to Intimidate and its moves like Fake Out, so it had to appear.

    SEALEO: I hadn't added many Ice-types as of late, so here is one! Not so annoying to train like Spheal in the original game; here it's been made available at a quite high level.

    SHARPEDO: I still hadn't found the place for this very cool guy, so it's here. Speed Boost would be cool to have. Sharpedo is quite threatening but frail. I'd improve it just a bit, with +10 Special Attack.

    NINJASK: One of the few viable Bug-types and one of the fastest Pokémon ever created. Another Speed Boost for this guy; Ninjask is also one of the best Baton Passers there are, so for people wanting to abuse that here it is. I'd boost its Attack stat a little bit, maybe +10/15.

    PORYGON2: This guy likes calculating so I gave him a Porygon2! Trace is a cool ability as it makes some battles different. I suggest making the Porygon line Normal/Electric! Not much more honestly, P2 is good in gen III.

    SHEDINJA: I like the idea of a Shadow Shedinja because you'll have to be very careful. You'll also have to catch it at full health, so it's annoying. It needs a stat boost, by the way, something ike base 110 Attack and Special Attack, and 100 Speed, so that it can actually do decent damage!

    GRANBULL: I hadn't added many Fairy-types, so here is Granbull, a Pokémon which hits hard and has Intimidate. I'd increase its Speed a bit, it's a bull, it should be quicker, at least to base 75-80.

    DODRIO: For people that don't like the initial Taillow, here is one of the best, if not the best, Normal/Flying Pokémon in this game! So, it had to be in.

    FORRETRESS: I have to keep giving players some defensive Pokémon, so here is Forretress, one of the bulkiest bugs out there. With just one weakness, it can be tough to take down.

    ALTARIA: I wanted to add as many dragons as possible so here is Altaria available as well! I'd give it +10 Special Attack and Speed, and make it Dragon/Fairy like Mega Altaria so that it is actually something.

    ELECTABUZZ: Well I gave Smarton in the S.S Libra Magmar and Mawile, so here after coming back they gave him two more shadows, Electabuzz and Sableye this time is suitable. I changed Magmar's type, so I'll change Electabuzz's too, to Electric/Fighting.

    SABLEYE: The Pokémon with no weaknesses... until Fairy-types became a thing. Anyways, for me adding Mawile without Sableye feels empty, so here it is! It needs a good stat boost:

    HP: 70 Attack: 100 Defense: 85

    Sp. Atk: 80 Sp. Def: 75 Speed: 80

    That way it has at least the same BST as Mawile. (62)

    MACHAMP: A very strong Shadow Pokémon for this boss! Machamp has great attack so its Shadow moves are gonna hurt!

    AERODACTYL: Aerodactyl adds Speed to Gorigan's squad, making it better rounded. It also has good Attack, I don't know, it's just suitable.

    GRUMPIG: The first trainer with 3 Shadow Pokémon! Grumpig may seem odd, but it already had a Hypno originally, and Grumpig is quite fat and bulky. Even more if we upgrade its stats:

    HP: 104 Attack: 45 Defense: 70

    Sp. Atk: 106 Sp. Def: 115 Speed: 90

    Nothing to laugh about! This thing is now very threatening. (66)

    CRAWDAUNT: Crawdaunt, a Pokémon that kept on improving as generations passed. With Physical/Special split, we give him the chance to shine in a Gen III game.

    PINSIR: It's a Pokémon I have always liked, it had to appear somewhere as it's one of the coolest Bug-types there are!

    SHIFTRY: Ludicolo had already been added with Miror B., so Shiftry naturally had to be somewhere! It gives players another strong Chlorophyll attacker.

    MILTANK: The cow, Whitney's Pokémon that caused nightmares to so many people... It had to be catchable somewhere, so here it is! I'd improve it a bit, as it's lacking a bit of power, so +10 Attack and +5 Special Defense sounds reasonable.

    WAILORD: Wailord image in :XD: is so huge! So a shadow Wailord looks very good. I'm changing Wailord's stats:

    HP: 170 Attack: 100 Defense: 65

    Sp. Atk: 100 Sp. Def: 65 Speed: 60

    STARMIE: Starmie is one of the most consistent Pokémon there has been, been always a top threat every Generation, so here it is, for you to get it!

    SNEASEL: An Ice-type I had actually forgotten about! The fact that Weavile exists doesn't mean by any means that Sneasel is bad, specially with Physical/Special split. I'd give it a +15 boost for his Attack stat; not as strong as Weavile, but much better.

    DUGTRIO: Many people like Dugtrio so here it is, a very fast Ground-type with Arena Trap for anything trying to run away!

