One thing I've noticed (and personally I'd prefer it not happen at all). I made a Giratina AR code (PKMN Platinum) for it having the ability "No Guard" with Fissure, Horn Drill, Sheer Cold & Guillotine. I was actually just testing It out, however I noticed that in the first fight the ability remained(worked like acharm), by the time I entered a second fight (this time it was against Staravia) I saw "Giratina is exerting its pressure", of course I was of the opinion that it had the game fooled so well that it still thought it was using pressure. Only to my dissapointment when The majority of the 1-hit-kill moves missed EVERYTIME.
WARNING: The code below replaces your 1st PKMN in your party.
PKMN's Ability gets reset after 1 battle
in PokeGen
Posted
Hi,
One thing I've noticed (and personally I'd prefer it not happen at all). I made a Giratina AR code (PKMN Platinum) for it having the ability "No Guard" with Fissure, Horn Drill, Sheer Cold & Guillotine. I was actually just testing It out, however I noticed that in the first fight the ability remained(worked like acharm), by the time I entered a second fight (this time it was against Staravia) I saw "Giratina is exerting its pressure", of course I was of the opinion that it had the game fooled so well that it still thought it was using pressure. Only to my dissapointment when The majority of the 1-hit-kill moves missed EVERYTIME.
WARNING: The code below replaces your 1st PKMN in your party.
BTW, in the OT/Misc section the ID is the ID of the character I am currently using on my DS Emula~ as is the OT Name.