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Posts posted by BuffJoe
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A fire and steel type pokemon would be pretty cool!
Heatran?
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Rain and Wish Support
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Jirachi@ Damp Rock/ Leftovers
Ability: Serene Grace
Nature: Calm(+SpD, -Atk)
-Rain Dance
-Thunder
-Water Pulse/ U-Turn
-Wish
Hopefully you can get the 60% paralyze with Thunder, then hope for confusion(Water Pulse) or U-Turn out to a Poke benifitted by the Rain, or Wish.
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Inception was great.
I saw Surrogates with some friends back when it game out, I thought it was meh.
this summer hasn't had too many good movies, besides the silly animated ones you watch with a group of people just to be with the group of people.
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Its great that the Black & White games are going to be in 3-d! Im gonna get this game 100%
I respect your opinion, but completely disagree.
3D just sounds so gimmicky, and I have extreme doubts that Black and White will pull it off since the Pokemon are still just sprites.
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Yeah, you should make more options. There is Halo, Call of Duty, Uncharted, Legend of Zelda, Half Life, and quite a few more.
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8/10 for the avatar
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@ Lum Berry
Nature: Quiet
Ability: Inner Focus
EVs: 248 Atk / 252 SpA / 8 Spe
Role: Anti Lead
-Draco Meteor
-Fire Blast
-Earthquake
- Extreme Speed
Comment: Easily one of the best Anti Leads in the game*will be edited*
@ Life Orb
Nature: Adamant
Ability: Insomnia
EVs: 252 Atk / 252 Spe / 4 SpD
Role: Revenge Killer
-Sucker Punch
-Pursuit
-Brave Bird
- Super Power
Comment: Seeks revenge for its fallen brethren.*will be edited*
@ Choice Scarf
Nature: Timid
Ability: Vital Spirit
EVs: 252 HP / 252 Spe / 4 SpA
Role: Rapid Spinner
-Rapid Spin
-Ice Beam
-HP Grass
- Signal Beam
Comment: A flying team is terribly weak to Stealth Rocks, and Delibird is the only flying type to learn Rapid Spin. The scarf gives the silly bird 409 speed, easily out speeding unboosted pokes. This gives me the chance to switch in after a pokemon has been KOed, loose 50% HP and get off the ever-so-important rapid spin(Bar Priority).
@ Leftovers
Nature: Adamant
Ability: Intimidate
EVs: 156 HP / 72 Atk / 96 Def / 184 Spe
Role: Late Game Sweeper
-Dragon Dance
-Waterfall
-Earthquake
- Stone Edge
Comment: *will be edited*
@ Leftovers
Nature: Jolly
Ability: Sand Veil
EVs: 252 HP / 4 Def / 252 Spe
Role: Stealth Rock and Physical Wall
-Stealth Rock
-Earthquake
-Toxic
- Roost
Comment: *will be edited*
@ Leftovers
Nature: Calm
Ability: Pressure
EVs: 252 HP / 4 Spe/ 252 SpD
Role: Special Wall
-Thunder Bolt
-Thunder Wave
-Heat Wave
- Roost
Comment: *will be edited*
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Problems:
-Incredibly weak to Ice
-Frail Rapid Spinner and weak to Stealth Rock
-Status Happy opponents(T-wave & Will-O)
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Hey, here's a suggestion for Qwilfish(I use this on my rain dance team)
Hoss (Qwilfish) (M) @ Leichi Berry Ability: Swift Swim
EVs: 252 Atk/ 252 Spd (No Def, SpD, or HP EVs!)
Adamant nature (+Atk, -SAtk)
- Endure
- Waterfall
- Explosion/Desiny Bond
- Flail
It can't do much to Dusknoir, your almost always forced to Explode or D-Bond on bulky Waters and Grass(Mainly Celebi), and prioriy can end your sweep with ease. So make sure you save this for LATE game .
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I vote Palkia. It's typing is amazing(Great STAB and only 1 weakness)
Also I bought Pearl first, so we have a bond
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I have a hatred towards Breloom. Every single one has Spore, Sub, Focus Punch, and Seed Bomb. No originality.