    MILOTIC: A very beautiful and cool Pokémon for Lovrina here. Milotic is a Pokémon many people like...

    CLEFABLE: Who would have said Clefable would be the king of the actual OverUsed metagame in Smogon? Just +10 Special Attack and a Fairy-type and it rises to stardom! Ingame I think it's not as effective, but good without doubt.

    JIRACHI: The first legendary Pokémon I add, Jirachi is very cute and suits Lovrina I guess... It has very good typing and ability, and it can play many roles in a team. (77)

    URSARING: Teddiursa was the first shadow in the original game, so I wanted Ursaring to be in somewhere. You get it very late here, but it's still a very good Pokémon that hits really hard.

    DRAGONAIR: You already have Bagon, and now it's time to get Dragonair. It's a very cool Pokémon and getting it here means it's not far from evolution.

    AMPHAROS: Not many Electric-types as of late so here is Ampharos. A bulky Electric that actually hits hard, it doesn't disappoint.

    BANETTE: The lack of Ghost-types to add makes me add Banette here. It can hit hard, but it lacks a good physical Ghost-move. Giving it Prankster would be cool, to make it similar to its Mega Evolution. (81)

    ARCANINE: Not much too add, really, a Pokémon many people like, including me, this list had to include it somewhere.

    VILEPLUME: A Chlorophyll attacker for this Sun team... Vileplume could improve a bit. It already received a nice boost in XY with +10 Special Attack... I'd give it +10 HP and +10 Speed, so that it can actually outspeed something in the sun.

    AZUMARILL: With its added Fairy-type, and Huge Power, Azumarill, while cute, is one of the most theatening Pokémon in the game, so that's why it was included in this list.

    RAPIDASH: Another Fire-type for this magma zone, with Rapidash so late in the game you don't have to train a Ponyta to a huge level!

    CHARIZARD, SCEPTILE, FERALIGATR: The last round of starters! Making all the starters shadow may seem repetitive or boring, so I mixed the regions so that it is more fun and unpredictable. (88)

    RAICHU: Another Fan-favourite. I would improve it a bit, as its power especially for this part of the game is a bit underwhelming, so maybe +20 Special Attack, +20 Attack would make it more respectable.

    HITMONLEE and HITMONCHAN: These guys may seem redundant, but they are cool and that's why they are added to the list. We already included Hitmontop early on, so here are the other 2!

    SLOWBRO and SLOWKING: I don't know, it seemed reasonable to give this guy these two, so that they have 2 pairs of Shadow Pokémon that complement well. They are also quite good Pokémon, very bulky and they can hit hard. (93)

    JYNX: Due to its unique type combination, power and speed, Jynx was necessary in this list.

    TAUROS: Another Pokémon from Greevil's original team. It has a good ability and great power and speed.

    ARMALDO and CRADILY: It was sad to me that I had only added Aerodactyl as a fossil Pokémon. I have already added many Water-types, so that's why I went with gen III fossils. Armaldo should get Swift Swim, so that it is an option for those that are building a rain team.

    HERACROSS: One of the best Bug-types there are. It has a great offensive typing and many people like it, so it is in this list!

    KANGASKHAN: This Pokémon moves so oddly in :XD:. Anyways, it's a good Normal-type and a very liked Pokémon, so here it is... It may need a little improvement to its Attack, maybe +10.

    LAPRAS: Well, the list is getting close to ending! There are some Pokémon that have to appear somewhere and hadn't appeared yet! Here is Lapras, a necesary one. (100)

    SKARMORY: One of the best physical walls in the game! Not much more to add, honestly...

    MAROWAK: This seems like an odd choice, but I like Marowak and I hadn't found a place for it yet. With Thick Club, its Earthquakes hit really hard. And it also has Lightningrod so it's a very good and underrated threat in Doubles. I'd give it +10 Attack and +15 HP.

    WEEZING: I hadn't added many Poison-types as of late, so here is one for a Cipher Admin!! Let's improve it a bit so that it suits one of the final bosses!

    HP: 80 Attack: 90 Defense: 130

    Sp. Atk: 105 Sp. Def: 75 Speed: 65

    SUICUNE: Final bosses now need legendary Pokémon. The reason I didn't give one this to Lovrina is because I feel unfair that a legendary dog appears much earlier than the other 2. Maybe these legends, at least the dogs and Regis, should have their catch rate upgraded to 15.

    CELEBI: Lovrina had Jirachi, so it's normal to keep giving these cipher admins these 600 BST Legendaries. (105)

    KYOGRE: Now this is very very serious stuff! I'll give to the blue guy Kyogre and to the the red guy Groudon... So this final too are going to be a nightmare for the player.

    LATIOS: I'll follow the same tactic that I used with Kyogre and Groudon, Latios for the blue man and Latias for the Red.

    KINGDRA: If I haven't added Kingdra before, it's because I was waiting for this very battle for it to appear! I'll improve it a bit, with +5 Special Attack and +5 Attack.

    ENTEI: Gorigan has the second legendary dog... Not much to add!

    SNORLAX: Maybe a bit too late, but Snorlax is one of the best Pokémon in Gen III and also one that many people love so it had to be here.

    REGISTEEL: Perhaps the best Regi, so that's why it's given to a Cipher Admin.

    MEW: The last one of the 600 BST Pokémon, one I like a lot.

    REGIROCK and REGICE: Not amazing legendaries, but they make the last Cipher Peon with Shadow Pokémon much harder to deal with!

    ABSOL: The disaster Pokémon... Disaster that comes upon Cipher! Absol is cool and I had forgotten about it so here it is. I would give it +15 Speed. (115)

    GROUDON and LATIAS: Same reasoning as with Latios and Kyogre, but now because of red and sun...

    EXEGGUTOR: A good Chlorophyll attacker, with very good Special Attack. The original Greevil had it so that leaves everything clear!

    MEWTWO: As the last important battle before Greevil, I wanted this guy to be a bit stronger than his brother. Also, in generation III Rain is better than Sun in my opinion, so here is something to make up for the difference!

    LUGIA: It cannot be removed, it's the mascot of the game!

    GYARADOS: Now that's theatening! Gyarados has always been one of the best Pokémon for ingame, a shadow Gyarados sounds and looks so cool I couldn't leave the opportunity pass.

    TYRANITAR: C'mon it's the final boss! I cannot imagine Greevil without an amazing shadow Tyranitar.

    ALAKAZAM: Just a great Pokémon that gives Greevil a lot of power!

    RAYQUAZA: Greevil's 2 sons had Kyogre and Groudon so Rayquaza completes the circle.

    HO-OH: The game mascot is Lugia so it just makes sense to have a Shadow Ho-Oh doesn't it?

    RAIKOU: The fastest Legendary Dog, and a third legendary Pokémon for Greevil. Not as strong as the other 2 but quite threatening.

    DEOXYS: The last Pokémon in Hoenn Pokédex, and the last Shadow you'll catch! (127)

    WILD POKÉMON:

    TRAPINCH: Many people like Flygon, it's a very good Pokémon. I like it a lot, so I'm giving it a huge stat boost:

    HP: 85 Attack: 111 Defense: 85

    Sp. Atk: 104 Sp. Def: 85 Speed: 115

    Fast and very strong from both sides! It should get Dragon Dance, and Quiver Dance if possible.

    CHANSEY: Chansey is very weak but it can take a lot of special hits. Ingame it's not the best Pokémon to train, but it had to appear somewhere. And I make it appear here so that you can fight many of them and get Lucky Eggs!

    MOLTRES, ZAPDOS, AND ARTICUNO: I didn't want to add too many Legendaries by the end of the game, so I made these 3 available here. To make them annoying to catch by the point you get access to the Pokespots, I made them very rare and level 5, so that being in red HP means its HP porcentage is still somewhat high and therefore they are harder to catch, especially with low level Poké Balls. Something similar happened with Regigigas in Platinum, it was very very hard to catch due to that.

    SKIPLOOM: I know this Pokémon is bad and maybe it shouldn't be in the list... but here it is for a reason! In the original :XD:, I caught many Hoppip because 4 Hoppip made a perfect circle in the Purification Chamber, so here I want people to be able to do that as well, with Skiploom this time.

    EEVEE: Well, your starter. This way you can get as many Eevees as you want anc get every Eeveevolution. This implies changing the method they evolve into Espeon and Umbreon in :XD:, though. Sun stone and Moon Stone seems good to me.

    GOLBAT and LAIRON: Classic cave Pokémon... Crobat has always been a great Pokémon for ingame!

    DUKING TRADES:

    MR. MIME: A cool Psychic/Fairy type Pokémon that is fast and hits heavily. I am going to improve it:

    HP: 70 Attack: 45 Defense: 70

    Sp. Atk: 115 Sp. Def: 120 Speed: 95

    SHUCKLE: A very defensive Pokémon! I'd improve its HP a bit so that it can make better use of that amazing base Defense. Also give it at least base 55 Attack. Here is a crazy stat spread for it!

    HP: 57 Attack: 55 Defense: 254

    Sp. Atk: 55 Sp. Def: 254 Speed: 5

    LARVITAR: I know there is a Shadow Tyranitar by the end, but people like training these guys from the beginning sometimes, so here is Larvitar for you!