Also Para-Flinch Togekiss.
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Mine was a raticate that i found on the route where you get shaymin
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Hey, I just joined these forums, and thought I'd make a friendly introduction.
A few things about me:
Attend College at K-State
Pretty decent at Photoshop(I'll probably post some of my work later:D
And play soccer, tennis, and love to run
Under Used Team
in Team Building Discussion
Posted
The Team:
I wanted an offensive lead that wasn't Spiritomb. Hey look! Moltres
What? Moltres is 4x weak to Rock? Steelix resists that well, and can get up SR
Now my team is weak to Water. Slowking can take the Surf or Waterfall well. Also he resists Fire and Fighting moves directed towards Steelix. And Steelix Resists Bug, Dark, Electric, and Ghost attacks that Slowking dispises.
I always feel need to have pokemon with Heal Bell when I play lower tiers, and thought Milktank is very sturdy, can resist Fire and Ice, learns my beloved Hell Bell, and has a reliable recovery
Now I have a ton of defensive pokes, and the offensive side is lacking. Scarfed Hitmonlee sounds great. With Priority, 120 STAB attack, Earthquake and Stone Edge, you cant go wrong.
Two of my pokes are weak to Fighting, so I'm thinking there is no harm in another fighting resist. Also, I want more offense on my team. Boom. Mismagius.
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KFC @ Life Orb
Trait: Pressure
EVs: 68 HP / 188 Spd / 252 SAtk
Modest Nature (+SAtk, -Atk)
- Fire Blast
- Air Slash
- Hidden Power [Grass]
- Roost
This lead tears apart other leads that want to set up. 2HKOing standard Uxie and Mesprit with Fire Blast, while HP Grass makes quick work of the common Omastar leads.
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Japkpot (M) @ Leftovers
Trait: Rock Head
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature (+Def, -SAtk)
- Earthquake
- Payback
- Stealth Rock
- Toxic
A very sturdy physical wall that can easily set up Stealth Rocks. Toxic support is always great, too.
King Retard (M) @ Leftovers
Trait: Oblivious
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature (+SDef, -Atk)
- Surf
- Ice Beam
- Slack Off
- Thunder Wave
A great special wall with a great recovery move. I have kinda disapointed with T-Wave- it doesn't seem to help me most of the time.
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UttrlyGood (F) @ Leftovers
Trait: Scrappy
EVs: 252 HP / 252 Def / 4 SDef
Impish Nature (+Def, -SAtk)
- Body Slam
- Counter
- Milk Drink
- Heal Bell
Uses mostly to spam Milk Drink and Heal my team of staus. Also, it does a great job wearing foes down with body slam(Parahax plz) and Counter works suprisingly well
Alright, this thing actually does really well in most of my battles. However, I can't decide beween Scrappy or Thick Fat. Scrappy is the safe option but I usually find it is un-needed. Thick Fat is great to have, but I cant touch Ghosts
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Donovan (M) @ Choice Scarf
Trait: Limber
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Close Combat
- Mach Punch
- Earthquake
- Stone Edge
Every team needs a good Scarf in my opinion, so I choose Hitmonchan. Why? It has and amazing move pool, and seems to fill in the offensive cracks my team has.
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Mr. Magius (M) @ Life Orb
Trait: Levitate
EVs: 4 HP / 252 Spd / 252 SAtk
Modest Nature (+SAtk, -Atk)
- Shadow Ball
- Thunderbolt
- Substitute
- Nasty Plot
A beautiful sweeper. Can switch into Rapid Spin, or fighting moves aimed at my Milktank/ Steelix. From hear, I can Substitute(If early game) or Nasty Plot(If late game and counters are KOed)
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Problems:
Sceptile- I have nothing to reliably resist a Leaf Storm(Moltres will loose 50% HP if it switches in). It will do too much damage to any of my pokes for a safe switch
*I'll update this with move info*