    MT. BATTLE PRIZES:

    ?????: I am open to suggestions here because I don't know what to add... maybe Rattata and Pidgey? Haha. Other possibilities is adding duplicate legendaries with their Mega Evolution stats..

    Well, this was long. Now I can play your game! I left it after purifying the 6 brothers Shadows... Time to play again! By the way I am Mochorro in the other forum :XD:.

  3. This is so cool... I'd love to share a full list with you, but I need time to prepare it. I would change some Pokémon stats, because I like it when no Pokémon is useless, that everything you decide to train will be useful one way or another. I have already done that in Pokémon Black (I changed every Pokémon actually), but there I have much more room than in gen III, especially with abilities. Also the point of view changes, in Pokémon Black I make everything available while here that's not possible without saturating the game and many would come too late as well. So I have to think of a good list!

    By the way changing trade evolutions is possible right?

    Well, I'll work on a list, it will be fun! I'll post it here when it's ready.

  4. Well done, Andi, congrats on releasing your toolkit! For me it'll be very useful, so thank you for doing this! So, giving more than 22 moves in BW works, huh? So I should be able to give, let's say, Aerodactyl, 26 moves?, can you please confirm this? When I mean works, I mean fully works, things like apart from learning moves, remembering moves with the Move Tutor, that's important for my hack! Thanks.

  5. in theory, it will work fine. since every level up system will check on moveset db on level field first, if is match with current level it will picked. system will read all moveset db until it reach match level. if you set into lv 0, by default it will ignored. But if you pokemon level up into lv 0, it will buggy.

    So, if I make every Pokémon have Mr. Mime moveset (which has 22 moves), I can make every Pokémon have up to 22 moves, correct?

  6. I am having a problem with the move Absorb. I don't know what I have touched, but now it heals the opponent's Pokémon and does no damage! I picked a clean Rom, and extracted the Narc from it to copy Absorb's effect, but it doesn't work. If I set Absorb as a Damage-dealing move with the effect 3 / Hit + restores user's HP, it just does damage, and if I I set Absorb as a Heals the user move with the effect 3 / Hit + restores user's HP, it heals the opponent. I don't know what to do with this. By the way, I am using OxAttack 1.6.

  7. @serperior: you just missing, on PPNFR, open narc file, don't click replace file if you not set what file to replace with you new file, click on dropbox list, and select same number as you new file .... like moveset 573, so you must click on dropbox list into "file 573" ... after you found that you can click replace file, is really easy, xD

    snag0015.png

    Ok, that's it!, How did I miss that!? Thank you very much, now I can work much better in my hack!

  8. Ok, thanks, but, there is something I am missing. I am posting here step by step what I do with images, so that you can point the error I make.

    1. I open nitroexplorer and extract a018. I save it as a018.narc:

    74135992.jpg

    43916961.jpg

    2. I open Moveset editor and load the folder Moveset:

    87969755.jpg

    84724504.jpg

    3. I edit Cinccino and Save list 1:

    76515739.jpg

    68580351.jpg

    4. I open PPNFR, and load a018.narc, then I click replace file and go to moveset 573 (Cinccino):

    12734059.jpg

    29354948.jpg

    14655838.jpg

    70891868.jpg

    5. An error occurs:

    62842171.jpg

  9. in the moveset editor you should see a label that says loaded file next to that you should see the loaded file (if you have windows 7 and you have aero themes on the writting will be black its recommended to turn this of to see the program properly) also you only replace a/0/1/8 in crystal tile if you try to replace using nitro explorer the game will crash. crystal tile automagicaly repoints the moveset.

    Sorry I still don't understand... I haven't got to the part where I have to use CrystalTile. I have Windows XP. I see Loaded File written in green next to alternate forms, but nothing happens if I click it... The problem is that I don't know what do I have to do with PPNFR after saving the list.

  10. I have a problem with this tool sometimes. It sometimes works without giving me any messages, but sometimes when I save it says something about an arythmetic error...

    For example, I edited Shadow Ball and made it 90 base power, I saved, and there was no problem.

    I edited Dark Void and made it 85 Accuracy, and when I save the error occurs...

    And a curious example, when I edit Absorb and make it 25 base power, there is no problem, but if I make it 30, the arythmetic error after saving happens...

    The tool is fantastic, and I'd like to know if this is my fault or if it is actually a bug...

    EDIT: Ok, sorry, it was my fault. The problem was that I typed the number and didn't select it on the list. Sorry, and thanks for the tool, which works well and makes things easier.

×
×
  • Create New...